Nodes popup: add real fps
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@@ -1184,7 +1184,7 @@ function populateNodes(i,n)
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function fetchInfoAndCfg(ip, nodeNr, parms, callback) {
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//add td placeholders
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urows += `<tr>`;
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for (let nm of ["ins", "pwr", "ip", "type", "rel", "ver", "vid", "fx", "scale-bri", "gcc", "fps", "lpc", "lvc", "mrx", "pnl0", "pnlC", "pnlX", "ssu"])
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for (let nm of ["ins", "pwr", "ip", "type", "rel", "ver", "vid", "fx", "scale-bri", "gcc", "fps", "fpsr", "lpc", "lvc", "mrx", "pnl0", "pnlC", "pnlX", "ssu"])
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urows += `<td id="${nm}${nodeNr}"></td>`;
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urows += `</tr>`;
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@@ -1203,6 +1203,7 @@ function populateNodes(i,n)
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gId(`ver${nodeNr}`).innerText = info.ver;
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gId(`lvc${nodeNr}`).innerText = info.leds.count;
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gId(`lpc${nodeNr}`).innerText = info.leds.countP;
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gId(`fpsr${nodeNr}`).innerText = info.leds.fps;
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gId(`fx${nodeNr}`).innerText = effects[state.seg[0].fx];
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//store data
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@@ -1298,7 +1299,7 @@ function populateNodes(i,n)
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//set table header
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urows += `<tr>`;
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for (let nm of ["Instance", "Power", "IP", "Type", "Release", "Version", "Build", "Effect", "Bri%", "Gamma", "FPS", "LedsP#", "LedsV#", "Matrix", "Panel0", "Panels", "PanelX", "SSync"])
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for (let nm of ["Instance", "Power", "IP", "Type", "Release", "Version", "Build", "Effect", "Bri%", "Gamma", "FPS", "FPS Real", "LedsP#", "LedsV#", "Matrix", "Panel0", "Panels", "PanelX", "SSync"])
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urows += `<th style="font-size:80%;">${nm}</th>`;
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urows += `</tr>`;
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1915
wled00/html_ui.h
1915
wled00/html_ui.h
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