improvement for non-fastpath
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@@ -58,7 +58,8 @@ bool strip_uses_global_leds(void) __attribute__((pure)); // WLEDMM implemented
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#define FRAMETIME_FIXED_SLOW (1000/WLED_FPS_SLOW)
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//#define FRAMETIME _frametime
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#define FRAMETIME strip.getFrameTime()
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#define MIN_SHOW_DELAY (_frametime < 16 ? 8 : 15)
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//#define MIN_SHOW_DELAY (_frametime < 16 ? 8 : 15) // Upstream legacy
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#define MIN_SHOW_DELAY (_frametime < 16 ? (_frametime <8? (_frametime <7? (_frametime <6 ? 2 :3) :4) : 8) : 15) // WLEDMM support higher framerates (up to 250fps)
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#endif
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/* each segment uses 52 bytes of SRAM memory, so if you're application fails because of
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