Move getAudioData to static

This commit is contained in:
Will Tatam
2024-08-15 16:22:24 +01:00
parent 3b551a40f3
commit b0b3e75556
3 changed files with 40 additions and 41 deletions

View File

@@ -98,6 +98,14 @@ static long map2(long x, long in_min, long in_max, long out_min, long out_max)
}
static um_data_t* getAudioData() {
um_data_t *um_data;
if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
// add support for no audio
um_data = simulateSound(SEGMENT.soundSim);
}
return um_data;
}
// effect functions
/*
@@ -1994,7 +2002,7 @@ uint16_t mode_partyjerk() {
* step: pos
*/
um_data_t *um_data = usermods.getAudioData();
um_data_t *um_data = getAudioData();
float volumeSmth = *(float*) um_data->u_data[0];
SEGENV.aux0++;
@@ -6515,7 +6523,7 @@ uint16_t mode_ripplepeak(void) { // * Ripple peak. By Andrew Tuli
if (!SEGENV.allocateData(dataSize)) return mode_static(); //allocation failed
Ripple* ripples = reinterpret_cast<Ripple*>(SEGENV.data);
um_data_t *um_data = usermods.getAudioData();
um_data_t *um_data = getAudioData();
uint8_t samplePeak = *(uint8_t*)um_data->u_data[3];
#ifdef ESP32
float FFT_MajorPeak = *(float*) um_data->u_data[4];
@@ -6611,7 +6619,7 @@ uint16_t mode_2DSwirl(void) {
uint8_t nj = (cols - 1) - j;
uint16_t ms = strip.now;
um_data_t *um_data = usermods.getAudioData();
um_data_t *um_data = getAudioData();
float volumeSmth = *(float*) um_data->u_data[0]; //ewowi: use instead of sampleAvg???
int16_t volumeRaw = *(int16_t*) um_data->u_data[1];
@@ -6644,7 +6652,7 @@ uint16_t mode_2DWaverly(void) {
SEGMENT.fill(BLACK);
}
um_data_t *um_data = usermods.getAudioData();
um_data_t *um_data = getAudioData();
float volumeSmth = *(float*) um_data->u_data[0];
float soundPressure = *(float*) um_data->u_data[9];
float agcSensitivity= *(float*) um_data->u_data[10];
@@ -6698,7 +6706,7 @@ uint16_t mode_gravcenter(void) { // Gravcenter. By Andrew Tuline.
SEGMENT.fill(BLACK);
}
um_data_t *um_data = usermods.getAudioData();
um_data_t *um_data = getAudioData();
float volumeSmth = *(float*) um_data->u_data[0];
//SEGMENT.fade_out(240);
@@ -6746,7 +6754,7 @@ uint16_t mode_gravcentric(void) { // Gravcentric. By Andrew
SEGMENT.fill(BLACK);
}
um_data_t *um_data = usermods.getAudioData();
um_data_t *um_data = getAudioData();
float volumeSmth = *(float*) um_data->u_data[0];
// printUmData();
@@ -6793,7 +6801,7 @@ uint16_t mode_gravimeter(void) { // Gravmeter. By Andrew Tuline.
if (!SEGENV.allocateData(dataSize)) return mode_static(); //allocation failed
Gravity* gravcen = reinterpret_cast<Gravity*>(SEGENV.data);
um_data_t *um_data = usermods.getAudioData();
um_data_t *um_data = getAudioData();
float volumeSmth = *(float*) um_data->u_data[0];
// int16_t volumeRaw = *(int16_t*)um_data->u_data[1]; //WLEDMM: this variable not used here
float soundPressure = *(float*) um_data->u_data[9];
@@ -6866,7 +6874,7 @@ static const char _data_FX_MODE_GRAVIMETER[] PROGMEM = "Gravimeter ☾@Rate of f
// * JUGGLES //
//////////////////////
uint16_t mode_juggles(void) { // Juggles. By Andrew Tuline.
um_data_t *um_data = usermods.getAudioData();
um_data_t *um_data = getAudioData();
float volumeSmth = *(float*) um_data->u_data[0];
if (SEGENV.call == 0) {SEGENV.setUpLeds(); SEGMENT.fill(BLACK);} // WLEDMM use lossless getPixelColor()
@@ -6889,7 +6897,7 @@ static const char _data_FX_MODE_JUGGLES[] PROGMEM = "Juggles@!,# of balls;!,!;!;
uint16_t mode_matripix(void) { // Matripix. By Andrew Tuline. With some enhancements by @softhack007
// even with 1D effect we have to take logic for 2D segments for allocation as fill_solid() fills whole segment
um_data_t *um_data = usermods.getAudioData();
um_data_t *um_data = getAudioData();
int16_t volumeRaw = *(int16_t*)um_data->u_data[1];
float volumeSmth = *(float*) um_data->u_data[0];
float soundPressure = *(float*) um_data->u_data[9];
@@ -6941,7 +6949,7 @@ static const char _data_FX_MODE_MATRIPIX[] PROGMEM = "Matripix ☾@!,Brightness,
uint16_t mode_midnoise(void) { // Midnoise. By Andrew Tuline.
// Changing xdist to SEGENV.aux0 and ydist to SEGENV.aux1.
um_data_t *um_data = usermods.getAudioData();
um_data_t *um_data = getAudioData();
float volumeSmth = *(float*) um_data->u_data[0];
if (SEGENV.call == 0) {
@@ -6980,7 +6988,7 @@ uint16_t mode_noisefire(void) { // Noisefire. By Andrew Tuline.
CRGB::DarkOrange, CRGB::DarkOrange, CRGB::Orange, CRGB::Orange,
CRGB::Yellow, CRGB::Orange, CRGB::Yellow, CRGB::Yellow);
um_data_t *um_data = usermods.getAudioData();
um_data_t *um_data = getAudioData();
float volumeSmth = *(float*) um_data->u_data[0];
if (SEGENV.call == 0) SEGMENT.fill(BLACK);
@@ -7004,7 +7012,7 @@ static const char _data_FX_MODE_NOISEFIRE[] PROGMEM = "Noisefire@!,!;;;01v;m12=2
///////////////////////
uint16_t mode_noisemeter(void) { // Noisemeter. By Andrew Tuline.
um_data_t *um_data = usermods.getAudioData();
um_data_t *um_data = getAudioData();
float volumeSmth = *(float*) um_data->u_data[0];
int16_t volumeRaw = *(int16_t*)um_data->u_data[1];
if (SEGENV.call == 0) {SEGENV.setUpLeds(); SEGMENT.fill(BLACK);} // WLEDMM use lossless getPixelColor()
@@ -7042,7 +7050,7 @@ uint16_t mode_pixelwave(void) { // Pixelwave. By Andrew Tuline.
SEGMENT.fill(BLACK);
}
um_data_t *um_data = usermods.getAudioData();
um_data_t *um_data = getAudioData();
int16_t volumeRaw = *(int16_t*)um_data->u_data[1];
uint8_t secondHand = micros()/(256-SEGMENT.speed)/500+1 % 16;
@@ -7076,7 +7084,7 @@ uint16_t mode_plasmoid(void) { // Plasmoid. By Andrew Tuline.
if (!SEGENV.allocateData(sizeof(plasphase))) return mode_static(); //allocation failed
Plasphase* plasmoip = reinterpret_cast<Plasphase*>(SEGENV.data);
um_data_t *um_data = usermods.getAudioData();
um_data_t *um_data = getAudioData();
float volumeSmth = *(float*) um_data->u_data[0];
if (SEGENV.call == 0) {
@@ -7115,7 +7123,7 @@ uint16_t mode_puddlepeak(void) { // Puddlepeak. By Andrew Tuline.
uint8_t fadeVal = map2(SEGMENT.speed,0,255, 224, 254);
uint16_t pos = random16(SEGLEN); // Set a random starting position.
um_data_t *um_data = usermods.getAudioData();
um_data_t *um_data = getAudioData();
uint8_t samplePeak = *(uint8_t*)um_data->u_data[3];
uint8_t *maxVol = (uint8_t*)um_data->u_data[6];
uint8_t *binNum = (uint8_t*)um_data->u_data[7];
@@ -7163,7 +7171,7 @@ uint16_t mode_puddles(void) { // Puddles. By Andrew Tuline.
}
SEGMENT.fade_out(fadeVal);
um_data_t *um_data = usermods.getAudioData();
um_data_t *um_data = getAudioData();
int16_t volumeRaw = *(int16_t*)um_data->u_data[1];
if (volumeRaw > 1) {
@@ -7188,7 +7196,7 @@ uint16_t mode_pixels(void) { // Pixels. By Andrew Tuline.
if (!SEGENV.allocateData(32*sizeof(uint8_t))) return mode_static(); //allocation failed
uint8_t *myVals = reinterpret_cast<uint8_t*>(SEGENV.data); // Used to store a pile of samples because WLED frame rate and WLED sample rate are not synchronized. Frame rate is too low.
um_data_t *um_data = usermods.getAudioData();
um_data_t *um_data = getAudioData();
float volumeSmth = *(float*) um_data->u_data[0];
if (SEGENV.call == 0) {SEGENV.setUpLeds(); SEGMENT.fill(BLACK);} // WLEDMM use lossless getPixelColor()
@@ -7218,7 +7226,7 @@ static const char _data_FX_MODE_PIXELS[] PROGMEM = "Pixels@Fade rate,# of pixels
uint16_t mode_blurz(void) { // Blurz. By Andrew Tuline.
// even with 1D effect we have to take logic for 2D segments for allocation as fill_solid() fills whole segment
um_data_t *um_data = usermods.getAudioData();
um_data_t *um_data = getAudioData();
uint8_t *fftResult = (uint8_t*)um_data->u_data[2];
if (SEGENV.call == 0) {
@@ -7248,7 +7256,7 @@ static const char _data_FX_MODE_BLURZ[] PROGMEM = "Blurz@Fade rate,Blur;!,Color
uint16_t mode_blurz(void) { // Blurz. By Andrew Tuline.
// Hint: Looks best with segment brightness set to max (use global brightness to reduce brightness)
// even with 1D effect we have to take logic for 2D segments for allocation as fill_solid() fills whole segment
um_data_t *um_data = usermods.getAudioData();
um_data_t *um_data = getAudioData();
uint8_t *fftResult = (uint8_t*)um_data->u_data[2];
float volumeSmth = *(float*)um_data->u_data[0];
@@ -7296,7 +7304,7 @@ uint16_t mode_DJLight(void) { // Written by Stefan Petrick, Ad
// No need to prevent from executing on single led strips, only mid will be set (mid = 0)
const int mid = SEGLEN / 2;
um_data_t *um_data = usermods.getAudioData();
um_data_t *um_data = getAudioData();
uint8_t *fftResult = (uint8_t*)um_data->u_data[2];
float volumeSmth = *(float*)um_data->u_data[0];
@@ -7362,7 +7370,7 @@ uint16_t mode_freqmap(void) { // Map FFT_MajorPeak to SEGLEN.
// Start frequency = 60 Hz and log10(60) = 1.78
// End frequency = MAX_FREQUENCY in Hz and lo10(MAX_FREQUENCY) = MAX_FREQ_LOG10
um_data_t *um_data = usermods.getAudioData();
um_data_t *um_data = getAudioData();
float FFT_MajorPeak = *(float*)um_data->u_data[SEGENV.check1 ? 8:4]; // WLEDMM may use FFT_MajorPeakSmth
float my_magnitude = *(float*)um_data->u_data[5] / 4.0f;
if (FFT_MajorPeak < 1) FFT_MajorPeak = 1; // log10(0) is "forbidden" (throws exception)
@@ -7403,7 +7411,7 @@ static const char _data_FX_MODE_FREQMAP[] PROGMEM = "Freqmap@Fade rate,Starting
///////////////////////
uint16_t mode_freqmatrix(void) { // Freqmatrix. By Andreas Pleschung.
// No need to prevent from executing on single led strips, we simply change pixel 0 each time and avoid the shift
um_data_t *um_data = usermods.getAudioData();
um_data_t *um_data = getAudioData();
float FFT_MajorPeak = *(float*)um_data->u_data[4];
float volumeSmth = *(float*)um_data->u_data[0];
@@ -7458,7 +7466,7 @@ static const char _data_FX_MODE_FREQMATRIX[] PROGMEM = "Freqmatrix@Speed,Sound e
// SEGMENT.speed select faderate
// SEGMENT.intensity select colour index
uint16_t mode_freqpixels(void) { // Freqpixel. By Andrew Tuline.
um_data_t *um_data = usermods.getAudioData();
um_data_t *um_data = getAudioData();
float FFT_MajorPeak = *(float*)um_data->u_data[4];
float my_magnitude = *(float*)um_data->u_data[5] / 16.0f;
if (FFT_MajorPeak < 1) FFT_MajorPeak = 1; // log10(0) is "forbidden" (throws exception)
@@ -7501,7 +7509,7 @@ static const char _data_FX_MODE_FREQPIXELS[] PROGMEM = "Freqpixels@Fade rate,Sta
// Depending on the music stream you have you might find it useful to change the frequency mapping.
uint16_t mode_freqwave(void) { // Freqwave. By Andreas Pleschung. With some enhancements by @softhack007
// As before, this effect can also work on single pixels, we just lose the shifting effect
um_data_t *um_data = usermods.getAudioData();
um_data_t *um_data = getAudioData();
float FFT_MajorPeak = *(float*)um_data->u_data[4];
float volumeSmth = *(float*)um_data->u_data[0];
@@ -7571,7 +7579,7 @@ uint16_t mode_gravfreq(void) { // Gravfreq. By Andrew Tuline.
if (!SEGENV.allocateData(dataSize)) return mode_static(); //allocation failed
Gravity* gravcen = reinterpret_cast<Gravity*>(SEGENV.data);
um_data_t *um_data = usermods.getAudioData();
um_data_t *um_data = getAudioData();
float FFT_MajorPeak = *(float*)um_data->u_data[4];
float volumeSmth = *(float*)um_data->u_data[0];
if (FFT_MajorPeak < 1) FFT_MajorPeak = 1; // log10(0) is "forbidden" (throws exception)
@@ -7620,7 +7628,7 @@ static const char _data_FX_MODE_GRAVFREQ[] PROGMEM = "Gravfreq ☾@Rate of fall,
// ** Noisemove //
//////////////////////
uint16_t mode_noisemove(void) { // Noisemove. By: Andrew Tuline
um_data_t *um_data = usermods.getAudioData();
um_data_t *um_data = getAudioData();
uint8_t fftResult[NUM_GEQ_CHANNELS] = {0};
if (um_data->u_data != nullptr) memcpy(fftResult, um_data->u_data[2], sizeof(fftResult)); // WLEDMM buffer curent values
@@ -7649,7 +7657,7 @@ static const char _data_FX_MODE_NOISEMOVE[] PROGMEM = "Noisemove@Speed of perlin
// ** Rocktaves //
//////////////////////
uint16_t mode_rocktaves(void) { // Rocktaves. Same note from each octave is same colour. By: Andrew Tuline
um_data_t *um_data = usermods.getAudioData();
um_data_t *um_data = getAudioData();
float FFT_MajorPeak = *(float*) um_data->u_data[8]; // WLEDMM use FFT_MajorPeakSmth
float my_magnitude = *(float*) um_data->u_data[5] / 16.0f;
@@ -7693,7 +7701,7 @@ uint16_t mode_waterfall(void) { // Waterfall. By: Andrew Tulin
// effect can work on single pixels, we just lose the shifting effect
if (SEGENV.call == 0) SEGMENT.fill(BLACK);
um_data_t *um_data = usermods.getAudioData();
um_data_t *um_data = getAudioData();
uint8_t samplePeak = *(uint8_t*)um_data->u_data[3];
float FFT_MajorPeak = *(float*) um_data->u_data[4];
uint8_t *maxVol = (uint8_t*)um_data->u_data[6];
@@ -7754,7 +7762,7 @@ uint16_t mode_2DGEQ(void) { // By Will Tatam. Code reduction by Ewoud Wijma.
if (!SEGENV.allocateData(cols*sizeof(uint16_t))) return mode_static(); //allocation failed
uint16_t *previousBarHeight = reinterpret_cast<uint16_t*>(SEGENV.data); //array of previous bar heights per frequency band
um_data_t *um_data = usermods.getAudioData();
um_data_t *um_data = getAudioData();
uint8_t fftResult[NUM_GEQ_CHANNELS] = {0};
if (um_data->u_data != nullptr) memcpy(fftResult, um_data->u_data[2], sizeof(fftResult)); // WLEDMM buffer curent values
@@ -7861,7 +7869,7 @@ uint16_t mode_2DFunkyPlank(void) { // Written by ??? Adapted by Wil
bandInc = (NUMB_BANDS / cols);
}
um_data_t *um_data = usermods.getAudioData();
um_data_t *um_data = getAudioData();
uint8_t fftResult[NUM_GEQ_CHANNELS] = {0};
if (um_data->u_data != nullptr) memcpy(fftResult, um_data->u_data[2], sizeof(fftResult)); // WLEDMM buffer curent values
@@ -7950,7 +7958,7 @@ uint16_t mode_2DAkemi(void) {
const float lightFactor = 0.15f;
const float normalFactor = 0.4f;
um_data_t *um_data = usermods.getAudioData();
um_data_t *um_data = getAudioData();
uint8_t fftResult[NUM_GEQ_CHANNELS] = {0};
if (um_data->u_data != nullptr) memcpy(fftResult, um_data->u_data[2], sizeof(fftResult)); // WLEDMM buffer curent values
float base = fftResult[0]/255.0f;
@@ -8336,7 +8344,7 @@ uint16_t mode_GEQLASER(void) {
uint16_t horizon = map2(SEGMENT.custom1,0,255,rows-1,0);
uint8_t depth = SEGMENT.custom2; // depth of perspective. 255 = infinite ("laser")
um_data_t *um_data = usermods.getAudioData();
um_data_t *um_data = getAudioData();
uint8_t *fftResult = (uint8_t*)um_data->u_data[2];
uint8_t heights[NUM_GEQ_CHANNELS] = { 0 };

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@@ -332,7 +332,6 @@ class UsermodManager {
void handleOverlayDraw();
bool handleButton(uint8_t b);
bool getUMData(um_data_t **um_data, uint8_t mod_id = USERMOD_ID_RESERVED); // USERMOD_ID_RESERVED will poll all usermods
um_data_t *getAudioData();
void setup();
void connected();
// void appendConfigData(); //WLEDMM not used

View File

@@ -23,14 +23,6 @@ bool UsermodManager::getUMData(um_data_t **data, uint8_t mod_id) {
}
return false;
}
um_data_t* UsermodManager::getAudioData() {
um_data_t *um_data;
if (!usermods.getUMData(&um_data, USERMOD_ID_AUDIOREACTIVE)) {
// add support for no audio
um_data = simulateSound(SEGMENT.soundSim);
}
return um_data;
}
void UsermodManager::addToJsonState(JsonObject& obj) { for (byte i = 0; i < numMods; i++) ums[i]->addToJsonState(obj); }
void UsermodManager::addToJsonInfo(JsonObject& obj) { for (byte i = 0; i < numMods; i++) ums[i]->addToJsonInfo(obj); }
void UsermodManager::readFromJsonState(JsonObject& obj) { for (byte i = 0; i < numMods; i++) ums[i]->readFromJsonState(obj); }