Files
WLED_MM_Infinity/wled00/ws.cpp
Frank 63e63ad156 minor speedup for liveview and websockets
it seems that getFreeHeap() needs some time, and blocks other tasks until completion.
sendDataWS() does not need ESP.getFreeHeap() results on esp32.
2023-05-21 21:01:23 +02:00

262 lines
8.3 KiB
C++

#include "wled.h"
/*
* WebSockets server for bidirectional communication
*/
#ifdef WLED_ENABLE_WEBSOCKETS
static volatile uint16_t wsLiveClientId = 0; // WLEDMM added "static"
static volatile unsigned long wsLastLiveTime = 0; // WLEDMM
//uint8_t* wsFrameBuffer = nullptr;
#ifdef WLEDMM_FASTPATH
#define WS_LIVE_INTERVAL 80 // WLEDMM reduced update interval, to have more time for LEDs
#else
#define WS_LIVE_INTERVAL 40
#endif
void wsEvent(AsyncWebSocket * server, AsyncWebSocketClient * client, AwsEventType type, void * arg, uint8_t *data, size_t len)
{
if(type == WS_EVT_CONNECT){
//client connected
DEBUG_PRINTLN(F("WS client connected."));
sendDataWs(client);
} else if(type == WS_EVT_DISCONNECT){
//client disconnected
if (client->id() == wsLiveClientId) wsLiveClientId = 0;
DEBUG_PRINTLN(F("WS client disconnected."));
} else if(type == WS_EVT_DATA){
// data packet
AwsFrameInfo * info = (AwsFrameInfo*)arg;
if(info->final && info->index == 0 && info->len == len){
// the whole message is in a single frame and we got all of its data (max. 1450 bytes)
if(info->opcode == WS_TEXT)
{
if (len > 0 && len < 10 && data[0] == 'p') {
// application layer ping/pong heartbeat.
// client-side socket layer ping packets are unresponded (investigate)
client->text(F("pong"));
return;
}
bool verboseResponse = false;
if (!requestJSONBufferLock(11)) return;
DeserializationError error = deserializeJson(doc, data, len);
JsonObject root = doc.as<JsonObject>();
if (error || root.isNull()) {
releaseJSONBufferLock();
return;
}
if (root["v"] && root.size() == 1) {
//if the received value is just "{"v":true}", send only to this client
verboseResponse = true;
} else if (root.containsKey("lv")) {
wsLiveClientId = root["lv"] ? client->id() : 0;
} else {
verboseResponse = deserializeState(root);
}
releaseJSONBufferLock(); // will clean fileDoc
// force broadcast in 500ms after updating client
if (verboseResponse) {
sendDataWs(client);
lastInterfaceUpdate = millis() - (INTERFACE_UPDATE_COOLDOWN -500);
} else {
// we have to send something back otherwise WS connection closes
client->text(F("{\"success\":true}"));
lastInterfaceUpdate = millis() - (INTERFACE_UPDATE_COOLDOWN -500);
}
}
} else {
//message is comprised of multiple frames or the frame is split into multiple packets
//if(info->index == 0){
//if (!wsFrameBuffer && len < 4096) wsFrameBuffer = new uint8_t[4096];
//}
//if (wsFrameBuffer && len < 4096 && info->index + info->)
//{
//}
if((info->index + len) == info->len){
if(info->final){
if(info->message_opcode == WS_TEXT) {
client->text(F("{\"error\":9}")); //we do not handle split packets right now
}
}
}
DEBUG_PRINTLN(F("WS multipart message."));
}
} else if(type == WS_EVT_ERROR){
//error was received from the other end
DEBUG_PRINTLN(F("WS error."));
} else if(type == WS_EVT_PONG){
//pong message was received (in response to a ping request maybe)
DEBUG_PRINTLN(F("WS pong."));
}
}
void sendDataWs(AsyncWebSocketClient * client)
{
if (!ws.count()) return;
AsyncWebSocketMessageBuffer * buffer;
if (!requestJSONBufferLock(12)) return;
JsonObject state = doc.createNestedObject("state");
serializeState(state);
JsonObject info = doc.createNestedObject("info");
serializeInfo(info);
size_t len = measureJson(doc);
DEBUG_PRINTF("JSON buffer size: %u for WS request (%u).\n", doc.memoryUsage(), len);
#ifdef ESP8266
size_t heap1 = ESP.getFreeHeap(); // WLEDMM moved into 8266 specific section
DEBUG_PRINT(F("heap ")); DEBUG_PRINTLN(ESP.getFreeHeap());
if (len>heap1) {
DEBUG_PRINTLN(F("Out of memory (WS)!"));
return;
}
#else
// DEBUG_PRINTF("%s min free stack %d\n", pcTaskGetTaskName(NULL), uxTaskGetStackHighWaterMark(NULL)); //WLEDMM
#endif
if (len < 1) return; // WLEDMM do not allocate 0 size buffer
// WLEDMM use exceptions to catch out-of-memory errors
#if __cpp_exceptions
try{
buffer = ws.makeBuffer(len); // will not allocate correct memory sometimes on ESP8266
} catch(...) {
buffer = nullptr;
}
#else
buffer = ws.makeBuffer(len); // will not allocate correct memory sometimes on ESP8266
#endif
#ifdef ESP8266
size_t heap2 = ESP.getFreeHeap();
DEBUG_PRINT(F("heap ")); DEBUG_PRINTLN(ESP.getFreeHeap());
#else
size_t heap1 = len+16; // WLEDMM
size_t heap2 = 0; // ESP32 variants do not have the same issue and will work without checking heap allocation
#endif
if (!buffer || heap1-heap2<len) {
releaseJSONBufferLock();
DEBUG_PRINTLN(F("WS buffer allocation failed."));
ws.closeAll(1013); //code 1013 = temporary overload, try again later
ws.cleanupClients(0); //disconnect all clients to release memory
ws._cleanBuffers();
return; //out of memory
}
buffer->lock();
serializeJson(doc, (char *)buffer->get(), len);
DEBUG_PRINT(F("Sending WS data "));
if (client) {
client->text(buffer);
DEBUG_PRINTLN(F("to a single client."));
} else {
ws.textAll(buffer);
DEBUG_PRINTLN(F("to multiple clients."));
}
buffer->unlock();
ws._cleanBuffers();
releaseJSONBufferLock();
}
static bool sendLiveLedsWs(uint32_t wsClient) // WLEDMM added "static"
{
AsyncWebSocketClient * wsc = ws.client(wsClient);
if (!wsc || wsc->queueLength() > 0) return false; //only send if queue free
size_t used = strip.getLengthTotal();
#ifdef ESP8266
constexpr size_t MAX_LIVE_LEDS_WS = 256U;
#else
#if !defined(WLEDMM_FASTPATH)
constexpr size_t MAX_LIVE_LEDS_WS = 4096U; //WLEDMM use 4096 as max matrix size
#else
constexpr size_t MAX_LIVE_LEDS_WS = 2048U; //WLEDMM use 2048 as max matrix size - reduce "effect hickups" due to long transmissions
#endif
#endif
size_t n = ((used -1)/MAX_LIVE_LEDS_WS) +1; //only serve every n'th LED if count over MAX_LIVE_LEDS_WS
size_t pos = (strip.isMatrix ? 4 : 2);
size_t bufSize = pos + (used/n)*3;
//WLEDMM: no skipLines
if ((bufSize < 1) || (used < 1)) return(false); // WLEDMM should not happen
//AsyncWebSocketMessageBuffer * wsBuf = ws.makeBuffer(bufSize);
// WLEDMM protect against exceptions due to low memory
AsyncWebSocketMessageBuffer * wsBuf = nullptr;
#if __cpp_exceptions
try{
#endif
wsBuf = ws.makeBuffer(bufSize);
#if __cpp_exceptions
} catch(...) {
#else
if (wsBuf == nullptr) { // 8266 does not support exceptions
#endif
wsBuf = nullptr;
DEBUG_PRINTLN(F("WS buffer allocation failed, dropping connections."));
ws.closeAll(1013); //code 1013 = temporary overload, try again later
ws.cleanupClients(0); //disconnect all clients to release memory
ws._cleanBuffers();
}
if (!wsBuf) return false; //out of memory
uint8_t* buffer = wsBuf->get();
if (!buffer) return false; //out of memory
wsBuf->lock(); // protect buffer from being cleaned by another WS instance
buffer[0] = 'L';
buffer[1] = 1; //version
#ifndef WLED_DISABLE_2D
if (strip.isMatrix) {
buffer[1] = 2; //version
buffer[2] = min(Segment::maxWidth, (uint16_t) 255); // WLEDMM prevent overflow
buffer[3] = min(Segment::maxHeight, (uint16_t) 255);
//WLEDMM: no skipLines
}
#endif
for (size_t i = 0; pos < bufSize -2; i += n)
{
//WLEDMM: no skipLines
uint32_t c = strip.getPixelColor(i);
buffer[pos++] = qadd8(W(c), R(c)); //R, add white channel to RGB channels as a simple RGBW -> RGB map
buffer[pos++] = qadd8(W(c), G(c)); //G
buffer[pos++] = qadd8(W(c), B(c)); //B
}
wsc->binary(wsBuf);
wsBuf->unlock(); // un-protect buffer
ws._cleanBuffers(); // cleans up if the message is not added to any clients.
return true;
}
void handleWs()
{
if (millis() - wsLastLiveTime > WS_LIVE_INTERVAL)
{
#ifdef ESP8266
ws.cleanupClients(3);
#else
ws.cleanupClients();
#endif
bool success = true;
if (wsLiveClientId) success = sendLiveLedsWs(wsLiveClientId);
wsLastLiveTime = millis();
if (!success) wsLastLiveTime -= 20; //try again in 20ms if failed due to non-empty WS queue
}
}
#else
void handleWs() {}
void sendDataWs(AsyncWebSocketClient * client) {}
#endif