* moving "pbolduc/AsyncTCP.git @ 1.2.0" on top of lib_deps, to prevent that AsyncTCP 1.1.1 is pulled in (due due dependacies from Aircoookie/ESPAsyncWebServer
* remove duplicate env.lib_deps from -S2 environments
* pio.ini: add "-Wshadow=compatible-local" for V4 targets
* pio.ini: fix alignment for 8266 build_flags
* fix one (harmless) case of shadowed vars in MM specific code
Add ARTI-FX to esp8266_4MB_M (experimental!)
Arti.h
- FREE_SIZE ESP.getFreeHeap() for 8266
- define asChar(x) to print to Serial/File depending on ESP32/8266
- artiPrintf: print to USER_PRINTF (experimental)
Arti_wled.h
- add ARDUINO_ARCH_ESP8266 to ARTI_ARDUINO
- add soundPressure
usermod_v2_artifx.h: use FREE_SIZE
* colors.cpp: disable gamma calculation if CIE table mode is active (WLED_USE_CIE_BRIGHTNESS_TABLE)
* fx.cpp: small improvement to FreqMap, and bugfix for effects that modify binNum / maxVol
* pio: update for Line-In shield pins (final hardware version)
- fixed a few typos, trailing spaces and bad alignments
- added the previous 8266 platform packages as a comment, just in case
- [env:esp32dev_V4_qio80] is actually "dio" --> renamed to [env:esp32dev_V4_dio80]
- all esp32dev targets use the same ${esp32.platform} now (3.2.0 would not compile any more)
... turns out that the partition file name has to end in "tinyuf2.csv" - its a special flag for internal build scripts.
espressif, I sometimes hate you .-/
- corrected some broken references
- added `platform_package =` --> use default packages
- renamed env:esp32c3 to env:esp32c3dev to avoid confusion
- added lolin_s2_mini to CI builds
- athom_music_esp32_4MB_M bin
- show flashsize in info tab and /getflash
- support of their ir-remote (24-key music)
Not supported yet
- mac addres in AP name (need to experiment with WLED_AP_SSID_UNIQUE)
useful for small -C3 boards with 2MB flash memory only. Based on suggestions from https://github.com/Aircoookie/WLED/pull/2951 .
Needs `-D WLED_DISABLE_OTA` as OTA is not possible with 2MB.
RAM: [== ] 22.5% (used 73724 bytes from 327680 bytes)
Flash: [========= ] 94.9% (used 1492020 bytes from 1572864 bytes)
the main difference is that "esp32-poe" is used as variant, instead of "esp32dev". Seems that this is needed to define a few special purpose pins on ethernet boards.
Might help to fix https://github.com/MoonModules/WLED/issues/23