First draft of working output of animatrix effects

This commit is contained in:
Will Tatam
2023-05-23 17:23:19 +01:00
parent 3682501eec
commit 056036d66b

View File

@@ -471,214 +471,277 @@ static const char _data_FX_mode_Waves[] PROGMEM = "💡Waves ☾";
static const char _data_FX_mode_Chasing_Spirals[] PROGMEM = "💡Chasing_Spirals ☾";
static const char _data_FX_mode_Rotating_Blob[] PROGMEM = "💡Rotating_Blob ☾";
ANIMartRIX art;
class ANIMartRIXMod:public ANIMartRIX {
public:
void output() {
for(int x = 0; x < num_x; x++) {
for(int y = 0; y < num_y; y++) {
SEGMENT.setPixelColorXY(x,y, buffer[xy(x,y)]);
}
}
}
};
ANIMartRIXMod anim;
uint16_t mode_Module_Experiment10() {
art.Module_Experiment10();
anim.Module_Experiment10();
anim.output();
return FRAMETIME;
}
uint16_t mode_Module_Experiment9() {
art.Module_Experiment9();
anim.Module_Experiment9();
anim.output();
return FRAMETIME;
}
uint16_t mode_Module_Experiment8() {
art.Module_Experiment8();
anim.Module_Experiment8();
anim.output();
return FRAMETIME;
}
uint16_t mode_Module_Experiment7() {
art.Module_Experiment7();
anim.Module_Experiment7();
anim.output();
return FRAMETIME;
}
uint16_t mode_Module_Experiment6() {
art.Module_Experiment6();
anim.Module_Experiment6();
anim.output();
return FRAMETIME;
}
uint16_t mode_Module_Experiment5() {
art.Module_Experiment5();
anim.Module_Experiment5();
anim.output();
return FRAMETIME;
}
uint16_t mode_Module_Experiment4() {
art.Module_Experiment4();
anim.Module_Experiment4();
anim.output();
return FRAMETIME;
}
uint16_t mode_Zoom2() {
art.Zoom2();
anim.Zoom2();
anim.output();
return FRAMETIME;
}
uint16_t mode_Module_Experiment3() {
art.Module_Experiment3();
anim.Module_Experiment3();
anim.output();
return FRAMETIME;
}
uint16_t mode_Module_Experiment2() {
art.Module_Experiment2();
anim.Module_Experiment2();
anim.output();
return FRAMETIME;
}
uint16_t mode_Module_Experiment1() {
art.Module_Experiment1();
anim.Module_Experiment1();
anim.output();
return FRAMETIME;
}
uint16_t mode_Parametric_Water() {
art.Parametric_Water();
anim.Parametric_Water();
anim.output();
return FRAMETIME;
}
uint16_t mode_Water() {
art.Water();
anim.Water();
anim.output();
return FRAMETIME;
}
uint16_t mode_Complex_Kaleido_6() {
art.Complex_Kaleido_6();
anim.Complex_Kaleido_6();
anim.output();
return FRAMETIME;
}
uint16_t mode_Complex_Kaleido_5() {
art.Complex_Kaleido_5();
anim.Complex_Kaleido_5();
anim.output();
return FRAMETIME;
}
uint16_t mode_Complex_Kaleido_4() {
art.Complex_Kaleido_4();
anim.Complex_Kaleido_4();
anim.output();
return FRAMETIME;
}
uint16_t mode_Complex_Kaleido_3() {
art.Complex_Kaleido_3();
anim.Complex_Kaleido_3();
anim.output();
return FRAMETIME;
}
uint16_t mode_Complex_Kaleido_2() {
art.Complex_Kaleido_2();
anim.Complex_Kaleido_2();
anim.output();
return FRAMETIME;
}
uint16_t mode_Complex_Kaleido() {
art.Complex_Kaleido();
anim.Complex_Kaleido();
anim.output();
return FRAMETIME;
}
uint16_t mode_SM10() {
art.SM10();
anim.SM10();
anim.output();
return FRAMETIME;
}
uint16_t mode_SM9() {
art.SM9();
anim.SM9();
anim.output();
return FRAMETIME;
}
uint16_t mode_SM8() {
art.SM8();
anim.SM8();
anim.output();
return FRAMETIME;
}
// uint16_t mode_SM7() {
// art.SM7();
// return FRAMETIME;
// art.output();
// return FRAMETIME;
// }
uint16_t mode_SM6() {
art.SM6();
anim.SM6();
anim.output();
return FRAMETIME;
}
uint16_t mode_SM5() {
art.SM5();
anim.SM5();
anim.output();
return FRAMETIME;
}
uint16_t mode_SM4() {
art.SM4();
anim.SM4();
anim.output();
return FRAMETIME;
}
uint16_t mode_SM3() {
art.SM3();
anim.SM3();
anim.output();
return FRAMETIME;
}
uint16_t mode_SM2() {
art.SM2();
anim.SM2();
anim.output();
return FRAMETIME;
}
uint16_t mode_SM1() {
art.SM1();
anim.SM1();
anim.output();
return FRAMETIME;
}
uint16_t mode_Big_Caleido() {
art.Big_Caleido();
anim.Big_Caleido();
anim.output();
return FRAMETIME;
}
uint16_t mode_RGB_Blobs5() {
art.RGB_Blobs5();
anim.RGB_Blobs5();
anim.output();
return FRAMETIME;
}
uint16_t mode_RGB_Blobs4() {
art.RGB_Blobs4();
anim.RGB_Blobs4();
anim.output();
return FRAMETIME;
}
uint16_t mode_RGB_Blobs3() {
art.RGB_Blobs3();
anim.RGB_Blobs3();
anim.output();
return FRAMETIME;
}
uint16_t mode_RGB_Blobs2() {
art.RGB_Blobs2();
anim.RGB_Blobs2();
anim.output();
return FRAMETIME;
}
uint16_t mode_RGB_Blobs() {
art.RGB_Blobs();
anim.RGB_Blobs();
anim.output();
return FRAMETIME;
}
uint16_t mode_Polar_Waves() {
art.Polar_Waves();
anim.Polar_Waves();
anim.output();
return FRAMETIME;
}
uint16_t mode_Slow_Fade() {
art.Slow_Fade();
anim.Slow_Fade();
anim.output();
return FRAMETIME;
}
uint16_t mode_Zoom() {
art.Zoom();
anim.Zoom();
anim.output();
return FRAMETIME;
}
uint16_t mode_Hot_Blob() {
art.Hot_Blob();
anim.Hot_Blob();
anim.output();
return FRAMETIME;
}
uint16_t mode_Spiralus2() {
art.Spiralus2();
anim.Spiralus2();
anim.output();
return FRAMETIME;
}
uint16_t mode_Spiralus() {
art.Spiralus();
anim.Spiralus();
anim.output();
return FRAMETIME;
}
uint16_t mode_Yves() {
art.Yves();
anim.Yves();
anim.output();
return FRAMETIME;
}
uint16_t mode_Scaledemo1() {
art.Scaledemo1();
anim.Scaledemo1();
anim.output();
return FRAMETIME;
}
uint16_t mode_Lava1() {
art.Lava1();
anim.Lava1();
anim.output();
return FRAMETIME;
}
uint16_t mode_Caleido3() {
art.Caleido3();
anim.Caleido3();
anim.output();
return FRAMETIME;
}
uint16_t mode_Caleido2() {
art.Caleido2();
anim.Caleido2();
anim.output();
return FRAMETIME;
}
uint16_t mode_Caleido1() {
art.Caleido1();
anim.Caleido1();
anim.output();
return FRAMETIME;
}
uint16_t mode_Distance_Experiment() {
art.Distance_Experiment();
anim.Distance_Experiment();
anim.output();
return FRAMETIME;
}
uint16_t mode_Center_Field() {
art.Center_Field();
anim.Center_Field();
anim.output();
return FRAMETIME;
}
uint16_t mode_Waves() {
art.Waves();
anim.Waves();
anim.output();
return FRAMETIME;
}
uint16_t mode_Chasing_Spirals() {
art.Chasing_Spirals();
anim.Chasing_Spirals();
anim.output();
return FRAMETIME;
}
uint16_t mode_Rotating_Blob() {
art.Rotating_Blob();
anim.Rotating_Blob();
anim.output();
return FRAMETIME;
}
@@ -688,11 +751,12 @@ class AnimartrixUsermod : public Usermod {
public:
AnimartrixUsermod(const char *name, bool enabled):Usermod(name, enabled) {} //WLEDMM
CRGB buffer[256];
void setup() {
bool serpentine = false;
art.init(SEGMENT.virtualWidth(), SEGMENT.virtualHeight(), SEGMENT.leds, serpentine);
bool serpentine = false;
anim.init(SEGMENT.virtualWidth(), SEGMENT.virtualHeight(), buffer, serpentine);
// strip.addEffect(255, &mode_PolarBasics, _data_FX_mode_PolarBasics);
// strip.addEffect(255, &mode_CircularBlobs, _data_FX_mode_CircularBlobs);