increase E131 max universes from 12 to 112 (esp32 boards only)
* use a more meaningful max universes limit of 112 (safe up to 128x128 pixels) * accept more universes, but only track sequences for the configures max universes * made e131LastSequenceNumber[] local (its only used in e131.cpp)
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@@ -446,7 +446,11 @@
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#ifdef ESP8266
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#define E131_MAX_UNIVERSE_COUNT 9
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#else
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#define E131_MAX_UNIVERSE_COUNT 12
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#if !defined(CONFIG_IDF_TARGET_ESP32S2) && !defined(CONFIG_IDF_TARGET_ESP32C3) && !defined(CONFIG_IDF_TARGET_ESP32C6)
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#define E131_MAX_UNIVERSE_COUNT 112 // WLEDMM enough universes for 128 x 128 pixels, for boards that can handle it
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#else
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#define E131_MAX_UNIVERSE_COUNT 12 // WLEDMM use upstream default for S2 and C3
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#endif
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#endif
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#endif
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#endif
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@@ -7,6 +7,7 @@
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/*
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* E1.31 handler
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*/
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static byte e131LastSequenceNumber[E131_MAX_UNIVERSE_COUNT] = {0}; // to detect packet loss // WLEDMM moved from wled.h into e131.cpp
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//DDP protocol support, called by handleE131Packet
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//handles RGB data only
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@@ -94,11 +95,12 @@ void handleE131Packet(e131_packet_t* p, IPAddress clientIP, byte protocol){
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}
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// only listen for universes we're handling & allocated memory
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if (uni < e131Universe || uni >= (e131Universe + E131_MAX_UNIVERSE_COUNT)) return;
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//if (uni < e131Universe || uni >= (e131Universe + E131_MAX_UNIVERSE_COUNT)) return;
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if (uni < e131Universe || uni >= e131Universe + 256) return; // WLEDMM just prevent overflow
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uint8_t previousUniverses = uni - e131Universe;
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if (e131SkipOutOfSequence)
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if (e131SkipOutOfSequence && (previousUniverses < E131_MAX_UNIVERSE_COUNT)) // WLEDMM
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if (seq < e131LastSequenceNumber[previousUniverses] && seq > 20 && e131LastSequenceNumber[previousUniverses] < 250){
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DEBUG_PRINT(F("skipping E1.31 frame (last seq="));
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DEBUG_PRINT(e131LastSequenceNumber[previousUniverses]);
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@@ -109,7 +111,7 @@ void handleE131Packet(e131_packet_t* p, IPAddress clientIP, byte protocol){
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DEBUG_PRINTLN(")");
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return;
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}
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e131LastSequenceNumber[previousUniverses] = seq;
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if (previousUniverses < E131_MAX_UNIVERSE_COUNT) e131LastSequenceNumber[previousUniverses] = seq; // WLEDMM prevent array bounds violation
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// update status info
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realtimeIP = clientIP;
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@@ -7,7 +7,7 @@
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*/
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// version code in format yymmddb (b = daily build)
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#define VERSION 2501160
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#define VERSION 2501161
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// WLEDMM - you can check for this define in usermods, to only enabled WLEDMM specific code in the "right" fork. Its not defined in AC WLED.
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#define _MoonModules_WLED_
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@@ -471,7 +471,7 @@ WLED_GLOBAL E131Priority highPriority _INIT(3); // E1.31 highe
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WLED_GLOBAL byte DMXMode _INIT(DMX_MODE_MULTIPLE_RGB); // DMX mode (s.a.)
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WLED_GLOBAL uint16_t DMXAddress _INIT(1); // DMX start address of fixture, a.k.a. first Channel [for E1.31 (sACN) protocol]
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WLED_GLOBAL uint16_t DMXSegmentSpacing _INIT(0); // Number of void/unused channels between each segments DMX channels
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WLED_GLOBAL byte e131LastSequenceNumber[E131_MAX_UNIVERSE_COUNT]; // to detect packet loss
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//WLED_GLOBAL byte e131LastSequenceNumber[E131_MAX_UNIVERSE_COUNT]; // to detect packet loss // WLEDMM move into e131.cpp - array is not used anywhere else
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WLED_GLOBAL bool e131Multicast _INIT(false); // multicast or unicast
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WLED_GLOBAL bool e131SkipOutOfSequence _INIT(false); // freeze instead of flickering
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WLED_GLOBAL uint16_t pollReplyCount _INIT(0); // count number of replies for ArtPoll node report
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