fix compile errors
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@@ -2062,7 +2062,7 @@ void WS2812FX::show(void) {
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estimateCurrentAndLimitBri();
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estimateCurrentAndLimitBri();
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#if defined(ARDUINO_ARCH_ESP32) && defined(WLEDMM_FASTPATH)
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#if defined(ARDUINO_ARCH_ESP32) && defined(WLEDMM_FASTPATH)
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unsigned long now = millis();
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unsigned long nowUp = millis();
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#ifdef ARDUINO_ARCH_ESP32 // WLEDMM more accurate FPS measurement for ESP32
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#ifdef ARDUINO_ARCH_ESP32 // WLEDMM more accurate FPS measurement for ESP32
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uint64_t now500 = esp_timer_get_time() / 2; // native timer; micros /2 -> millis * 500
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uint64_t now500 = esp_timer_get_time() / 2; // native timer; micros /2 -> millis * 500
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#endif
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#endif
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@@ -2072,18 +2072,20 @@ void WS2812FX::show(void) {
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// all of the data has been sent.
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// all of the data has been sent.
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// See https://github.com/Makuna/NeoPixelBus/wiki/ESP32-NeoMethods#neoesp32rmt-methods
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// See https://github.com/Makuna/NeoPixelBus/wiki/ESP32-NeoMethods#neoesp32rmt-methods
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busses.show();
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busses.show();
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unsigned long now = millis();
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#if !defined(ARDUINO_ARCH_ESP32) || !defined(WLEDMM_FASTPATH) // upstream legacy
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unsigned long nowUp = millis();
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#ifdef ARDUINO_ARCH_ESP32 // WLEDMM more accurate FPS measurement for ESP32
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#ifdef ARDUINO_ARCH_ESP32 // WLEDMM more accurate FPS measurement for ESP32
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uint64_t now500 = esp_timer_get_time() / 2; // native timer; micros /2 -> millis * 500
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uint64_t now500 = esp_timer_get_time() / 2; // native timer; micros /2 -> millis * 500
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#endif
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#endif
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#endif
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#endif
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unsigned long diff = now - _lastShow;
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unsigned long diff = nowUp - _lastShow;
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uint16_t fpsCurr = 200;
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uint16_t fpsCurr = 200;
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if (diff > 0) fpsCurr = 1000 / diff;
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if (diff > 0) fpsCurr = 1000 / diff;
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_cumulativeFps = (3 * _cumulativeFps + fpsCurr +2) >> 2; // "+2" for proper rounding (2/4 = 0.5)
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_cumulativeFps = (3 * _cumulativeFps + fpsCurr +2) >> 2; // "+2" for proper rounding (2/4 = 0.5)
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_lastShow = now;
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_lastShow = nowUp;
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_lastServiceShow = now;
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_lastServiceShow = nowUp;
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#ifdef ARDUINO_ARCH_ESP32 // WLEDMM more accurate FPS measurement for ESP32
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#ifdef ARDUINO_ARCH_ESP32 // WLEDMM more accurate FPS measurement for ESP32
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int64_t diff500 = now500 - _lastShow500;
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int64_t diff500 = now500 - _lastShow500;
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