Possible bugfix for #3609 #3616

This commit is contained in:
Blaz Kristan
2023-12-25 17:47:39 +01:00
committed by Frank
parent 1f65843e6d
commit f7bfaf02a8

View File

@@ -201,12 +201,14 @@ Segment& Segment::operator= (Segment &&orig) noexcept {
}
bool Segment::allocateData(size_t len) {
if (data && _dataLen >= len) {
if (call == 0) memset(data, 0, len); // WLEDMM: clear data when SEGENV.call==0
return true; //already allocated
// WLEDMM
if (data && _dataLen >= len) { // already allocated enough (reduce fragmentation)
if ((call == 0) && (len > 0)) memset(data, 0, len); // erase buffer if called during effect initialisation
return true;
}
//DEBUG_PRINTF("allocateData(%u) start %d, stop %d, vlen %d\n", len, start, stop, virtualLength());
deallocateData();
if (len == 0) return false; // nothing to do
if (Segment::getUsedSegmentData() + len > MAX_SEGMENT_DATA) return false; //not enough memory
// do not use SPI RAM on ESP32 since it is slow
//#if defined(ARDUINO_ARCH_ESP32) && defined(BOARD_HAS_PSRAM) && defined(WLED_USE_PSRAM)