Damian Schneider 82ba119402 fix low brightness gradient "jumpyness"
during testing at low brightness I noticed that gradients can be "jumping" in colors quite wildly, turning a smooth gradient into a flickering mess. This is due to the color hue preservation being inaccurate and a bit too aggressive. This can be seen for example using a gradient palette and "Running" FX.
Removing the hue preservation completely fixes it but leaves color artefacts for example visible in PS Fire at very low brightness: the bright part of the flames gets a pink hue. This change is a compromise to fix both problems to a "good enough" state
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Welcome to WLED MoonModules!

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MoonModules/WLED is a fork of wled/WLED which contains latest merge of v0.14 of WLED with additional features.

This fork is created by members of the Atuline/WLED team to make development against v0.14 possible while still preserving Atuline/WLED v0.13.x as a stable and supported version. The Atuline/WLED fork is also called WLED SR (Sound Reactive).

More info here: what-is-moonmodules

HTML tutorial Donations will be used to buy WLED related hardware, software or drinks shared with the contributors of this repo.

License

WLED-MM is licensed under the EUPL-1.2 or later. The official license text is available in 23 languages.

Contributing

We welcome contributions to this project! See contributing for more information.

We would like to have this repository in a polite and friendly atmosphere, so please be kind and respectful to others. For more details, look at Code of Conduct.

Disclaimer:

Using this software is the users responsibility as it is not bug free. Therefore contributors of this repo are not reliable for anything including but not limited to spontaneous combustion of the entire led strip, the house and the inevitable heat death of the universe

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