Merge branch 'weather-usermod' into mdev
This commit is contained in:
10
usermods/usermod_v2_weather/readme.md
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10
usermods/usermod_v2_weather/readme.md
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# Usermods API v2 example usermod
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In this usermod file you can find the documentation on how to take advantage of the new version 2 usermods!
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## Installation
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Copy `usermod_v2_example.h` to the wled00 directory.
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Uncomment the corresponding lines in `usermods_list.cpp` and compile!
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_(You shouldn't need to actually install this, it does nothing useful)_
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332
usermods/usermod_v2_weather/usermod_v2_weather.h
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332
usermods/usermod_v2_weather/usermod_v2_weather.h
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#pragma once
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#include "wled.h"
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// #define WEATHER_DEBUG
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//declare weathermod global variables (always precede with weather_ (psuedo class static variables)
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static uint32_t usermods_pushLoop = 0; //effect pushes loop to execute. might be interesting for audioreactive too
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static uint8_t weather_units = 1; //config var metric (celsius) is default. (Standard=Kelvin, Imperial is Fahrenheit)
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static float weather_minTemp = 0; //config var
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static float weather_maxTemp = 40; //config var
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static float weather_temps[100]; //array of temperatures
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static time_t weather_times[100]; //array of corresponding times
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//effect function
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uint16_t mode_2DWeather(void) {
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usermods_pushLoop = millis(); //will be reset to 0 in usermod loop
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SEGMENT.fadeToBlackBy(10);
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float currentTemp = 0;
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// time_t currentTime = 0;
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for (int x=0; x<SEGMENT.virtualWidth(); x++) {
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CRGB color;
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currentTemp = weather_temps[0];
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// currentTime = weather_times[0];
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if (weather_times[x%100] < localTime && weather_times[(x+1)%100] >= localTime) {
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color = RED;
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currentTemp = map(localTime, weather_times[x%100], weather_times[(x+1)%100], weather_temps[x%100] * 1000, weather_temps[(x+1)%100] * 1000) / 1000.0;
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// currentTime = localTime;
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}
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else
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color = ColorFromPalette(SEGPALETTE, map((uint8_t)weather_temps[x%100], 0, 40, 0, 255), 255, LINEARBLEND);
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for (int y=0; y<SEGMENT.virtualHeight() * (weather_temps[x%100]-weather_minTemp)/(weather_maxTemp - weather_minTemp); y++) {
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SEGMENT.setPixelColorXY(x, SEGMENT.virtualHeight() - y, color);
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}
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// Serial.print(" ");
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// Serial.print(weather_temps[x%16]);
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}
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if (localTime < weather_times[0])
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currentTemp = map(localTime, weather_times[0], weather_times[1], weather_temps[0] * 1000, weather_temps[1] * 1000) / 1000.0;
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// Serial.print(" time ");
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// char timeString[64];
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// epochToString(currentTime, timeString);
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// Serial.print(timeString);
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// Serial.print(" temp ");
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char tempString[5] = "";
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sprintf(tempString, "%5.2f", currentTemp);
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// Serial.println();
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CRGB color = ColorFromPalette(SEGPALETTE, map((uint8_t)currentTemp, 0, 40, 0, 255), 255, LINEARBLEND);
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//really don't understand why this is not working if width < 16 (only works when Serial.println is uncommented ???)
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// uint16_t x = 0;
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// const uint16_t xSpace = (SEGMENT.virtualWidth()<16)?4:5;
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// SEGMENT.drawCharacter(tempString[0], x, -2, 5, 8, color);
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// // Serial.printf("%d %d", x, xSpace);
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// x += xSpace;
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// SEGMENT.drawCharacter(tempString[1], x, -2, 5, 8, color);
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// // Serial.printf(" %d %d", x, xSpace);
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// x += xSpace;
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// SEGMENT.setPixelColorXY(x, 4, color);
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// // Serial.printf(" %d %d", x, xSpace);
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// x += (SEGMENT.virtualWidth()<16)?1:2;
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// SEGMENT.drawCharacter(tempString[3], x, -2, 5, 8, color);
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// // Serial.printf(" %d %d", x, xSpace);
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// x += xSpace;
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// SEGMENT.drawCharacter(tempString[4], x, -2, 5, 8, color);
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// // Serial.printf(" %d %d\n", x, xSpace);
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if (SEGMENT.virtualWidth() < 16) {
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SEGMENT.drawCharacter(tempString[0], 0, -2, 5, 8, color);
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SEGMENT.drawCharacter(tempString[1], 4, -2, 5, 8, color);
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SEGMENT.setPixelColorXY(8, 4, color);
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SEGMENT.drawCharacter(tempString[3], 9, -2, 5, 8, color);
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}
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else {
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SEGMENT.drawCharacter(tempString[0], 0, -2, 5, 8, color);
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SEGMENT.drawCharacter(tempString[1], 5, -2, 5, 8, color);
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SEGMENT.setPixelColorXY(10, 4, color);
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SEGMENT.drawCharacter(tempString[3], 12, -2, 5, 8, color);
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SEGMENT.drawCharacter(tempString[4], 17, -2, 5, 8, color);
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}
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return FRAMETIME;
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}
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static const char _data_FX_MODE_2DWEATHER[] PROGMEM = "Weather@;!;!;pal=54,2d"; //temperature palette
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//utility function, move somewhere else???
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void epochToString(time_t time, char *timeString) {
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tmElements_t tm;
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breakTime(time, tm);
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sprintf(timeString, "%04d-%02d-%02d %02d:%02d:%02d", tm.Year + 1970, tm.Month, tm.Day, tm.Hour, tm.Minute, tm.Second);
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}
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//utility function, move somewhere else???
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void httpGet(WiFiClient &client, const char *url, char *errorMessage) {
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//https://arduinojson.org/v6/example/http-client/
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//is this the most compact way to do http get and put it in arduinojson object???
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//would like async response ... ???
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client.setTimeout(10000);
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if (!client.connect("api.openweathermap.org", 80)) {
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strcat(errorMessage, PSTR("Connection failed"));
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}
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else {
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// Send HTTP request
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client.println(url);
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client.println(F("Host: api.openweathermap.org"));
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client.println(F("Connection: close"));
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if (client.println() == 0) {
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strcat(errorMessage, PSTR("Failed to send request"));
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}
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else {
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// Check HTTP status
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char status[32] = {0};
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client.readBytesUntil('\r', status, sizeof(status));
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if (strcmp(status, "HTTP/1.1 200 OK") != 0) {
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strcat(errorMessage, PSTR("Unexpected response: "));
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strcat(errorMessage, status);
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}
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else {
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// Skip HTTP headers
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char endOfHeaders[] = "\r\n\r\n";
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if (!client.find(endOfHeaders)) {
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strcat(errorMessage, PSTR("Invalid response"));
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}
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}
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}
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}
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}
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class WeatherUsermod : public Usermod {
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private:
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// strings to reduce flash memory usage (used more than twice)
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static const char _name[]; //usermod name
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String apiKey = ""; //config var
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unsigned long lastTime = 0; //will be used to download new forecast every hour
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char errorMessage[100] = "";
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public:
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void setup() {
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strip.addEffect(255, &mode_2DWeather, _data_FX_MODE_2DWEATHER);
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}
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void connected() {
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}
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void loop() {
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//execute only if effect pushes it or every hour
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if (usermods_pushLoop > millis() - 1000 && (lastTime == 0 || millis() - lastTime > 3600 * 1000)) {
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lastTime = millis();
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WiFiClient client;
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char url[180];
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sprintf(url, "GET /data/2.5/forecast?lat=%f&lon=%f&appid=%s&units=%s HTTP/1.0", latitude, longitude, apiKey.c_str(), weather_units==0?"standard":weather_units==1?"metric":"imperial");
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#ifdef WEATHER_DEBUG
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Serial.println(url);
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#endif
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httpGet(client, url, errorMessage);
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if (strcmp(errorMessage, "") == 0) {
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// Allocate the JSON document
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// Use arduinojson.org/v6/assistant to compute the capacity.
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// const size_t capacity = JSON_OBJECT_SIZE(3) + JSON_ARRAY_SIZE(2) + 60;
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DynamicJsonDocument weatherDoc(24000); //in practive about 20.000
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// Parse JSON object
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DeserializationError error = deserializeJson(weatherDoc, client);
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if (error) {
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#ifdef WEATHER_DEBUG
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Serial.printf("weatherDoc %u / %u%% (%u %u %u)\n", (unsigned int)weatherDoc.memoryUsage(), 100 * weatherDoc.memoryUsage() / weatherDoc.capacity(), (unsigned int)weatherDoc.size(), weatherDoc.overflowed(), (unsigned int)weatherDoc.nesting());
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#endif
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strcat(errorMessage, PSTR("deserializeJson() failed: "));
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strcat(errorMessage, error.c_str());
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}
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else { //everything successful!!
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JsonObject weatherDocObject = weatherDoc.as<JsonObject>();
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JsonArray list = weatherDocObject[F("list")];
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JsonObject city = weatherDocObject["city"];
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strcat(errorMessage, city["name"]); //api succesfull
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strcat(errorMessage, city["country"]);
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uint8_t i = 0;
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for (JsonObject listElement: list) {
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weather_times[i%100] = listElement["dt"];
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JsonObject main = listElement["main"];
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weather_temps[i%100] = main["temp"];
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#ifdef WEATHER_DEBUG
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char timeString[64];
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epochToString(listElement["dt"], timeString);
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Serial.print(timeString);
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Serial.print(" temp ");
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Serial.print(weather_temps[i%100]);
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Serial.print(" city ");
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Serial.print(errorMessage);
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Serial.print(" sunrise ");
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char sunriseString[64];
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epochToString(city["sunrise"], sunriseString);
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Serial.print(sunriseString);
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Serial.print(" localtime ");
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char localTimeString[64];
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epochToString(localTime, localTimeString);
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Serial.print(localTimeString);
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Serial.println();
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#endif
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i++;
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}
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}
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}
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// Disconnect
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client.stop();
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}
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usermods_pushLoop = 0;
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}
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/*
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* addToJsonInfo() can be used to add custom entries to the /json/info part of the JSON API.
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* Creating an "u" object allows you to add custom key/value pairs to the Info section of the WLED web UI.
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* Below it is shown how this could be used for e.g. a light sensor
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*/
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void addToJsonInfo(JsonObject& root)
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{
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JsonObject user = root["u"];
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if (user.isNull()) user = root.createNestedObject("u");
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JsonArray infoArr = user.createNestedArray(FPSTR(_name));
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infoArr.add(errorMessage); //value
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// infoArr.add(""); //unit
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}
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/*
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* addToJsonState() can be used to add custom entries to the /json/state part of the JSON API (state object).
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* Values in the state object may be modified by connected clients
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*/
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void addToJsonState(JsonObject& root)
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{
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//root["user0"] = userVar0;
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}
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/*
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* readFromJsonState() can be used to receive data clients send to the /json/state part of the JSON API (state object).
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* Values in the state object may be modified by connected clients
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*/
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void readFromJsonState(JsonObject& root)
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{
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// userVar0 = root["user0"] | userVar0; //if "user0" key exists in JSON, update, else keep old value
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//if (root["bri"] == 255) Serial.println(F("Don't burn down your garage!"));
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}
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void addToConfig(JsonObject& root)
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{
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JsonObject top = root.createNestedObject(FPSTR(_name));
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top[F("apiKey")] = apiKey;
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top[F("units")] = weather_units;
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top[F("minTemp")] = weather_minTemp;
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top[F("maxTemp")] = weather_maxTemp;
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}
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bool readFromConfig(JsonObject& root)
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{
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JsonObject top = root[FPSTR(_name)];
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bool configComplete = !top.isNull();
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configComplete &= getJsonValue(top[F("apiKey")], apiKey);
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configComplete &= getJsonValue(top[F("units")], weather_units);
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configComplete &= getJsonValue(top[F("minTemp")], weather_minTemp);
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configComplete &= getJsonValue(top[F("maxTemp")], weather_maxTemp);
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// * Return true in case the config values returned from Usermod Settings were complete, or false if you'd like WLED to save your defaults to disk (so any missing values are editable in Usermod Settings)
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return configComplete;
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}
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void appendConfigData()
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{
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oappend(SET_F("dd=addDropdown('WeatherUserMod','units');"));
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oappend(SET_F("addOption(dd,'Kelvin',0);"));
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oappend(SET_F("addOption(dd,'Celcius',1);"));
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oappend(SET_F("addOption(dd,'Fahrenheit',2);"));
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oappend(SET_F("addInfo('WeatherUserMod:units',1,'<i>Set time and location in time settings</i>');"));
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oappend(SET_F("addInfo('WeatherUserMod:apiKey',1,'<i>Create acount on openweathermap.org and copy the key</i>');"));
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oappend(SET_F("addInfo('WeatherUserMod:minTemp',1,'<i>Changing values: Reboot to (re)load forecast</i>');"));
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}
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/*
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* handleOverlayDraw() is called just before every show() (LED strip update frame) after effects have set the colors.
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* Use this to blank out some LEDs or set them to a different color regardless of the set effect mode.
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* Commonly used for custom clocks (Cronixie, 7 segment)
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*/
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void handleOverlayDraw()
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{
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//strip.setPixelColor(0, RGBW32(0,0,0,0)) // set the first pixel to black
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}
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/*
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* getId() allows you to optionally give your V2 usermod an unique ID (please define it in const.h!).
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* This could be used in the future for the system to determine whether your usermod is installed.
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*/
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uint16_t getId()
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{
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return USERMOD_ID_WEATHER;
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}
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};
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// strings to reduce flash memory usage (used more than twice)
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const char WeatherUsermod::_name[] PROGMEM = "WeatherUserMod";
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@@ -81,6 +81,7 @@
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#define USERMOD_ID_BME280 30 //Usermod "usermod_bme280.h
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#define USERMOD_ID_AUDIOREACTIVE 31 //Usermod "audioreactive.h"
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#define USERMOD_ID_CUSTOMEFFECTS 32 //Usermod "usermod_v2_customeffects.h"
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#define USERMOD_ID_WEATHER 33 //Usermod "usermod_v2_weather.h"
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//Access point behavior
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#define AP_BEHAVIOR_BOOT_NO_CONN 0 //Open AP when no connection after boot
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@@ -143,6 +143,10 @@
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#include "../usermods/customeffects/usermod_v2_customeffects.h"
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#endif
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#ifdef USERMOD_WEATHER
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#include "../usermods/usermod_v2_weather/usermod_v2_weather.h"
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#endif
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void registerUsermods()
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{
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/*
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@@ -274,4 +278,8 @@ void registerUsermods()
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usermods.add(new CustomEffectsUserMod());
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#endif
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#ifdef USERMOD_WEATHER
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usermods.add(new WeatherUsermod());
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#endif
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}
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Reference in New Issue
Block a user