Ewoud
6cd07c2216
esp8266_4MB_min - 160Mhz (instead of 80) ;-)
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+ small things
2023-01-17 17:54:14 +01:00
Ewoud
34e93c6361
Merge remote-tracking branch 'upstream/main' into mdev
2023-01-17 15:24:32 +01:00
Ewoud
9065b684b3
genPreset bugfixes
2023-01-16 22:04:54 +01:00
Blaz Kristan
4147d6c67e
FX: GameOfLife
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- better glider detection
- correct behaviour during transition
- optimisations
2023-01-16 18:53:52 +01:00
Ewoud
69345df28a
setMode and genPresets changes
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version 0.14.0-b1.16
FX_fcn.cpp: setMode: map, sound, rev, mir reset to oldvars
index.js: refactor genPresets (fx id as preset id), reset to defaults
fx.cpp: fire flicker and firenoise pal=0 as default
2023-01-16 18:31:17 +01:00
Ewoud
b289b63f13
Merge remote-tracking branch 'upstream/main' into mdev
2023-01-13 11:40:20 +01:00
Blaz Kristan
c71d378eab
New FX Distortion Waves
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Updated FX Lissajous
2023-01-12 21:58:54 +01:00
Blaz Kristan
e410de9552
Bugfix.
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- fadePixelColorXY()
- clearing 2D segment on mirror or reverse change
- FX update (DNA Spiral, Colored bursts)
2023-01-12 19:13:07 +01:00
Ewoud
91aed65f99
Generate presets !
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Fix 1d/2d default in customeffect, games and weather
index.htm: add buttons and text area for genPresets
index.js: add genPresets, uploadFileWithText and savePresetsGen
fx,cpp: set fire 2012 default palette 0 (fire colors)
Bonus: battery USERMOD_BATTERY_MEASUREMENT_PIN default -1
2023-01-12 17:32:11 +01:00
Ewoud
6cc62c59ad
Merge remote-tracking branch 'upstream/main' into mdev
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- removed !isM checks on ledmap cause supported in WLED MM
2023-01-12 09:27:20 +01:00
Blaz Kristan
8dc262b415
Bugfixes.
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- faster random palette blends
- remove UI ledmap selection for 2D
- FX updates (DNA Spiral, Colored bursts, Metaballs)
2023-01-11 23:08:08 +01:00
Ewoud
037d7ce456
bugfix game of life on 8266
2023-01-11 17:05:26 +01:00
Ewoud
18851c31f8
Game of life back to 0.13 style !
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To avoid eternal cycles of spacehips and gliders etc
Works on esp8266 too
2023-01-11 16:59:15 +01:00
Ewoud
437bfc825c
Merge remote-tracking branch 'upstream/main' into mdev
2023-01-10 15:39:17 +01:00
Blaž Kristan
67b3d383e4
Minor fix for (obsolete) Solid Glitter
2023-01-09 13:17:08 +01:00
Blaz Kristan
04020d5ae2
Universal glitter.
2023-01-08 21:58:55 +01:00
Ewoud
ab22beb0c3
Minor changes
2023-01-07 15:10:21 +01:00
Blaz Kristan
27d7f5f190
Fixes.
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Prevent flickering if segment off.
2023-01-06 18:11:52 +01:00
Blaz Kristan
c43c4c42c8
Renamed No Bg to Overlay
2023-01-06 17:23:24 +01:00
Blaž Kristan
613283f656
typo fix
2023-01-06 09:44:26 +01:00
Blaž Kristan
c7eccfb714
FX updates:
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- Ripple (2D & no Bg)
- Glitter (no Bg)
- Sparkle (no Bg)
- Scan (no Bg)
- Two dots (no Bg)
- ICU (no Bg)
- Lightning (no Bg)
- Halloween eyes (no Bg)
- Spots (no Bg)
- Bouncing Balls (no BG)
- Popcorn (no Bg)
- Starburst (no Bg)
- Drip (no Bg)
- Whitespace cleanup
- draw_circle()
"no Bg" will allow overlapping segments if checked.
2023-01-06 09:10:39 +01:00
Ewoud
4409ceb3ec
Merge remote-tracking branch 'origin/ac_main' into mdev
2023-01-02 21:05:03 +01:00
Leif
a16a6211e2
added #MMDD view to the scrolling text effect
2022-12-31 03:30:26 +01:00
Leif
04dbfcd0e6
added #DDMM & #HHMM to scrolling text
2022-12-30 00:04:22 +01:00
Blaz Kristan
6d1ff7c3f3
Railway FX
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- slower minimum speed
- allow color 1 & 2 in UI
2022-12-26 10:25:26 +01:00
Ewoud
ffe52fcbf5
Merge remote-tracking branch 'origin/ac_main' into mdev
2022-12-16 11:43:27 +01:00
Blaz Kristan
0a3d911602
UM settings page update.
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- capitalize every word in parameters
- replace - and _ to space for legibility
Swapped includes in FX.cpp
2022-12-11 10:43:16 +01:00
Blaz Kristan
2c8dbb94fc
Tetix & FX option bugfix.
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- mono color with palette option
2022-12-08 17:17:54 +01:00
Ewoud
4a72e553ac
Mini changes
2022-12-06 18:18:45 +01:00
Frank
191bbf93f3
post-merge changes
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reconciling disagreements between MM and AC source code
2022-12-06 16:07:12 +01:00
Ewoud
3160a0b090
Merge remote-tracking branch 'origin/ac_main' into mdev
2022-12-06 14:38:49 +01:00
Frank
681987e52d
samplePeak debugging feature (SR_DEBUG)
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if SR_DEBUG
* Gravimeter: top 2 pixels show samplePeak status (green=peak)
* GEQ top left/right pixels show samplePeak status (green=peak)
I've used this trick so often, let's make it an official debug tool ;)
2022-11-29 19:20:07 +01:00
Christian Schwinne
1db25d4b20
FX data optimization ( #2908 )
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* Do not require commas between ! in fxdata
* Updating fxdata: Halfway through the FX list
* fxdata flags and optimizations
* Revert optional commas after !
2022-11-26 21:31:45 +01:00
Ewoud
1fa903ad81
Merge remote-tracking branch 'origin/ac_main' into mdev
2022-11-24 16:25:27 +01:00
cschwinne
324fc149b3
Shorter JSON keys for 1d2d map and sound sim
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(smaller fxdata, saves 100b flash, slightly shorter json doc)
2022-11-24 04:15:24 +01:00
Ewoud
017f0267a2
Increase 0.13 backwards compatibility
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global LED buffer default true (0.13 backward compatibility)
Restore effects back to 0.13 (
- mode_wavesins
- mode_2DLissajous (uses segment setUpLeds)
- mode_2Dsquaredswirl (custom3<<3)
- mode_2DAkemi (uses segment setUpLeds)
setSegment implements setUpLeds if globalleds
2022-11-17 15:41:12 +01:00
Ewoud
e0e291eacc
Revert some effects to SR0.13 code and fix checkbox type in useLedArray
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mode_wavesins (no reduced slider)
mode_2DLissajous (add setUpLeds, >>5 -> >>6)
mode_2DWaverly (thisVal)
mode_2DAkemi (add setUpLeds)
2022-11-15 20:41:46 +01:00
Ewoud
ede08cedf2
Merge remote-tracking branch 'origin/ac_main' into mdev
2022-11-15 12:47:32 +01:00
Ewoud
740316ae2b
Effect ID's back to 0.13 numbering ( #2856 )
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* Effect ID's back to 0.13 numbering
Needed for sync between versions and allow 0.13 presets to work in 0.14
* Effect ID's back to 0.13 numbering (part2)
2022-11-14 02:29:59 +01:00
cschwinne
c0a783198e
Reduce fxdata size by about 200 bytes
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Removed redundant commas before semicolon delimiter (`,;` -> `;`)
No need to transmit `@` in /json/fxdata
2022-11-11 03:10:41 +01:00
Blaz Kristan
5f4199183c
Bugfix for color transitioning.
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Return palette option for Candle.
Fix for "* Color..." palette hiding.
Comment out debug output.
2022-11-09 20:09:01 +01:00
Ewoud
c3c3ff39b5
Change WLEDSR to WLEDMM in comments
2022-11-09 12:14:42 +01:00
Frank
cd2a52193b
make 2D Pulser work again
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2D_Pulser was broken. whodunit?
This should make it work again.
2022-10-21 21:43:07 +02:00
Ewowi
f5718b67d4
expand1D: add Circles and Block and show virtualStrip effects with ⋮⋮
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index.js: add Circles and Block, add 1.5d
FX.h: add Circles and Block
FX.cpp: add 1.5d to virtualStrip effects
FX_fcn.cpp: add Circles and Block
2022-10-21 12:05:57 +02:00
Ewowi
3377b7644e
Merge branch 'expand-1DEffects' into mdev
2022-10-16 11:04:23 +02:00
Ewowi
87a8eb314c
Merge remote-tracking branch 'origin/dev' into effect-changes
2022-10-16 10:19:24 +02:00
Frank
4baac0df1d
Merge remote-tracking branch 'origin/small-changes' into mdev
2022-10-13 19:41:37 +02:00
Frank
117d80dd81
FX small otimization
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use "float" math functions
2022-10-13 19:32:49 +02:00
Blaž Kristan
5012418ed2
Reintroduce color 2 & 3 for Dancing shadows.
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Allows palette selection.
2022-10-13 07:33:23 +02:00
Frank
b4d8819141
bugfix for Stream effects
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"Stream" effects always missed the first pixel.
2022-10-12 12:54:01 +02:00