Files
WLED_MM_Infinity/usermods/usermod_v2_weather/readme.md
Ewoud 91aed65f99 Generate presets !
Fix 1d/2d default in customeffect, games and weather

index.htm: add buttons and text area for genPresets

index.js: add genPresets, uploadFileWithText and savePresetsGen

fx,cpp: set fire 2012 default palette 0 (fire colors)

Bonus: battery USERMOD_BATTERY_MEASUREMENT_PIN default -1
2023-01-12 17:32:11 +01:00

955 B

Usermods API v2 example usermod

In this usermod file you can find the documentation on how to take advantage of the new version 2 usermods!

adding usermod specific effects

This usermod also provides an example on how to add your own effects in a usermod.

  • the new effect code is in this function, similar to other effects fx.cpp:
//effect function
uint16_t mode_2DWeather(void) { 

....

  return FRAMETIME;
}
static const char _data_FX_MODE_2DWEATHER[] PROGMEM = "Weather@;!;!;2;pal=54"; //temperature palette
  • then activated in the usermod setup function
class WeatherUsermod : public Usermod {
  public:
    void setup() {
      strip.addEffect(255, &mode_2DWeather, _data_FX_MODE_2DWEATHER);
    }

Installation

Copy usermod_v2_example.h to the wled00 directory.
Uncomment the corresponding lines in usermods_list.cpp and compile!
(You shouldn't need to actually install this, it does nothing useful)