better handling of low-brightness colors
reduce default gamma from 2.8 to 2.6
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@@ -382,7 +382,7 @@ WLED_GLOBAL bool cctFromRgb _INIT(false); // CCT is calculated from RGB ins
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WLED_GLOBAL bool gammaCorrectCol _INIT(true ); // use gamma correction on colors // WLEDMM that's what you would think, but the code tells a different story.
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WLED_GLOBAL bool gammaCorrectPreview _INIT(true); // WLEDMM: revert gamma correction for LiveLeds (screens have their own gamma correction)
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WLED_GLOBAL bool gammaCorrectBri _INIT(false); // use gamma correction on brightness
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WLED_GLOBAL float gammaCorrectVal _INIT(2.8f); // gamma correction value
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WLED_GLOBAL float gammaCorrectVal _INIT(2.6f); // gamma correction value // WLEDMM reduced from 2.8 to 2.6
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WLED_GLOBAL byte col[] _INIT_N(({ 255, 160, 0, 0 })); // current RGB(W) primary color. col[] should be updated if you want to change the color.
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WLED_GLOBAL byte colSec[] _INIT_N(({ 0, 0, 0, 0 })); // current RGB(W) secondary color
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