Will Tatam
3d6ce04a82
Cleanup redundant commented values
2025-06-29 20:17:35 +01:00
Will Tatam
a7aa9eb3a4
Default to V4
2025-06-29 20:17:35 +01:00
netmindz
af3476cf58
Merge pull request #217 from SpecOp6/release/v2.x
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esp32_4MB_V4_S_eth
2025-06-29 20:16:18 +01:00
netmindz
b259088716
Merge pull request #229 from troyhacks/Buffered-File-Read-Fixes
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Buffered file read fixes IDFv4
2025-06-29 20:15:25 +01:00
netmindz
20a8de0d99
Merge pull request #231 from troyhacks/receiveAudioData-Fixes-for-Latest-Packet
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receiveAudioData() process latest packet only
2025-06-29 20:14:49 +01:00
netmindz
25c355bd29
Merge pull request #230 from troyhacks/IDFv4-Ethernet-Fixes
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Ethernet Fixes IDFv4
2025-06-29 20:14:05 +01:00
netmindz
a9cdc56f51
Merge pull request #226 from netmindz/gif-MM
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GIF Playback
2025-06-29 20:12:20 +01:00
netmindz
23f986043f
Merge pull request #237 from DedeHai/ParticleSystem_MM
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Adding Particle System (port from AC)
2025-06-29 17:58:58 +01:00
Will Tatam
c5a28c2977
only call endImagePlayback if reset true in resetIfRequired
2025-06-15 12:13:16 +01:00
netmindz
cf8aacb4b8
Merge branch 'mdev' into gif-MM
2025-06-15 12:05:18 +01:00
Will Tatam
4df16b4c4f
animartrix update - init state fix
2025-06-14 13:44:58 +01:00
Will Tatam
f7529cb704
animartrix - use predictable effect IDs
2025-05-10 13:46:25 +01:00
Damian Schneider
f7eba5506f
Bugfixes in PS, improvements to PS Fireworks 1D ( #4673 )
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- fixed inconsitencies in size rendering
- fixed palette being wrapped in color by position and color by age modes
- Fixed bug in memory layout: for some unknown reason, if flags come before particles, last flag is sometimes overwritten, changing memory laout seems to fix that
- New color modes in PS Fireworks 1D:
- custom3 slider < 16: lower saturation (check1: single color or multi-color explosions)
- custom3 slider <= 23: full saturation (check1: single color or multi-color explosions)
- custom3 slider > 23: color by speed (check 1 has not effect here)
- custom slider = max: color by age or color by position (depends on check1)
2025-05-04 12:24:28 +02:00
Damian Schneider
1cb2a6658e
fixed wrong gravity setting, added option for no trail ( #4665 )
2025-05-04 12:21:06 +02:00
Damian Schneider
d6406540a2
reverted FX re-enumeration
2025-04-27 12:19:36 +02:00
Damian Schneider
4f688a428d
fixed init sequence bug
2025-04-19 23:02:48 +02:00
Damian Schneider
56d7d84110
cleanup and minor improvements
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- removed local buffer for ESP8266 in 1D system to save on RAM
- increased particle brightness in PS Impact
- minor tweak in collision binning (might improve speed)
- removed comments and some other unused stuff
- fixed a few compiler wranings
2025-04-19 10:30:04 +02:00
Damian Schneider
66e2e4d900
Adding Particle System (port from AC)
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- port from AC
- also adding hardware random functions
2025-04-18 17:04:14 +02:00
Troy
7cb8eebba6
Merge pull request #236 from troyhacks/mdev
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Art-Net Improvements and Other Fixes
2025-04-16 16:14:19 -04:00
Troy
4a3b7b58b0
Art-Net ocnfig improvements
2025-04-16 15:47:54 -04:00
Troy
5fcb3fc843
Show Art-Net starting universe
2025-04-16 15:29:58 -04:00
Troy
18b33df5a4
Use "start universe" from Sync Setup for Art-Net output start universe.
2025-04-16 14:34:57 -04:00
Will Tatam
d44f9eba58
Upgrade ESPAsyncWebServer to match version used upstream
2025-03-27 22:51:10 +00:00
Troy
ecceea5ec1
receiveAudioData() process last packet in buffer now to account for slower refreshes
2025-03-03 08:47:12 -05:00
Troy
43bbd10ab4
IDF v4 Ethernet Fixes
2025-03-03 08:46:13 -05:00
Troy
167b3d380f
IDFv4 logic for f.setBufferSize()
2025-03-03 08:44:29 -05:00
Troy
77a463e5d8
f.setBufferSize(FS_BUFSIZE); for buffered file functions
2025-03-03 08:43:44 -05:00
Troy
528b47ae50
Merge branch 'MoonModules:mdev' into mdev
2025-03-03 08:40:51 -05:00
Will Tatam
1c414dc1f3
WLED_ENABLE_GIF
2025-02-22 13:25:27 +00:00
Will Tatam
d9ab878503
Swap to WLED_ENABLE_GIF
2025-02-22 12:56:47 +00:00
Christian Schwinne
6d67dc9828
Proper debug statements
2025-02-22 12:55:43 +00:00
Will Tatam
132244cb42
Fix build errors
2025-02-22 12:53:37 +00:00
Christian Schwinne
9caa7cb4e9
Fix missing GIF enable macros
2025-02-22 12:40:42 +00:00
Christian Schwinne
255be30b38
Working GIF support
2025-02-22 12:37:59 +00:00
Christian Schwinne
b8a29bcbf8
GIFs work again in principle
2025-02-22 12:37:13 +00:00
Christian Schwinne
e8c09104e1
GIF testing
2025-02-22 12:21:59 +00:00
Will Tatam
e9d07d6020
Add dmxInput.isConnected()
2025-02-21 20:40:16 +00:00
Troy
d3c8823664
Merge branch 'mdev' of https://github.com/troyhacks/WLED into mdev
2025-01-29 18:16:59 -05:00
Troy
5a06280935
receiveAudioData() process last packet in buffer now to account for slower refreshes
2025-01-29 18:10:08 -05:00
Troy
55e9c3d7a2
IDF v4 Ethernet Fixes
2025-01-29 14:01:29 -05:00
Troy
a24491003c
IDFv4 logic for f.setBufferSize()
2025-01-23 14:15:53 -05:00
Troy
46a2bed5b1
f.setBufferSize(FS_BUFSIZE); for buffered file functions
2025-01-23 14:04:11 -05:00
Frank
df55650c84
build 2501170
2025-01-17 21:44:52 +01:00
Frank
985fa1fd3f
inline frequently used color utilities (up to 15% faster)
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* moving color_blend, color_add, and color_fade to a seperate file, to allow the compiler to inline the functions.
* inlining slightly increases firmware size - original non-inline functions get used on 8266, or when WLEDMM_SAVE_FLASH is defined.
2025-01-17 21:42:26 +01:00
Frank
0eec8e46c9
robustness: prevent negative transitions
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fix for a corner case that might lead to unexpected math overflow
2025-01-17 21:36:51 +01:00
Frank
2c0063dc5b
tiny optimization
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* use bitmask operations in getBitFromArray, setBitInArray
* make currentBri "const"
2025-01-17 21:13:27 +01:00
Frank
7bf7ac0c33
build 2501162
2025-01-16 21:01:40 +01:00
Frank
4221ed1859
LEDs driver: slowmode optimization
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* isValid() -> isOk()
* removed unneeded "lastBus != nullptr" checks
* re-enable lastBus optimization in getPixelColor() and getPixelColorRestored()
* remove duplicate checks for _valid== true from busses (already done at BusManager level)
2025-01-16 20:58:32 +01:00
Troy
db2d50e6cd
Change to 100 microsecond delay for Art-Net
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Seems like a 10 microsecond delay on boards like the ESP32-P4 may not be enough, causing some issues with UDP audio sync being delayed or appearing "buffered". Oddly 10 microseconds was fine with the ESP32 and ESP32-S3, so it may also be an underlying IDF v5.3 change.
Practically, 10 microseconds or 100 microseconds isn't a real difference when we're dealing in frames per second.
2025-01-16 13:15:10 -05:00
Frank
8daf9d9ffb
transition optimization (small speedup)
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* move "progress()" into FX.h so the compiler can inline it
* removed redundant checks in currentBri()
2025-01-16 18:26:10 +01:00