Brandon502
5b3d85fe3e
GoL - bgBlendMode fix
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Use superDead correctly with bgBlendMode
2024-11-16 15:56:57 -05:00
Brandon502
8a0660c130
GoL - 1 Byte version
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Removed future status/neighbors. Uses 2 loops to set cells. Shifting from future to current no longer needed.
2024-11-16 12:59:39 -05:00
Brandon502
aafbdb7d27
Merge remote-tracking branch 'upstream/mdev' into GoL-Fast
2024-11-16 12:56:29 -05:00
Frank
52509bab0f
OTA update improved error messages
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The OTA update class can deliver an error message.
old: "Please check your file and retry"
new: "Could Not Activate The Firmware. (wrong board type?). Please check your file and retry!"
2024-11-16 18:13:15 +01:00
Frank
7167db4a22
Polar Lights upgrade
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* stop flickering when rows > 56
* blur option added
* allow to use palettes
2024-11-16 01:43:18 +01:00
Frank
db1db330af
HUB75: bugfix for 4-scan (virtual) panels chain
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module cols parameter must be chain_length
2024-11-15 23:33:57 +01:00
Frank
06fc1eb5b8
HUB75: use last brightness on re-init
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avoids brightness flash when saving LED preferences
2024-11-15 22:33:29 +01:00
Brandon502
270e7265cf
Merge remote-tracking branch 'upstream/mdev' into GoL-Fast
2024-11-15 16:05:14 -05:00
Frank
d6dedd025d
color_fade optimizations
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* removed unnecessary conditions
* optimized bit-shifting logic
* use uint16_t for colors, to prevent the compiler from using 64bit integer
2024-11-15 20:12:01 +01:00
Frank
e756216eca
drift rose optimizations
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* pre-calculate some repeated values
* added option "full expand" that zooms in on non-square panels
2024-11-15 20:08:36 +01:00
Frank
6ef0578613
color_blend accuracy improvements
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For 8bit blends, we adopt the new blend8() logic from FastLED.
The WLED color_clend function is based on very old FastLED code, that was replaced 3 years ago due to serious rounding problems.
2024-11-15 15:14:44 +01:00
Frank
776718b734
2D drift improvements for large panel sizes
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speedup, accuracy improvements and enhancements:
* separated calculations in float from integer
* improved time resolution
* slow down effect on for dimensions >32
* added original "twin" option
* added customizable blur (thanks dedehai)
2024-11-14 18:30:43 +01:00
Brandon502
f205476848
Merge remote-tracking branch 'upstream/mdev' into GoL-Fast
2024-11-14 10:33:43 -05:00
Frank
81facea82f
color_fade small improvement
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avoids over-blending, and gives a tiny speedup.
2024-11-14 14:14:36 +01:00
Brandon502
192b4a8fb5
Merge remote-tracking branch 'upstream/mdev' into GoL-Fast
2024-11-13 22:05:18 -05:00
Brandon502
5d27e8f340
GoL - Minor Changes
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Use defined(ARDUINO_ARCH_ESP32)
getNeighborIndexes loop changes
offsets use int8_t
change prevRows/Cols to uint16
2024-11-13 22:05:13 -05:00
Frank
5ea3aa9ce5
misses one
2024-11-14 00:00:58 +01:00
Frank
c73ed486e9
effect bugfixes for width>255
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* band-aid for ripple, matrix, crazy bee
* arc mapping fix for diameter > 255
* small speedup for "block" mapping
2024-11-13 23:57:53 +01:00
Frank
202255849f
fix errors when width>255 or height>255
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some effects still don't work when x y dimensions do not fit into 8bit
2024-11-13 23:06:27 +01:00
Frank
df9b1a41a9
Update .gitignore
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lowercase
2024-11-11 11:55:58 +01:00
Frank
7a3a1ce177
add some CLion internal files to .gitignore
2024-11-10 21:37:10 +01:00
Frank
8f4b6d01d4
add [env:esp32s2_PSRAM_S]
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with reduced functionality, to be OTA compatible to upstream WLED
2024-11-10 20:51:30 +01:00
Brandon502
549380a2bf
Game of Life Optimizations
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Uses more memory to achieve much higher framerates on large setups. Neighbor counts are stored instead of constantly recalculated. CRC is no longer used for repeat detection so false positives are no longer possible.
2024-11-09 15:50:20 -05:00
Frank
537638e5a2
Bugfix: saving LED settings not possible when brightness limiter disabled
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--- and the "Maximum Current" field is empty or has a value below 250.
2024-11-08 14:30:19 +01:00
Frank
2e80d96400
HUB75 - comment out dead code
2024-11-08 12:24:34 +01:00
Frank
b1194f597c
fix for a potential endless loop in palette blending
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this bug is hard to trigger - when a palette transition is in progress and the main loop gets delayed (wifi connect, saving large preset files) then a calculation in setCurrentPalette() could overflow leading to an infinite loop.
2024-11-08 12:12:22 +01:00
Frank
426805f674
bugfix: effect sliders cause screen balnking
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@Brandon502 it works now with the matrix effect, can you retest please?
2024-11-07 21:03:56 +01:00
Frank
0b25c2757d
remove ESP-NOW from esp01_1MB_S
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over 100% flash usage.
2024-11-07 19:54:41 +01:00
Frank
aafebf7aad
bugfix: make pseudo-1D segments (width=1, height=x) work again
2024-11-07 19:34:19 +01:00
Frank
53ecf16ab1
bugfix: make freeze work again
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the last commit had a side-effect that cause "freeze" to first blank the screen, then freeze.
2024-11-07 16:43:20 +01:00
Frank
d1541b520f
Bugfix: remove ghost pixels when changing segment options
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... transpose, mirror, reverse, grouping, spacing, size
* unlike AC WLED, when calling seg.fill(BLACK) from webserver context this usually has no effect --> added markForBlank() that shedules segment blanking at the next drawing cycle
* fill previous segment with black when size, grouping or spacing changes
2024-11-07 14:36:39 +01:00
Frank
bab415156b
HUB75 input validation (return of hack-the-DOM)
2024-11-07 12:25:18 +01:00
Frank
c5ebf259cf
HUB75: allow up to 6 panels on -S3
2024-11-07 00:25:35 +01:00
Frank
cbd1ce4705
HUB75 hack-the-DOM
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* Reversed -> mxconfig.clkphase ; "Inverted clock phase"
* Off Refresh -> mxconfig.latch_blanking = 1; "Single-cycle latch blanking"
2024-11-07 00:06:46 +01:00
Frank
7fb3fe65b2
experimental: strict framerate limit for strip.show()
2024-11-06 13:19:54 +01:00
Frank
d53c0a31e9
FPS calculation minor improvement
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seems to work better without rounding
2024-11-06 13:18:33 +01:00
Frank
7f3d43bc57
WS2812FX::service() fix for non-fastpath builds
2024-11-05 18:50:22 +01:00
Frank
a2e9e77ca7
setTargetFps with rounding
2024-11-05 18:07:17 +01:00
Frank
b793c7cb9c
trying to stabilze FPS for Art-Net
2024-11-05 17:44:57 +01:00
Frank
9d84fa6bea
Minor UI improvement: link FPS warning to Backup&Restore page
2024-11-05 12:06:48 +01:00
Frank
bceb52411d
Merge pull request #177 from MoonModules/moonHUB
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add support for T7-S3 (LILYGO / TTGO) with MOONHUB
2024-11-04 23:06:23 +01:00
Frank
0ec5d3394f
T7-S3 (LILYGO / TTGO) with MOONHUB
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build env and HUB75 pinout for S3 and MOONHUB HUB75 adapter board
2024-11-04 22:54:30 +01:00
Frank
d0f90d0dd2
effect FPS tinkering
2024-11-04 16:28:13 +01:00
Frank
0d6e2c9485
UI improvement (target FPS settings)
2024-11-04 16:01:48 +01:00
Frank
ebeff6590a
Merge pull request #176 from MoonModules/showtime
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Improved framerate control code - strip.show(), strip.service()
2024-11-04 14:44:37 +01:00
Frank
68c4b830a6
legacy code cleanup
2024-11-04 14:17:59 +01:00
Frank
dc4964a491
small update
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based on feedback from the PR to upstream
* support "0 FPS" meaning "unlimited"
* keep FRAMETIME_FIXED fixed
2024-11-04 13:47:05 +01:00
Frank
39bf245d1e
HUB75 driver optimization
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gains up to 3 fps in some effects.
2024-11-03 21:54:41 +01:00
Frank
ffa5445aec
minor pio update
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avoid pin conflicts with HUB75
2024-11-01 20:13:11 +01:00
Frank
1a44a80830
MM buildenv for S3 WROOM-2 (32MB flash, 8MB PSRAM)
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this board requires memory_type = opi_opi
2024-11-01 20:08:05 +01:00