Commit Graph

583 Commits

Author SHA1 Message Date
Ewowi
37ee28fa0a Merge remote-tracking branch 'origin/dev' into mdev 2022-09-21 18:26:20 +02:00
Frank
fb00bef05f AR - necessary constants for 166Khz sampling rate
16kHz might be a good compromise on small MCU's:
- GEQ will show frequencies up to ~6Khz
- FFT process may use up to 32millis (-> 100% CPU load). Try to stay below <60% so FreeRTOS can schedule all tasks properly.

- more CPU time is left for other WLED, so it maintains LED FPS and stays responsive on web UI.
2022-09-20 18:29:27 +02:00
Ewowi
29079ee2fe Merge branch 'weather-usermod' into mdev 2022-09-20 11:21:42 +02:00
Ewowi
7944a5696c Merge branch 'custom-effects' into mdev 2022-09-20 11:21:32 +02:00
Ewowi
937d628d0a Move from DynamicJsonDocument to PSRAMDynamicJsonDocument 2022-09-20 11:11:59 +02:00
Ewowi
6e45515527 Move from DynamicJsonDocument to PSRAMDynamicJsonDocument 2022-09-20 11:07:55 +02:00
Ewowi
3455da98c4 Merge remote-tracking branch 'origin/dev' into custom-effects 2022-09-20 11:02:59 +02:00
Frank
d7bc6b1be7 AR: optimization for small MCUs, part2
Only run FFT when the result will be used.
Please note that this also means that `FFTTime` shown in Info is only meaningful when there is sound input and not silence.

--> To get exact FFT times, the optimization can be disabled by compiling with `-D SR_DEBUG`
2022-09-19 14:09:45 +02:00
Frank
79776ae8bc AR: optimization for smaller MCUs
- this reduces "lagging behind" of I2S sampling on smaller MCU's. The maximum time for FFT is now ~20 millis.
- small improvement for SR_DEBUG
2022-09-19 13:38:52 +02:00
Frank
90b3f009af AR: small improvement for ADC analog mics
ensure that ADC parameters are properly configured.
2022-09-19 13:30:13 +02:00
Frank
6f8deb83e3 some relaxations for S2 and C3
- AR: changed "error" into warning.
- reducing max_busses (for AR) not needed on S2
2022-09-17 22:00:33 +02:00
Frank
85fc8710dd mics that need MCLK should work 2022-09-17 20:39:23 +02:00
Frank
a766ddbebc make I2S microphones work with buggy IDF4.4.x
I2S microphones were not working any more in with the newest framework - only delivers silence.
Ther reason is stupid bug in espressif I2S "compatibility" driver: RIGHT and LEFT channel are swapped, so when only asking for LEFT, we get silence from RIGHT.

Workaround: simply change LEFT to RIGHT, until the problem is fixed in ESP-IDF --> Fix tested on "classic ESP32", but still need to check behavior on -S3.
Code compiles also on -S3, -S2, and -C3.

smaller changes:
- a few changes to use new APIs (MCLK, rouing and sample resolution)
- a few additional debug messages
- put correct value into _pinConfig.mck_io_num
2022-09-16 16:58:04 +02:00
Frank
01acb08c83 minor fix (typo) 2022-09-16 16:38:24 +02:00
Blaz Kristan
dfe4d70198 Merge branch 'audioreactive-prototype' into esp32-s2 2022-09-16 15:38:44 +02:00
Ewowi
14ded6d867 Merge branch 'games-usermod' into mdev 2022-09-16 13:45:57 +02:00
Ewowi
f0fdfc73b9 Pong improvements but still WIP 2022-09-16 13:45:30 +02:00
Ewowi
27a149098f Merge branch 'games-usermod' into mdev 2022-09-16 13:29:17 +02:00
Ewowi
16b2dad9b9 games-usermod: pong wip 2022-09-13 15:43:40 +02:00
Frank
925bc3b3dd AR: get rid of annoying "type conversion" warning 2022-09-11 14:32:00 +02:00
Frank
ac10b3a5c7 compilation support for audioreactive
putting all parts that will not compile between #ifdef .... #endif
Tested on S3, cannot say what will happen on other MCUs
2022-09-11 00:12:51 +02:00
Ewowi
4922c42b25 Merge remote-tracking branch 'origin/dev' into mdev 2022-09-10 14:21:36 +02:00
Ewowi
af2a908f18 Merge remote-tracking branch 'origin/audioreactive-prototype' into mdev 2022-09-10 14:19:47 +02:00
Blaz Kristan
e4fbf70568 Preset loading tuning.
Multi-relay toggle support.
Fire2012 tuning.
2D functions tuning.
Global SPI comments & tuning.
Bugfix in 4LD usermod.
On & bri support fix.
2022-09-09 17:16:52 +02:00
Frank
cf93d6bb65 more precision for debug info (FFT timing)
keep more detailed timing info for FFT and I2S (WLED_DEBUG)
2022-09-08 22:45:32 +02:00
Frank
e6d0859d1a Squashed commit of the following:
commit c4e7bc29cd
Author: Frank <91616163+softhack007@users.noreply.github.com>
Date:   Thu Sep 8 19:17:47 2022 +0200

    microphone profiles (frequency scaling)

    - added user-selectable frequency profiles, to allow adjustments for different I2S microphones (including line-in)
    -  additionally show "GEQ Input Level" as number in percent.

commit a661dd6999
Merge: 80347c24 a84afdf1
Author: Frank <91616163+softhack007@users.noreply.github.com>
Date:   Thu Sep 8 18:34:37 2022 +0200

    Merge remote-tracking branch 'origin/mdev' into audio-reactive
2022-09-08 19:29:17 +02:00
Ewowi
7b1050bcb1 Merge branch 'custom-effects' into mdev 2022-09-08 11:38:39 +02:00
Ewowi
a20501a6a6 CustomEffects: Remove unused variables which conflict with other mods 2022-09-08 10:20:54 +02:00
Ewowi
01e67b500d Revert "Merge remote-tracking branch 'origin/mdev_new-FrameWork-V4' into mdev"
This reverts commit 0fad8ffd85.
2022-09-06 21:54:23 +02:00
Ewowi
0fad8ffd85 Merge remote-tracking branch 'origin/mdev_new-FrameWork-V4' into mdev 2022-09-06 17:53:02 +02:00
Ewowi
ab65970a9d Merge remote-tracking branch 'origin/audioreactive-prototype' into mdev 2022-09-06 17:49:39 +02:00
Ewowi
1b724dbc0b Merge branch 'json-mapping' into mdev 2022-09-06 17:44:25 +02:00
Blaz Kristan
e8942c2968 fix for repeating debug message 2022-09-06 15:52:09 +02:00
Frank
7894389f1d Compiling AR usermod on ESP32-S3 (future support)
Encapsulated all parts with #ifdef that will not compile on newer ESP32 variants.
It's still a long way to go before we have a working version on -S3 and -C3, bus this should help to get us started.

From MoonModule/WLED repo.
2022-09-03 19:03:00 +02:00
Frank
da5f6315be fix for repeating debug message 2022-09-03 18:43:28 +02:00
Frank
78d79be5a4 fix for repeating debug message 2022-09-03 18:21:37 +02:00
Frank
b13f13c2e4 typo 2022-09-03 14:31:18 +02:00
Frank
e70d2e7f0d this is how far we get on the -S2
was curious how much of the AR usemod would compile for the -S2 platform.
2022-09-03 14:26:27 +02:00
Frank
a2808bee29 compilation for ESP32-C3
this allows to compile for -C3  including audioreactive usermod.
** warning ** completely untested and premature. It compiles, that's all.
2022-09-03 13:16:12 +02:00
Blaz Kristan
42d1ab8a87 Separator in Info dialog. 2022-09-03 00:01:11 +02:00
Frank
a67f9d86f7 ESP32-S3: different number of RMT and PWM channels
ESP32-S3: 8 RMT channels (not sure if all 8 are usable by NeopixelBus), 8 LED-PWM channels
2022-09-02 22:30:56 +02:00
Frank
4162d8fdfa compilation support for IDF4.4.3, plus compiling for ESP32-S3
- Updated ESP32 targets to use IDF 4.4.3 (thanks tasmota!)
- Fixed a compilation problem in ARTI (WLED_FS instead of LITTLEFS)

- Initial compilation support for ESP32-S3. Warning: there are still many problems to be solved before -S3 becomes usable!
- audioreactive: added #ifdef for features not yet supported on ESP32-S3
2022-09-02 21:29:05 +02:00
Ewowi
526900fdc0 Merge branch 'audio-reactive' into mdev 2022-09-02 20:55:47 +02:00
Frank
77ace76e32 Bugfix: make UDP sound sync work in AP mode
- the connected() method only get called once a Wifi STA connection is established. UDP Sound Sync should also work when sender is in AP Mode.
- added a few comments that should help to understand the code structure.
2022-09-02 13:49:12 +02:00
Frank
37ba649930 audioreactive effect improvements
- Info Page: add a small horizontal line below usermod specific part. Improves readability.
- updated 2D mapping mode of some  1D soundreactive effects
- alllow some effects to fade slowly, even slower that possible with SEGMENT.fade_out(). Looks nice.

not sure why - most effects only fade when using SEGMENT.fade_out(), while some need SEGMENT.fadeToBlackBy().
2022-09-01 14:56:01 +02:00
Ewowi
5b8ad8d714 Merge branch 'custom-effects' into mdev 2022-08-31 20:58:44 +02:00
Ewowi
06c0c0edfb CustomEffects as usermod: step 4: modify wledv123.json, add drawLine/Arc
General (for CE, but also used by M12_pArc)
- add drawArc

Custom Effects
- add WLEDSR Custom Effects comment to places in WLED where it is hooked in
- move from wled.json to wledv123.json
- rename matrixWidth/Heigth to width/height and use virtualWidth/Height
- remove setPixels
- add drawLine / drawArc
2022-08-31 13:14:51 +02:00
Ewowi
6422bb5764 Merge branch 'weather-usermod' into mdev 2022-08-31 10:14:49 +02:00
Ewowi
0c06d03788 Merge branch 'custom-effects' into mdev 2022-08-30 23:46:14 +02:00
Ewowi
8626855953 Add CustomEffects as usermod: step 3: effects start working 2022-08-30 23:12:04 +02:00