Merge branch 'ar-energy' into auto-playlist

This commit is contained in:
Will Tatam
2024-03-07 20:00:08 +00:00

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@@ -141,9 +141,9 @@ static uint8_t fftResult[NUM_GEQ_CHANNELS]= {0}; // Our calculated freq. chann
static float fftCalc[NUM_GEQ_CHANNELS] = {0.0f}; // Try and normalize fftBin values to a max of 4096, so that 4096/16 = 256. (also used by dynamics limiter)
static float fftAvg[NUM_GEQ_CHANNELS] = {0.0f}; // Calculated frequency channel results, with smoothing (used if dynamics limiter is ON)
int zcr = 0;
int zeroCrossingCount = 0;
int energy = 0;
int lfc = 0;
int lowFreqencyContent = 0;
// TODO: probably best not used by receive nodes
static float agcSensitivity = 128; // AGC sensitivity estimation, based on agc gain (multAgc). calculated by getSensitivity(). range 0..255
@@ -559,7 +559,7 @@ void FFTcode(void * parameter)
// WLED-MM/TroyHacks: Calculate zero crossings
if (i < samplesFFT-2) {
if (vReal[i] * vReal[i+1] < 0) {
zcr++;
zeroCrossingCount++;
}
}
// WLED-MM/TroyHacks: Calculate energy
@@ -661,7 +661,7 @@ void FFTcode(void * parameter)
vReal[i] = t / 16.0f; // Reduce magnitude. Want end result to be scaled linear and ~4096 max.
} // for()
lfc = fftAddAvg(1,9); // WLED-MM/TroyHacks: Calculate Low-Frequency Content
lowFreqencyContent = fftAddAvg(1,9); // WLED-MM/TroyHacks: Calculate Low-Frequency Content
// mapping of FFT result bins to frequency channels
//if (fabsf(sampleAvg) > 0.25f) { // noise gate open
@@ -1763,7 +1763,7 @@ class AudioReactive : public Usermod {
um_data->u_type[9] = UMT_FLOAT;
um_data->u_data[10] = &agcSensitivity; // used (New)
um_data->u_type[10] = UMT_FLOAT;
int extra[3] = {zcr, energy, lfc};
int extra[3] = {zeroCrossingCount, energy, lowFreqencyContent};
um_data->u_data[11] = extra; //
um_data->u_type[11] = UMT_INT16_ARR;