Revert functionality change to M12_pArc
Left the new code in for reference
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@@ -986,8 +986,10 @@ void IRAM_ATTR_YN __attribute__((hot)) Segment::setPixelColor(int i, uint32_t co
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float rad = 0.0f;
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for (unsigned count = 0; count < numSteps; count++) {
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// may want to try float version as well (with or without antialiasing)
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int x = max(0, min(vW-1, (int)roundf(sinf(rad) * radius)));
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int y = max(0, min(vH-1, (int)roundf(cosf(rad) * radius)));
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// int x = max(0, min(vW-1, (int)roundf(sinf(rad) * radius)));
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// int y = max(0, min(vH-1, (int)roundf(cosf(rad) * radius)));
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int x = roundf(sinf(rad) * radius);
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int y = roundf(cosf(rad) * radius);
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setPixelColorXY(x, y, col);
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if(useSymmetry) setPixelColorXY(y, x, col);// WLEDMM
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rad += step;
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