Small oops
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@@ -124,8 +124,8 @@ static volatile bool disableSoundProcessing = false; // if true, sound proc
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static bool useBandPassFilter = false; // if true, enables a bandpass filter 80Hz-16Khz to remove noise. Applies before FFT.
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//WLEDMM add experimental settings
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static uint8_t micLevelMethod = 1; // 0=old "floating" miclev, 1=new "freeze" mode
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#if defined(CONFIG_IDF_TARGET_ESP32S2) || !defined(CONFIG_IDF_TARGET_ESP32C3)
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static uint8_t micLevelMethod = 1; // 0=old "floating" miclev, 1=new "freeze" mode, 2=fast freeze mode
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#if defined(CONFIG_IDF_TARGET_ESP32S2) || defined(CONFIG_IDF_TARGET_ESP32C3)
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static uint8_t averageByRMS = false; // false: use mean value, true: use RMS (root mean squared). use simpler method on slower MCUs.
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#else
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static uint8_t averageByRMS = true; // false: use mean value, true: use RMS (root mean squared). use better method on fast MCUs.
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