platformio.ini: WLED_DEBUG_HEAP for 16MB debug targets
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@@ -820,6 +820,7 @@ build_flags_S =
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-D USERMOD_ARTIFX ; WLEDMM usermod
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-D WLEDMM_FASTPATH ; WLEDMM experimental option. Reduces audio lag (latency), and allows for faster LED framerates
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-D WLEDMM_PROTECT_SERVICE ;; WLEDMM experimental feature to prevent crashes when effects are drawing while async_tcp tries to modify segment or strip objects.
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; -D WLED_DEBUG_HEAP ;; WLEDMM enable heap debugging
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; -D WLED_DISABLE_LOXONE
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; -D WLED_DISABLE_ALEXA
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; -D WLED_DISABLE_HUESYNC
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@@ -982,6 +983,7 @@ build_flags =
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[Debug_Flags]
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build_flags =
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-DDEBUG=1 ;; enable some debug assertions in the platform core
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; -D WLED_DEBUG_HEAP ;; WLEDMM enable heap debugging
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-D WLED_DEBUG ; lots of generic debug messages
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-D SR_DEBUG ; some extra debug messages from audioreactive
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; -D MIC_LOGGER ; for sound input monitoring & debugging (use arduino serial plotter)
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@@ -1047,6 +1049,7 @@ build_unflags = ${common.build_unflags}
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-D CORE_DEBUG_LEVEL=0
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build_flags = ${esp32_4MB_M_base.build_flags}
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${Debug_Flags.build_flags}
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-D WLED_DEBUG_HEAP ;; WLEDMM enable heap debugging
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-D CORE_DEBUG_LEVEL=2 ;; 2=warning
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-D WLED_RELEASE_NAME=esp32_16MB_M_debug
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monitor_filters = esp32_exception_decoder
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@@ -1289,6 +1292,7 @@ build_unflags = ${common.build_unflags}
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build_flags = ${esp32_4MB_V4_M_base.build_flags}
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${Debug_Flags.build_flags}
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-D CORE_DEBUG_LEVEL=4 ;; 0=none, 1=error, 2=warning, 3=info, 4=debug, 5=verbose
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-D WLED_DEBUG_HEAP ;; WLEDMM enable heap debugging
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-D WLED_RELEASE_NAME=esp32_16MB_V4_M_debug
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-D WLED_WATCHDOG_TIMEOUT=0 #-D WLED_DISABLE_BROWNOUT_DET
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-D ARDUINO_USB_CDC_ON_BOOT=0 ; needed for arduino-esp32 >=2.0.4; avoids errors on startup
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