.... actually we undo gamma adjustments, because screens (laptop, pad, etc) will apply their own gamma corrections.
Activate in LED settings: "Use Gamma correction for preview"
Colors in WLED are sometimes gamma corrected, sometimes not. This change tries to make the best out of the color mess, but its still not working properly in all configurations.
* Initial checkin for ESP-NOW remote feature
* cleanup irrelevant comment
* don't bring in espnow package includes when feature disabled
* Formatting and removing inaccurate call mode hardcoding
* Fork ESP Now code by platform (8266 v. esp32)
* compiled html update
* Disable ESP-NOW remote by default on ESP32 until tested
* Enable ESP-NOW remote for ESP32
* Rename ESP NOW define
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Co-authored-by: cschwinne <dev.aircoookie@gmail.com>
after upstream PR https://github.com/Aircoookie/WLED/pull/3091, getPixelColor() does not restore brightness any more.
So all effects that rely on previous colors now need the LEDs buffer: getPixelColor, blenPixelColor, fade_out, blur, fadeToBlackBy
This change is an intermediate solution until upstream PR https://github.com/Aircoookie/WLED/pull/3280 is stable enough for merging.
cleanup:
- version increase
- clean up debug messages
- minor fixes in platformio.ini
- fix compilation with -D WLED_DISABLE_2D
helping the compiler to optimize:
- a few more __attribute__((pure))
- fx.cpp marked a few local functions as "static"
Segments are created/deleted on-the-fly; it seems that "local leds" buffers did not follow properly.
* revise segment copy/move constructors
* de-optimize use of local leds (as they need to be re-allocated when segment size changes)
* minor stability improvements
it seems that SEGMENT.blur() is the main bottleneck for many 2D effects.
This change optimizes performance of the function:
* avoid to re-write unchanged pixels
* early exit when blur_amount == 0 (=nothing to do)
* use _fast_ types where possible
I've seen up to 20% speedup with this change.