random seed bugfix (compile errors on older platforms)

This commit is contained in:
Frank
2023-12-12 15:36:31 +01:00
parent 88f67cbd24
commit 0a70f97780

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@@ -738,7 +738,7 @@ void WLED::setup()
// Seed FastLED random functions with an esp random value, which already works properly at this point.
#if defined(ARDUINO_ARCH_ESP32)
uint32_t seed32 = esp_random();
seed32 ^= random(); // WLEDMM some extra entropy (for older frameworks where esp_ramdom alone might be too predictable after startup)
seed32 ^= random(0, INT32_MAX); // WLEDMM some extra entropy (for older frameworks where esp_ramdom alone might be too predictable after startup)
#elif defined(ARDUINO_ARCH_ESP8266)
const uint32_t seed32 = RANDOM_REG32;
#else