- athom_music_esp32_4MB_M bin
- show flashsize in info tab and /getflash
- support of their ir-remote (24-key music)
Not supported yet
- mac addres in AP name (need to experiment with WLED_AP_SSID_UNIQUE)
This mode freezes MicLev even fast. However it makes some assumptions that may not always be true:
* At least 12 seconds of silence during start
* a high quality microphone with very low noise level.
--> If you are not sure about these preconditions, better use normal "Freeze" mode.
- micLev: "freeze" mode - should help to prevent short "dropout" wen music is playing
- freqRMS: if set to "On", will use a different method for averaging higher frequencies. May give you more action in GEQ. Could lead to GEQ "overshooting" as Mic Profiles are not adjusted to this method.
* const.h: static json buffer (usermod settings pages) was getting tight, added some margin
The previous code was scaling down fftResult[] to matrix height first, then computing smoothed bars.
We now to calculate smooth bars at full fftResult[] resolution first, and afterwards map the result to Matrix height. This improves accuracy and preserves a few more bits of real detail.
index.htm and index.js and peek.js:
- add expand and peek function for peek expand to removeEventListener if not expanded
- add peekexp and segvexp in settings to save status (wip)
- add File System in settings
ledmap: no lm prefix
jmap:
- also json extension (instead of jmap)
- also support json object with json array embedded:
{"n":"snake32"
,"width":32
,"height":32
,"map": []
}
usermod_mpu6050_imu.h and usermod_temperature.h:
- remove bool enabled = false/true (now default false)
- remove static const char _name[] and _enabled[]
- add constructor which calls superclass (temp?)
- replace _enabled with "enabled"
- remove const char PROGMEM init for _name[] and _enabled[]
settings_um.htm:
- Add usermod table with class properties (name and enabled) -> WIP as not all UM's now and enable will be checkbox ? (compare with info tab...?)
fcn_declare.h
- add _name and enabled to Usermod class and add name to constructor
usermods_list.cpp
- add Usermod name to constructor for mpu6050 and temperature)
- to do add enabled is true to constructor
* added usermod config information (so it can be disabled)
* check that "INTERRUPT_PIN" does support interrupts (MM specific)
* expose "dmpReady" in public interface
* adjusted games usermod to switch to "simulation" in case mpu6050 is not active
Still toDo:
1. add interrupt PIN and errormessages to settings page.
2. de-alloc intPin when disabled (and disable interrupt)
3. usermod is still destroying DEBUG_PRINT macros.
4. temporarily disable MPU interrupt when onUpdateBegin(true)