Troy
28cb5c88b6
Skeleton, not working yet.
2024-07-03 16:20:44 -04:00
Frank
e28fa67bf0
version bump -b32.40
2024-06-23 00:38:27 +02:00
Frank
6dd8f6e34f
Merge pull request #133 from Brandon502/mdev
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Game of Life Memory Leak Fix + Other Changes
Fixed memory leak using new. Removed gameoflife struct and reverted back to using pointers to segenv.data (similar to starLeds version).
Added Blur slider. Blurs dead cells slowly to bgColor depending on slider instead of immediately dying. Doesn't effect game logic.
Removed confusing pauseFrames, uses .step to pause now.
Keeps track of last palette used and immediately recolors cells if new palette/color selected. Can be improved.
Changes gameSpeed slider to be more consistent. Speed = updates/second now in increments of 4.
2024-06-23 00:17:15 +02:00
Frank
2edfcb3343
small optimization for color_blend
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* Early exit when color1 == color2 (nothing to blend)
* pre-calculate `blendmax - blend` (repeated 4 times)
2024-06-20 12:26:43 +02:00
Brandon502
9ef8ff6a16
GoL - Redraw loop changes
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Merged generation == 1 checks into standard checks.
2024-06-20 01:07:52 -04:00
Brandon502
086b0e3e0e
GoL - Game start transition
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Starting alive cells are randomly colored in and bg fades on game start.
2024-06-19 23:09:31 -04:00
Brandon502
4aee7eb6c6
GoL - Small fix
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Remove redundant check
2024-06-19 19:00:14 -04:00
Brandon502
e8e784ddcd
GoL CRGB changed to uint32 & color_blend()
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Other small changes.
2024-06-19 15:25:51 -04:00
Brandon502
3d12f0f8ed
Merge remote-tracking branch 'upstream/mdev' into mdev
2024-06-16 21:39:31 -04:00
Brandon502
015260c5ad
GoL - Small color fix and glider detection change.
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Wrap is disabled if only 5 remaining alive cells (Glider).
2024-06-09 15:50:07 -04:00
Frank
fc173b3bc0
fix compiler warning for matrixportal buildenv
2024-06-06 14:39:56 +02:00
Frank
578c6bb9d8
make sure that HUB75 is recognized as "adressable leds"
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when IS_DIGITAL and IS_PWM are false, palettes and color wheel are not shown in UI
2024-06-05 23:05:34 +02:00
Brandon502
5a6d80f30b
GoL - Correct data allocation
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Fixed overlooked data allocation after switching gliderLength to uint16.
2024-06-05 12:41:36 -04:00
Brandon502
c655db3864
GoL - gliderLength switched to uint16_t
2024-06-05 11:46:23 -04:00
Frank
b79a0b4fd7
use NPB 2.7.9 on -S2 -> reduces led flickering
2024-06-05 17:29:57 +02:00
Frank
c617584f0b
bugfix for -S3: allow to use pin 48 for LEDs
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needed on boards like "S3 supermini" with ws2812 on gpio48
2024-06-05 13:28:36 +02:00
Brandon502
f528aef6ba
GoL - Allows default overlay mode.
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Flicker fixed by always redrawing dead cells if overlay unchecked. Can swap between overlay types by checking/unchecking overlayBG.
2024-06-05 01:07:27 -04:00
Brandon502
9f1ea87fb1
Merge branch 'mdev' of https://github.com/Brandon502/WLED into mdev
2024-06-04 16:19:23 -04:00
Brandon502
8c3e2cefab
GoL - Rework
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Blur now fades while game is paused.
New blur mode when blur slider is >220
Added variables to make code easier to follow instead of check1 custom1 etc. (not needed)
Removed % with random8 calls.
Misc changes
2024-06-04 16:18:54 -04:00
Brandon502
5baffaf034
Merge branch 'MoonModules:mdev' into mdev
2024-06-04 12:06:11 -04:00
Frank
c532b5d31a
Add UI error 14 description
2024-05-31 18:18:58 +02:00
Blaz Kristan
d0941fd876
Add UI error description.
2024-05-31 18:15:22 +02:00
Brandon502
56ae0b034a
Merge remote-tracking branch 'upstream/mdev' into mdev
2024-05-30 18:40:18 -04:00
Frank
9ff665b788
another unprotected Serial real
2024-05-29 15:51:44 +02:00
Frank
15199dc711
protect unconnected USB-CDC from being used
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found a few more places where Serial was used without first checking if its connected.
Arduino docs: `if (Serial)` indicates whether or not the USB CDC serial connection is open. For all non-USB CDC ports, this will always return true
2024-05-29 15:43:24 +02:00
Will Tatam
6a93f46881
Disable serial console on default adafruit_matrixportal_esp32s3 builds so they boot without usb
2024-05-26 14:42:16 +01:00
Will Tatam
827cdc2f5b
AutoPlaylist - prevent swapping playlist after silence ended when Suspended
2024-05-26 13:47:52 +01:00
Brandon502
7657c90c75
GoL - Uses cIndex more consistently
2024-05-24 14:38:35 -04:00
Brandon502
aea68df813
Merge branch 'mdev' of https://github.com/Brandon502/WLED into mdev
2024-05-24 14:12:33 -04:00
Brandon502
b673748e61
Merge branch 'MoonModules:mdev' into mdev
2024-05-24 14:11:35 -04:00
Brandon502
84128eef8b
GoL - Changed speed slider to updates/sec
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Every 4 ticks of speed adds 1 update per second. 1 - 64.
2024-05-24 14:10:16 -04:00
Brandon502
886ea5f88c
GoL - Palette Switching
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Recolors all live cells on palette/color change. Before you needed a game restart or mutation over time.
2024-05-24 13:41:49 -04:00
Brandon502
631aa35718
GoL - Change default values.
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General cleanup.
2024-05-24 13:20:29 -04:00
Brandon502
8491cf18f7
GoL - Removed pauseFrames
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Uses .step now to pause.
2024-05-24 13:00:10 -04:00
Brandon502
09dad1d796
GoL - Added blur slider
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Blurs dead cells instead of immediately turning off depending on slider value. Blur is disabled when using overlay.
2024-05-24 12:45:13 -04:00
Frank
7d364bcc04
Update platformio.ini - matrixportal flash size
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use correct partitions file for 8MB
2024-05-24 18:03:26 +02:00
Brandon502
eb3406e200
GoL Memory Leak fix
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Removed gameoflife struct.
2024-05-24 11:35:34 -04:00
Frank
6f6ba307c8
drip effect bugfixing
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* bring back lost parameter "Fall ratio" (MM specific)
* stabilize the math, avoid rounding errors and unsigned overflows
* speed limit for long strips added
* gravity reduced slightly
2024-05-24 17:28:19 +02:00
Frank
738078c167
too much information (pio)
2024-05-24 17:23:12 +02:00
Frank
21e6b4d62f
optimization
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replacing MIN / MAX (arduino macros) by more efficient min/max (libc templates)
2024-05-24 11:26:28 +02:00
Frank
a50e77db26
2D Crazy Bees bugfixes
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* solve int8 overflow on "error2" (large fixtures) - based on 2c87f7e752
* use fast int types where possible
2024-05-24 11:12:50 +02:00
Frank
14efccecea
minor
2024-05-24 10:46:58 +02:00
Frank
016499fccb
wledmm_print_all_defines (optional)
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for pio.ini debugging
2024-05-24 01:38:04 +02:00
Frank
d9247fc1ad
dump build flags with value
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... I'm still trying to write C code in python ;-)
2024-05-23 23:42:06 +02:00
Frank
42e7805e5f
dump important build_flags after compile
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Usermods and Features:
USERMOD_AUDIOREACTIVE UM_AUDIOREACTIVE_USE_NEW_FFT USERMOD_AUTO_PLAYLIST
WLED_DISABLE_LOXONE WLED_DISABLE_ALEXA WLED_DISABLE_HUESYNC WLED_DISABLE_MQTT WLED_DISABLE_INFRARED WLED_DISABLE_ADALIGHT WLED_DISABLE_ESPNOW
WLED_ENABLE_DMX_INPUT WLED_USE_PSRAM_JSON
WLEDMM Features:
WLEDMM_FASTPATH
note1: I have no idea about specialties of python - it could surely be done in a "more elegant" way.
note2: the lists sometimes contain duplicates.
2024-05-23 20:03:53 +02:00
Frank
eb3200bb29
align JSON release info with upstream 0_15 (update page, JSON "info")
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align with upstream /json/info
* info.release
* info.arch
* info.clock
* info.flash
2024-05-22 13:03:30 +02:00
Blaž Kristan
a25e608e2b
Fix for #3991
2024-05-21 12:56:24 +02:00
Frank
1b9b2dcffe
minimal Auto segment creation bugfix
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based on 13bfda56ef
2024-05-18 21:49:09 +02:00
Frank
31cca47024
disable TWOPATH as default flag
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needs more testing - may bring flickering back ....
2024-05-17 21:45:50 +02:00
Frank
a0514bb7ee
fix compiler warning
2024-05-17 21:40:59 +02:00