* BH1750 upgrades
Moved the definitions into the main usermods_list.cpp instead of having a section to copy across.
Added Home Assistant Discovery topic for light sensor. This is toggleable from the usermod menu.
* Configure pin, other enhancements, readme
Implemented pin manager
Made pins configurable at runtime
Improved info screen outputs
Added F() around strings
Updated readme
* Resolve conflict
* Merge branch 'main'
* Missing comma
Co-authored-by: Christian Schwinne <dev.aircoookie@gmail.com>
Co-authored-by: Christian Schwinne <cschwinne@gmail.com>
* Starting on Ping Pong Clock Usermod, still having to check the led indices and test the stuff out of it
* Adding some attributes to be configured, Added platformio_override
* Fixed LED Numbering, Changed Color to RGB to Work with Settings
* Removing LED Positions from Config
* Some documenting
* Removed example comments to make ping pong clock mod more readable
Co-authored-by: Schmailzl, Sebastian <sebastian.schmailzl@wk-it.com>
Co-authored-by: Christian Schwinne <dev.aircoookie@gmail.com>
Co-authored-by: Christian Schwinne <cschwinne@gmail.com>
* implement analog clock as a usermod
* fix some bugs, use toki for time measurement, implement fading seconds
* added timezone handling to analog clock
* fixed looping second pointer, lower refresh rate
* removed mqtt debug code
* implement seconds effect choice
* adapt to 0_14 branch
Co-authored-by: Christian Schwinne <dev.aircoookie@gmail.com>
Initially i2c_sda and i2c_scl are set to "-1" in wled.h. This can cause a bootloop when trying to initialize I2C with pins (-1, -1).
This fix ensures that usermod initialization will fail when SDA=-1 or SCL=-1.
A few goodies from my development branch, before I continue refactoring so much that I can't extracts nothing anymore.
- GEQ fades a bit slower
- updates to mic profiles
- simple peak detection without FFT (low freqs only)
it's possible that volume samples become negative. In this scenario, our simple noise gate does stupid things, and it looks like "effects temporarily lost the sound".
This fix improves the situation, and makes sure that volume samples are always >= 0.
- platformio: add USERMOD_MPU6050_IMU and ElectronicCats/MPU6050 @ 0.6.0 to esp32mdevums
- USERMOD_MPU6050_IMU: update readme.md and usermod_mpu650_imu.h
- usermod_v2_games: support for USERMOD_MPU6050_IMU, add mode_IMUTest and class Frame3D and mode_3DIMUCube, remove old gyro handling
- usermods_list.cpp: add USERMOD_MPU6050_IMU