Merge pull request #279 from MoonModules/Gif_MM_plus
gifdecoder bugfixes, up to 30% speedup, and minor improvements - several optimizations for the drawing a single pixel (hot path) - Image mode now runs correctly on 2D/matrix layouts with mirroring. - added an extra slider for Blur intensity; - improved per-segment scaling/upscaling and memory-aware decoder behavior on low-RAM devices. - Robust filename validation, graceful failures for missing/unsupported files or low-memory, better decoding error handling and playback cleanup. - Better user messages open ends (will not fix in this PR): * ".gif" filename compare should be case-insensitive - ".GIF", ".Gif", ".gIf" should be accepted. esp32 does not have "stricmp", so we might need a custom solution, maybe with a utility function that internally uses tolower(c) before comparing. Also strip leading / trailing blanks from the filename.
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@@ -4693,9 +4693,11 @@ static const char _data_FX_MODE_WASHING_MACHINE[] PROGMEM = "Washing Machine@!,!
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Draws a .gif image from filesystem on the matrix/strip
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*/
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uint16_t mode_image(void) {
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if (!strip.isMatrix) return mode_oops(); // not a 2D set-up
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#ifndef WLED_ENABLE_GIF
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return mode_oops();
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#else
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if (max(SEGMENT.virtualWidth(),SEGMENT.virtualHeight()) < 4) return mode_oops(); // too small
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renderImageToSegment(SEGMENT);
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return FRAMETIME;
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#endif
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@@ -4704,7 +4706,7 @@ uint16_t mode_image(void) {
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// Serial.println(status);
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// }
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}
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static const char _data_FX_MODE_IMAGE[] PROGMEM = "Image@!,;;;12;sx=128";
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static const char _data_FX_MODE_IMAGE[] PROGMEM = "Image@!,Blur,;;;12;sx=128,ix=0";
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/*
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Blends random colors across palette
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@@ -9,11 +9,15 @@
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* Functions to render images from filesystem to segments, used by the "Image" effect
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*/
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File file;
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char lastFilename[34] = "/";
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GifDecoder<320,320,12,true> decoder;
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bool gifDecodeFailed = false;
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unsigned long lastFrameDisplayTime = 0, currentFrameDelay = 0;
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static File file;
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static char lastFilename[34] = "/";
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#if !defined(BOARD_HAS_PSRAM)
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static GifDecoder<256,256,11,true> decoder; // WLEDMM use less RAM on boards without PSRAM - avoids crashes due to out-of-memory
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#else
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static GifDecoder<320,320,12,true> decoder;
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#endif
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static bool gifDecodeFailed = false;
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static unsigned long lastFrameDisplayTime = 0, currentFrameDelay = 0;
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bool fileSeekCallback(unsigned long position) {
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return file.seek(position);
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@@ -35,29 +39,49 @@ int fileSizeCallback(void) {
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return file.size();
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}
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bool openGif(const char *filename) {
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bool openGif(const char *filename) { // side-effect: updates "file"
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file = WLED_FS.open(filename, "r");
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DEBUG_PRINTF("opening GIF file %s\n", filename);
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if (!file) return false;
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return true;
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}
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Segment* activeSeg;
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uint16_t gifWidth, gifHeight;
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static Segment* activeSeg;
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static uint16_t gifWidth, gifHeight; // these two must stay uint16_t, because they are passed by reference
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static unsigned segCols = 1;
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static unsigned segRows = 1;
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//static unsigned segLen = 1; // for future 1D support
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static int expandX = 1;
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static int expandY = 1;
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static int lastX = -1, lastY = -1;
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void screenClearCallback(void) {
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activeSeg->fill(0);
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}
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void updateScreenCallback(void) {}
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void updateScreenCallback(void) {
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// this callback runs when the decoder has finished painting all pixels
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// perfect time for adding blur
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if (activeSeg->intensity > 1) {
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uint8_t blurAmount = activeSeg->intensity >> 2;
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if ((blurAmount < 24) && (activeSeg->is2D())) activeSeg->blurRows(activeSeg->intensity >> 1); // some blur - fast
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else activeSeg->blur(blurAmount); // more blur - slower
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}
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lastX = lastY = -1; // invalidate last position
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}
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void draw2DPixelCallback(int16_t x, int16_t y, uint8_t red, uint8_t green, uint8_t blue) {
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// simple nearest-neighbor downscaling
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int outY = y * segRows / gifHeight;
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int outX = x * segCols / gifWidth;
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if ((unsigned(outX) >= segCols) || (unsigned(outY) >= segRows)) return; // out of range
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if ((lastX == outX) && (lastY == outY)) return; // downscaling optimization: skip re-painting same pixel
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lastX = outX; lastY = outY;
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void drawPixelCallback(int16_t x, int16_t y, uint8_t red, uint8_t green, uint8_t blue) {
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// simple nearest-neighbor scaling
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int16_t outY = y * activeSeg->height() / gifHeight;
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int16_t outX = x * activeSeg->width() / gifWidth;
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// set multiple pixels if upscaling
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for (int16_t i = 0; i < (activeSeg->width()+(gifWidth-1)) / gifWidth; i++) {
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for (int16_t j = 0; j < (activeSeg->height()+(gifHeight-1)) / gifHeight; j++) {
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// softhack007: changed loop x/y order -> minor speedup from better cache locality
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for (int j = 0; j < expandY; j++) {
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for (int i = 0; i < expandX; i++) {
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activeSeg->setPixelColorXY(outX + i, outY + j, gamma8(red), gamma8(green), gamma8(blue));
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}
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}
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@@ -81,28 +105,59 @@ byte renderImageToSegment(Segment &seg) {
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// TODO: if (seg.mode != seg.currentMode()) return IMAGE_ERROR_WAITING;
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if (activeSeg && activeSeg != &seg) return IMAGE_ERROR_SEG_LIMIT; // only one segment at a time
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activeSeg = &seg;
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segCols = activeSeg->virtualWidth();
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segRows = activeSeg->virtualHeight();
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// segLen = activeSeg->virtualLength(); // for future 1D and expand1D support
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if (strncmp(lastFilename +1, seg.name, 32) != 0) { // segment name changed, load new image
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strncpy(lastFilename +1, seg.name, 32);
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lastFilename[33] = '\0'; // make sure that lastFilename is always null-terminated
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gifDecodeFailed = false;
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if (strcmp(lastFilename + strlen(lastFilename) - 4, ".gif") != 0) {
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size_t fnameLen = strlen(lastFilename);
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if ((fnameLen < 4) || strcmp(lastFilename + fnameLen - 4, ".gif") != 0) { // empty segment name, name too short, or name not ending in .gif
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gifDecodeFailed = true;
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USER_PRINTF("GIF decoder unsupported file: %s\n", lastFilename);
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return IMAGE_ERROR_UNSUPPORTED_FORMAT;
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}
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if (file) file.close();
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openGif(lastFilename);
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if (!file) { gifDecodeFailed = true; return IMAGE_ERROR_FILE_MISSING; }
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if (!openGif(lastFilename)) {
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gifDecodeFailed = true;
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USER_PRINTF("GIF file not found: %s\n", lastFilename);
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return IMAGE_ERROR_FILE_MISSING;
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}
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decoder.setScreenClearCallback(screenClearCallback);
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decoder.setUpdateScreenCallback(updateScreenCallback);
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decoder.setDrawPixelCallback(drawPixelCallback);
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decoder.setDrawPixelCallback(draw2DPixelCallback);
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decoder.setFileSeekCallback(fileSeekCallback);
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decoder.setFilePositionCallback(filePositionCallback);
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decoder.setFileReadCallback(fileReadCallback);
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decoder.setFileReadBlockCallback(fileReadBlockCallback);
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decoder.setFileSizeCallback(fileSizeCallback);
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decoder.alloc();
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#if __cpp_exceptions // use exception handler if we can (some targets don't support exceptions)
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try {
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#endif
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decoder.alloc(); // WLEDMM this function may throw out-of memory and cause a crash
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#if __cpp_exceptions
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} catch (...) { // if we arrive here, the decoder has thrown an OOM exception
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gifDecodeFailed = true;
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errorFlag = ERR_NORAM_PX;
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USER_PRINTLN("\nGIF decoder out of memory. Please try a smaller image file.\n");
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//USER_PRINTLN("I'm going to shoot myself now.");
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return IMAGE_ERROR_DECODER_ALLOC;
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}
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#endif
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DEBUG_PRINTLN(F("Starting decoding"));
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if(decoder.startDecoding() < 0) { gifDecodeFailed = true; return IMAGE_ERROR_GIF_DECODE; }
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int derr = 0;
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if((derr = decoder.startDecoding()) < 0) {
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gifDecodeFailed = true;
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USER_PRINTF("GIF Decoding error %d\n", derr);
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if ((derr == ERROR_GIF_TOO_WIDE) || (derr == ERROR_GIF_UNSUPPORTED_FEATURE) || (derr == ERROR_GIF_INVALID_PARAMETER))
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errorFlag = ERR_NORAM_PX;
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return IMAGE_ERROR_GIF_DECODE;
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}
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if ((errorFlag == ERR_NORAM_PX) || (errorFlag == ERR_NORAM)) errorFlag = ERR_NONE; // success -> reset previous memory error codes
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DEBUG_PRINTLN(F("Decoding started"));
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}
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@@ -118,9 +173,22 @@ byte renderImageToSegment(Segment &seg) {
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if (millis() - lastFrameDisplayTime < wait) return IMAGE_ERROR_WAITING;
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decoder.getSize(&gifWidth, &gifHeight);
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// bad gif size: prevent division by zero
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if (gifWidth == 0 || gifHeight == 0) {
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gifDecodeFailed = true;
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USER_PRINTF("Invalid GIF dimensions: %dx%d\n", gifWidth, gifHeight);
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return IMAGE_ERROR_GIF_DECODE;
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}
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// softhack007: pre-calculate upscaling for speedup
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expandX = (segCols+(gifWidth-1)) / gifWidth;
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expandY = (segRows+(gifHeight-1)) / gifHeight;
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int result = decoder.decodeFrame(false);
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if (result < 0) { gifDecodeFailed = true; return IMAGE_ERROR_FRAME_DECODE; }
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if (result < 0) {
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gifDecodeFailed = true;
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USER_PRINTF("GIF Frame decode failed %d\n", result);
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return IMAGE_ERROR_FRAME_DECODE;
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}
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currentFrameDelay = decoder.getFrameDelay_ms();
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unsigned long tooSlowBy = (millis() - lastFrameDisplayTime) - wait; // if last frame was longer than intended, compensate
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