ESP32-S3 has different GPIO - allow using them in UI
This is a dirty hack, but I don't know enough about JS to make a clean solution. - xml.cpp: -S3 has different "forbidden GPIO". - LED settings & UM settings: temporarily disabled some "sorry PINS cannot be used" alerts. Changed maximum GPIO number to 48.
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@@ -259,7 +259,11 @@ void getSettingsJS(byte subPage, char* dest)
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// Pin reservations will become unnecessary when settings pages will read cfg.json directly
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// add reserved and usermod pins as d.um_p array
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oappend(SET_F("d.um_p=[6,7,8,9,10,11"));
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#if defined(CONFIG_IDF_TARGET_ESP32S3)
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oappend(SET_F("d.um_p=[19,20,22,23,24,25,26,27,28,29,30,31,32")); // unusable GPIO on ESP32-S3
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#else
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oappend(SET_F("d.um_p=[6,7,8,9,10,11")); // unusable GPIO on classic ESP32
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#endif
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if (i2c_sda > -1 && i2c_scl > -1) {
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oappend(","); oappend(itoa(i2c_sda,nS,10));
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@@ -282,14 +286,14 @@ void getSettingsJS(byte subPage, char* dest)
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oappend(SET_F(",2")); // DMX hardcoded pin
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#endif
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#ifdef WLED_DEBUG
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oappend(SET_F(",1")); // debug output (TX) pin
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#if defined(WLED_DEBUG) && !defined(CONFIG_IDF_TARGET_ESP32S3)
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oappend(SET_F(",1")); // debug output (TX) pin - on classic ESP32
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#endif
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//Note: Using pin 3 (RX) disables Adalight / Serial JSON
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#if defined(ARDUINO_ARCH_ESP32) && defined(WLED_USE_PSRAM)
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if (psramFound()) oappend(SET_F(",16,17")); // GPIO16 & GPIO17 reserved for SPI RAM
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#if defined(ARDUINO_ARCH_ESP32) && defined(WLED_USE_PSRAM) && !defined(CONFIG_IDF_TARGET_ESP32S3)
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if (psramFound()) oappend(SET_F(",16,17")); // GPIO16 & GPIO17 reserved for SPI RAM (on classic ESP32)
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#endif
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#ifdef WLED_USE_ETHERNET
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