Files
WLED_MM_Infinity/usermods/usermod_v2_games
Frank 2de7971623 mpu6050 usermod: allow to disable usermod
* added usermod config information (so it can be disabled)
* check that "INTERRUPT_PIN" does support interrupts (MM specific)
* expose "dmpReady" in public interface
* adjusted games usermod to switch to "simulation" in case mpu6050 is not active

Still toDo:
1. add interrupt PIN and errormessages to settings page.
2. de-alloc intPin when disabled (and disable interrupt)
3. usermod is still destroying DEBUG_PRINT macros.
4. temporarily disable MPU interrupt when  onUpdateBegin(true)
2023-03-14 20:52:48 +01:00
..
2022-09-13 15:43:40 +02:00

Usermods API v2 example usermod

In this usermod file you can find the documentation on how to take advantage of the new version 2 usermods!

Installation

Copy usermod_v2_example.h to the wled00 directory.
Uncomment the corresponding lines in usermods_list.cpp and compile!
(You shouldn't need to actually install this, it does nothing useful)