Files
WLED_MM_Infinity/wled00/pin_manager.cpp
Frank 2de7971623 mpu6050 usermod: allow to disable usermod
* added usermod config information (so it can be disabled)
* check that "INTERRUPT_PIN" does support interrupts (MM specific)
* expose "dmpReady" in public interface
* adjusted games usermod to switch to "simulation" in case mpu6050 is not active

Still toDo:
1. add interrupt PIN and errormessages to settings page.
2. de-alloc intPin when disabled (and disable interrupt)
3. usermod is still destroying DEBUG_PRINT macros.
4. temporarily disable MPU interrupt when  onUpdateBegin(true)
2023-03-14 20:52:48 +01:00

32 KiB