Merge pull request #226 from netmindz/gif-MM

GIF Playback
This commit is contained in:
netmindz
2025-06-29 20:12:20 +01:00
committed by GitHub
6 changed files with 185 additions and 2 deletions

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@@ -261,6 +261,8 @@ lib_deps =
IRremoteESP8266 @ 2.8.2
;;makuna/NeoPixelBus @ 2.7.5 ;; WLEDMM will be added in board specific sections
https://github.com/Aircoookie/ESPAsyncWebServer.git#v2.4.0
bitbank2/AnimatedGIF@^1.4.7
https://github.com/Aircoookie/GifDecoder#bc3af18
#For use of the TTGO T-Display ESP32 Module with integrated TFT display uncomment the following line
#TFT_eSPI
#For compatible OLED display uncomment following
@@ -1108,6 +1110,7 @@ build_flags_S =
; -D USERMOD_ARTIFX ;; WLEDMM usermod - temporarily moved into "_M", due to problems in "_S" when compiling with -O2
-D WLEDMM_FASTPATH ;; WLEDMM experimental option. Reduces audio lag (latency), and allows for faster LED framerates. May break compatibility with previous versions.
; -D WLED_DEBUG_HEAP ;; WLEDMM enable heap debugging
-D WLED_ENABLE_GIF
lib_deps_S =
;; https://github.com/kosme/arduinoFFT#develop @ 1.9.2+sha.419d7b0 ;; used for USERMOD_AUDIOREACTIVE - using "known working" hash

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@@ -4661,6 +4661,24 @@ uint16_t mode_washing_machine(void) {
static const char _data_FX_MODE_WASHING_MACHINE[] PROGMEM = "Washing Machine@!,!;;!";
/*
Image effect
Draws a .gif image from filesystem on the matrix/strip
*/
uint16_t mode_image(void) {
#ifndef WLED_ENABLE_GIF
return mode_static();
#else
renderImageToSegment(SEGMENT);
return FRAMETIME;
#endif
// if (status != 0 && status != 254 && status != 255) {
// Serial.print("GIF renderer return: ");
// Serial.println(status);
// }
}
static const char _data_FX_MODE_IMAGE[] PROGMEM = "Image@!,;;;12;sx=128";
/*
Blends random colors across palette
Modified, originally by Mark Kriegsman https://gist.github.com/kriegsman/1f7ccbbfa492a73c015e
@@ -11833,7 +11851,9 @@ void WS2812FX::setupEffectData() {
addEffect(FX_MODE_TWO_DOTS, &mode_two_dots, _data_FX_MODE_TWO_DOTS);
addEffect(FX_MODE_FAIRYTWINKLE, &mode_fairytwinkle, _data_FX_MODE_FAIRYTWINKLE);
addEffect(FX_MODE_RUNNING_DUAL, &mode_running_dual, _data_FX_MODE_RUNNING_DUAL);
#ifdef WLED_ENABLE_GIF
addEffect(FX_MODE_IMAGE, &mode_image, _data_FX_MODE_IMAGE);
#endif
addEffect(FX_MODE_TRICOLOR_CHASE, &mode_tricolor_chase, _data_FX_MODE_TRICOLOR_CHASE);
addEffect(FX_MODE_TRICOLOR_WIPE, &mode_tricolor_wipe, _data_FX_MODE_TRICOLOR_WIPE);
addEffect(FX_MODE_TRICOLOR_FADE, &mode_tricolor_fade, _data_FX_MODE_TRICOLOR_FADE);

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@@ -186,7 +186,7 @@ bool strip_uses_global_leds(void) __attribute__((pure)); // WLEDMM implemented
#define FX_MODE_TWO_DOTS 50
#define FX_MODE_FAIRYTWINKLE 51 //was Two Areas prior to 0.13.0-b6 (use "Two Dots" with full intensity)
#define FX_MODE_RUNNING_DUAL 52
// #define FX_MODE_HALLOWEEN 53 // removed in 0.14!
#define FX_MODE_IMAGE 53
#define FX_MODE_TRICOLOR_CHASE 54
#define FX_MODE_TRICOLOR_WIPE 55
#define FX_MODE_TRICOLOR_FADE 56

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@@ -278,6 +278,9 @@ void Segment::resetIfRequired() {
reset = false; // setOption(SEG_OPTION_RESET, false);
startFrame(); // WLEDMM update cached propoerties
if (isActive() && !freeze) { fill(BLACK); needsBlank = false; } // WLEDMM start clean
#ifdef WLED_ENABLE_GIF
endImagePlayback(this);
#endif
DEBUG_PRINTLN("Segment reset");
} else if (needsBlank) {
startFrame(); // WLEDMM update cached propoerties

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@@ -109,6 +109,19 @@ void onHueConnect(void* arg, AsyncClient* client);
void sendHuePoll();
void onHueData(void* arg, AsyncClient* client, void *data, size_t len);
#include "FX.h" // must be below colors.cpp declarations (potentially due to duplicate declarations of e.g. color_blend)
//image_loader.cpp
#ifdef WLED_ENABLE_GIF
bool fileSeekCallback(unsigned long position);
unsigned long filePositionCallback(void);
int fileReadCallback(void);
int fileReadBlockCallback(void * buffer, int numberOfBytes);
int fileSizeCallback(void);
byte renderImageToSegment(Segment &seg);
void endImagePlayback(Segment* seg);
#endif
//improv.cpp
enum ImprovRPCType {
Command_Wifi = 0x01,

144
wled00/image_loader.cpp Normal file
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@@ -0,0 +1,144 @@
#include "wled.h"
#ifdef WLED_ENABLE_GIF
#include "GifDecoder.h"
/*
* Functions to render images from filesystem to segments, used by the "Image" effect
*/
File file;
char lastFilename[34] = "/";
GifDecoder<320,320,12,true> decoder;
bool gifDecodeFailed = false;
unsigned long lastFrameDisplayTime = 0, currentFrameDelay = 0;
bool fileSeekCallback(unsigned long position) {
return file.seek(position);
}
unsigned long filePositionCallback(void) {
return file.position();
}
int fileReadCallback(void) {
return file.read();
}
int fileReadBlockCallback(void * buffer, int numberOfBytes) {
return file.read((uint8_t*)buffer, numberOfBytes);
}
int fileSizeCallback(void) {
return file.size();
}
bool openGif(const char *filename) {
file = WLED_FS.open(filename, "r");
if (!file) return false;
return true;
}
Segment* activeSeg;
uint16_t gifWidth, gifHeight;
void screenClearCallback(void) {
activeSeg->fill(0);
}
void updateScreenCallback(void) {}
void drawPixelCallback(int16_t x, int16_t y, uint8_t red, uint8_t green, uint8_t blue) {
// simple nearest-neighbor scaling
int16_t outY = y * activeSeg->height() / gifHeight;
int16_t outX = x * activeSeg->width() / gifWidth;
// set multiple pixels if upscaling
for (int16_t i = 0; i < (activeSeg->width()+(gifWidth-1)) / gifWidth; i++) {
for (int16_t j = 0; j < (activeSeg->height()+(gifHeight-1)) / gifHeight; j++) {
activeSeg->setPixelColorXY(outX + i, outY + j, gamma8(red), gamma8(green), gamma8(blue));
}
}
}
#define IMAGE_ERROR_NONE 0
#define IMAGE_ERROR_NO_NAME 1
#define IMAGE_ERROR_SEG_LIMIT 2
#define IMAGE_ERROR_UNSUPPORTED_FORMAT 3
#define IMAGE_ERROR_FILE_MISSING 4
#define IMAGE_ERROR_DECODER_ALLOC 5
#define IMAGE_ERROR_GIF_DECODE 6
#define IMAGE_ERROR_FRAME_DECODE 7
#define IMAGE_ERROR_WAITING 254
#define IMAGE_ERROR_PREV 255
// renders an image (.gif only; .bmp and .fseq to be added soon) from FS to a segment
byte renderImageToSegment(Segment &seg) {
if (!seg.name) return IMAGE_ERROR_NO_NAME;
// disable during effect transition, causes flickering, multiple allocations and depending on image, part of old FX remaining
// TODO: if (seg.mode != seg.currentMode()) return IMAGE_ERROR_WAITING;
if (activeSeg && activeSeg != &seg) return IMAGE_ERROR_SEG_LIMIT; // only one segment at a time
activeSeg = &seg;
if (strncmp(lastFilename +1, seg.name, 32) != 0) { // segment name changed, load new image
strncpy(lastFilename +1, seg.name, 32);
gifDecodeFailed = false;
if (strcmp(lastFilename + strlen(lastFilename) - 4, ".gif") != 0) {
gifDecodeFailed = true;
return IMAGE_ERROR_UNSUPPORTED_FORMAT;
}
if (file) file.close();
openGif(lastFilename);
if (!file) { gifDecodeFailed = true; return IMAGE_ERROR_FILE_MISSING; }
decoder.setScreenClearCallback(screenClearCallback);
decoder.setUpdateScreenCallback(updateScreenCallback);
decoder.setDrawPixelCallback(drawPixelCallback);
decoder.setFileSeekCallback(fileSeekCallback);
decoder.setFilePositionCallback(filePositionCallback);
decoder.setFileReadCallback(fileReadCallback);
decoder.setFileReadBlockCallback(fileReadBlockCallback);
decoder.setFileSizeCallback(fileSizeCallback);
decoder.alloc();
DEBUG_PRINTLN(F("Starting decoding"));
if(decoder.startDecoding() < 0) { gifDecodeFailed = true; return IMAGE_ERROR_GIF_DECODE; }
DEBUG_PRINTLN(F("Decoding started"));
}
if (gifDecodeFailed) return IMAGE_ERROR_PREV;
if (!file) { gifDecodeFailed = true; return IMAGE_ERROR_FILE_MISSING; }
//if (!decoder) { gifDecodeFailed = true; return IMAGE_ERROR_DECODER_ALLOC; }
// speed 0 = half speed, 128 = normal, 255 = full FX FPS
// TODO: 0 = 4x slow, 64 = 2x slow, 128 = normal, 192 = 2x fast, 255 = 4x fast
uint32_t wait = currentFrameDelay * 2 - seg.speed * currentFrameDelay / 128;
// TODO consider handling this on FX level with a different frametime, but that would cause slow gifs to speed up during transitions
if (millis() - lastFrameDisplayTime < wait) return IMAGE_ERROR_WAITING;
decoder.getSize(&gifWidth, &gifHeight);
int result = decoder.decodeFrame(false);
if (result < 0) { gifDecodeFailed = true; return IMAGE_ERROR_FRAME_DECODE; }
currentFrameDelay = decoder.getFrameDelay_ms();
unsigned long tooSlowBy = (millis() - lastFrameDisplayTime) - wait; // if last frame was longer than intended, compensate
currentFrameDelay = tooSlowBy > currentFrameDelay ? 0 : currentFrameDelay - tooSlowBy;
lastFrameDisplayTime = millis();
return IMAGE_ERROR_NONE;
}
void endImagePlayback(Segment *seg) {
DEBUG_PRINTLN(F("Image playback end called"));
if (!activeSeg || activeSeg != seg) return;
if (file) file.close();
decoder.dealloc();
gifDecodeFailed = false;
activeSeg = nullptr;
lastFilename[1] = '\0';
DEBUG_PRINTLN(F("Image playback ended"));
}
#endif