the main difference is that "esp32-poe" is used as variant, instead of "esp32dev". Seems that this is needed to define a few special purpose pins on ethernet boards.
Might help to fix https://github.com/MoonModules/WLED/issues/23
optional 4MB partition layout: 1.8MB firmware (+400KB), 256KB LittleFS (-800KB); based on "min_spiffs.csv" from arduino-esp32, but increased filesystem partition from 128KB to 256KB.
FX.cpp: GEQ: even distribution of bands
FX_fcn: tiny change
wled.cpp: setupMatrix also if loadedledmap != 0
ws.cpp: replace getLengthTotal by width * height (for ledmaps)
* some typos fixed
* Added semaphores around display calls; should fix https://github.com/Aircoookie/WLED/issues/3074
-- changes still need some cleanup to improve readability...
* This is basically "app3M_fat9M_16MB.csv" from arduino-esp32 2.0.7 - just changing the filesystem type from FAT to spiffs.
* deleted the older, broken "Soundreactive 16MB" partition file.
* minor fixes for pio.ini
* adding wled.ini.cpp to .gitignore (was overdue ...)
set.cpp: introduce "-2" => "no value" in addition to "-1" => disable
4LD_ALT: do not copy "global" pins into UM specific setting; just use them directly.
* xml.cpp: correct type for checkbox global led buffer" (was not shown correctly)
* fx.cpp: 2D floating blobs - correct swapped x/y coordinates (did not render correctly on non-square matrix)
pio.ini: enable WLED_DEBUG_HOST in esp32_4MB_M_debug and esp32_16MB_M_debug
audio_reactive, um6050, wled.h
- replace DEBUGOUT.print(x) by DEBUGOUT(x) etc
wled.h: switch between serial/netdebug
cfg.cpp, set.cpp, wled.cpp, xml.cpp
- store netDebugPrintIP and netDebugPrintPort in cfg.json
index.js: rename info tab on off to Net Debug
settings.sync: add netdebug
net_debug.h/cpp: use global netDebugPrintIP remove debugPrintHostIP
pio.ini: cleanup debug directives (build_flags_min move to _debug), remove blynks
index.htm/js:
- visualization in div to turn of if 1D
- scale visualizations if height>width
json.cpp, util.cpp: USER/DEBUG_PRINT changes
Some additions:
pio.ini: add debug entries
cfg.cpp, set.cpp, xml/cpp: keep storing basic 2D setup
index.js: use ledmapFileNames
settings_2D.htm: keep using basic and advanced
FX_2Dfcn.cpp: use gaptable and also MM ledmaps
FX_fcn.cpp: extend enumerateledmaps with AC ledmapNames (but not used in UI)