Frank
40bfe619b9
bugfix: avoid double blanking segments
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if both seg.reset and seg.needsBlank were set, this caused a second (unwanted) blanking in frame 1.
2024-12-11 18:52:02 +01:00
Frank
972257a7ee
minor code cleanup
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* removed dead code
* prevent promotion to double
* made constants constexpr
* made some methods const
* fixed a few typo's
2024-12-04 22:18:39 +01:00
Frank
102d098e28
bugfix #3 for ghostly appearing switched-off segments
2024-12-04 18:05:37 +01:00
Frank
23d41e66c9
bugfix #2 for switched-off segments
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segments that are "off" were still rendered during transitions.
2024-12-03 16:04:21 +01:00
Frank
9922d2aa8d
bugfix: don't render segments that are "off"
2024-12-03 14:44:46 +01:00
Frank
f21b2949f1
fix for effect double restart problem when cross-fade is enabled
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we only use palette and brightness transitions, so effect restart at the transition end is not required.
2024-11-27 21:13:46 +01:00
Frank
ce8fc8930e
const const const
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small speedup by declaring some functions "const"
2024-11-24 17:45:25 +01:00
Frank
5ea3aa9ce5
misses one
2024-11-14 00:00:58 +01:00
Frank
c73ed486e9
effect bugfixes for width>255
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* band-aid for ripple, matrix, crazy bee
* arc mapping fix for diameter > 255
* small speedup for "block" mapping
2024-11-13 23:57:53 +01:00
Frank
b1194f597c
fix for a potential endless loop in palette blending
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this bug is hard to trigger - when a palette transition is in progress and the main loop gets delayed (wifi connect, saving large preset files) then a calculation in setCurrentPalette() could overflow leading to an infinite loop.
2024-11-08 12:12:22 +01:00
Frank
aafebf7aad
bugfix: make pseudo-1D segments (width=1, height=x) work again
2024-11-07 19:34:19 +01:00
Frank
53ecf16ab1
bugfix: make freeze work again
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the last commit had a side-effect that cause "freeze" to first blank the screen, then freeze.
2024-11-07 16:43:20 +01:00
Frank
d1541b520f
Bugfix: remove ghost pixels when changing segment options
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... transpose, mirror, reverse, grouping, spacing, size
* unlike AC WLED, when calling seg.fill(BLACK) from webserver context this usually has no effect --> added markForBlank() that shedules segment blanking at the next drawing cycle
* fill previous segment with black when size, grouping or spacing changes
2024-11-07 14:36:39 +01:00
Frank
7fb3fe65b2
experimental: strict framerate limit for strip.show()
2024-11-06 13:19:54 +01:00
Frank
d53c0a31e9
FPS calculation minor improvement
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seems to work better without rounding
2024-11-06 13:18:33 +01:00
Frank
7f3d43bc57
WS2812FX::service() fix for non-fastpath builds
2024-11-05 18:50:22 +01:00
Frank
a2e9e77ca7
setTargetFps with rounding
2024-11-05 18:07:17 +01:00
Frank
b793c7cb9c
trying to stabilze FPS for Art-Net
2024-11-05 17:44:57 +01:00
Frank
68c4b830a6
legacy code cleanup
2024-11-04 14:17:59 +01:00
Frank
dc4964a491
small update
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based on feedback from the PR to upstream
* support "0 FPS" meaning "unlimited"
* keep FRAMETIME_FIXED fixed
2024-11-04 13:47:05 +01:00
Frank
6bae356789
renaming
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upstream has renamed "now" to "showNow" - so we follow
2024-11-01 17:17:54 +01:00
Frank
bf5fb9ccaa
fix compile errors
2024-11-01 15:12:07 +01:00
Frank
7c0ecdf7c4
make "target FPS" work
2024-11-01 14:51:12 +01:00
Frank
85035e54e8
bugfix for random crash when changing effects
2024-11-01 13:32:50 +01:00
Frank
e652bd7064
do not restart effects after LEDs off/on
2024-10-27 17:26:04 +01:00
Frank
cff17861a4
bugfix: rest segments when leds are switched off/on
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based on an idea from @blazoncek in 4cc2cc4ad4 (diff-749825f808f7ce1ce1108fffc7ed037085160a63cad32397135dfc0063494373R56)
2024-10-27 16:43:21 +01:00
Frank
54cc4cac08
Arc - gPC fix 2 by @Brandon502
2024-10-20 10:06:51 +02:00
Frank
a99a54c9fa
cache SEGMENT
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actually its just a minor speedup, at least with -O2
2024-10-20 01:06:18 +02:00
Frank
7c6178418a
cache virtualLength() and some cleanup
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speedup for 1D->2D mapping
2024-10-19 23:29:53 +02:00
Frank
670c621ffe
Arc - gPC fix by @Brandon502
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with fix for missing pixel on 8x32 and similar ratios.
2024-10-19 22:26:11 +02:00
Brandon502
e37afd0cb8
Expand1D Corner Fix, Arc gPC fix.
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Only matripix is not working correctly on arc. Effect starts at the end of the strip and use gPC to fill to beginning.
2024-10-16 18:12:56 -04:00
Brandon502
c1e75ac127
Expand1D Arc - No holes
2024-10-16 12:12:28 -04:00
Ewoud
33318dab25
Merge pull request #170 from MoonModules/license
2024-10-16 00:14:46 +02:00
Frank
22b16ab542
Align all licensing statements with EUPL-1.2
2024-10-14 21:52:52 +02:00
Frank
d67ba8451a
S3: increase MAX_LEDS
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S3 (opi PSRAM) can handle 128x128 pixels on HUB75.
2024-10-14 17:37:37 +02:00
Frank
a84216947b
forgot one
2024-10-06 22:19:08 +02:00
Frank
e400720e40
correct code comment
2024-10-06 21:44:19 +02:00
Frank
8a0888ba88
Pinwheel update for 128x128 pixels
2024-10-06 21:38:09 +02:00
Frank
1656400746
bugfix for broken presets when segment name is very long
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another off-by-one
2024-10-06 21:32:07 +02:00
Frank
2aa0d47036
adding getPixelColorRestored()
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similar to getPixelColor, but returns the original pixel without brightness adjustments.
* getPixelColorRestored is used by segment::sPC and segment::gPC
* getPixelColor is still used by ABL (auto brightness limiter)
2024-09-28 02:43:12 +02:00
Frank
b245112d2a
some drawing speedups
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* speedups for addPixelColorXY, fadePixelColorXY, fadeToBlackBy
2024-09-28 02:19:53 +02:00
Frank
ffc9ec3cfb
exclude HUB75 from auto brightness limiter
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For a 64x64 panel, ABL assumes 4A of standby current. This does not make any sense.
2024-09-22 17:07:26 +02:00
Frank
80a2f2b85b
minor corrections
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* fix some override problems bus_manager (canShow() must not be const!!!)
* fixing some "comparing integer with different signedness" warnings
2024-09-21 19:41:51 +02:00
Troy
645b45a22d
Added WLEDMM_NO_MAP_RESET
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Allows use of ledmaps with segments without messing with the segments. LEDs can remain remapped even with segments on top of them. (For Dom)
2024-09-16 14:19:06 -04:00
Frank
fc2e1263cb
new option don't use effect-specific palette or mapping modes
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* new setting in UI page: "Don't use effect palette and segment parameters" - only meaningful when "Use effect default parameters" is enabled, too.
--> effect slider defaults will still be applied, however palette, 1D2D mapping mode and other segment settings will not change.
2024-09-06 13:06:28 +02:00
Frank
bef964dcba
bugfix: prevent clearing of segment settings when changing effects
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in multi-segment setups, the segment options reverse, reverseY, mirror, and mirrorY were accidentally overwritten when changing effects.
2024-09-06 12:54:27 +02:00
Frank
b47c55db90
fix 8266 builds
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wled00/FX_fcn.cpp:974:16: error: '_isSuperSimpleSegment' was not declared in this scope
2024-08-18 13:21:55 +02:00
Troy
1ef13c2077
Arc 1D Expand uses drawArc if the segment is not "super simple"
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WLEDMM: drawArc() is faster if it's NOT "super simple" as the regular M12_pArc code can do "useSymmetry" to speed things along on larger 2D layouts, but a more "complicated" segment likely uses mirroring which generates a symmetry speed-up, or other things which mean less pixels are calculated.
2024-08-17 13:05:23 -04:00
Troy
f23df9dfbc
Revert functionality change to M12_pArc
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Left the new code in for reference
2024-08-17 08:28:08 -04:00
Frank
030a7cee53
another small speedup, and segment stability improvement
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* removed a few sanity check that are done again later in getPixelColor
* stability: prevent crashes when changing segments settings or effect options
2024-08-16 17:54:11 +02:00