similar to upstream https://github.com/wled/WLED/pull/4089, but with slightly different "failure" logic.
980 lines
34 KiB
C++
980 lines
34 KiB
C++
#include "wled.h"
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#include "fcn_declare.h"
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#include "const.h"
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#ifdef ESP8266
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#include "user_interface.h" // for bootloop detection
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#include <Hash.h> // for SHA1 on ESP8266
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#else
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#include "mbedtls/sha1.h" // for SHA1 on ESP32
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#include "esp_efuse.h"
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#include "esp_adc_cal.h"
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#endif
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//helper to get int value at a position in string
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int getNumVal(const String* req, uint16_t pos)
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{
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return req->substring(pos+3).toInt();
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}
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//helper to get int value with in/decrementing support via ~ syntax
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void parseNumber(const char* str, byte* val, byte minv, byte maxv)
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{
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if (str == nullptr || str[0] == '\0') return;
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if (str[0] == 'r') {*val = random8(minv,maxv?maxv:255); return;} // maxv for random cannot be 0
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bool wrap = false;
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if (str[0] == 'w' && strlen(str) > 1) {str++; wrap = true;}
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if (str[0] == '~') {
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int out = atoi(str +1);
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if (out == 0) {
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if (str[1] == '0') return;
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if (str[1] == '-') {
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*val = (int)(*val -1) < (int)minv ? maxv : min((int)maxv,(*val -1)); //-1, wrap around
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} else {
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*val = (int)(*val +1) > (int)maxv ? minv : max((int)minv,(*val +1)); //+1, wrap around
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}
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} else {
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if (wrap && *val == maxv && out > 0) out = minv;
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else if (wrap && *val == minv && out < 0) out = maxv;
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else {
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out += *val;
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if (out > maxv) out = maxv;
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if (out < minv) out = minv;
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}
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*val = out;
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}
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return;
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} else if (minv == maxv && minv == 0) { // limits "unset" i.e. both 0
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byte p1 = atoi(str);
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const char* str2 = strchr(str,'~'); // min/max range (for preset cycle, e.g. "1~5~")
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if (str2) {
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byte p2 = atoi(++str2); // skip ~
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if (p2 > 0) {
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while (isdigit(*(++str2))); // skip digits
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parseNumber(str2, val, p1, p2);
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return;
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}
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}
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}
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*val = atoi(str);
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}
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bool getVal(JsonVariant elem, byte* val, byte vmin, byte vmax) {
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if (elem.is<int>()) {
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if (elem < 0) return false; //ignore e.g. {"ps":-1}
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*val = elem;
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return true;
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} else if (elem.is<const char*>()) {
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const char* str = elem;
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size_t len = strnlen(str, 12);
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if (len == 0 || len > 10) return false;
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parseNumber(str, val, vmin, vmax);
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return true;
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}
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return false; //key does not exist
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}
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bool updateVal(const char* req, const char* key, byte* val, byte minv, byte maxv)
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{
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const char *v = strstr(req, key);
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if (v) v += strlen(key);
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else return false;
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parseNumber(v, val, minv, maxv);
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return true;
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}
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//append a numeric setting to string buffer
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void sappend(char stype, const char* key, int val)
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{
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char ds[] = "d.Sf.";
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switch(stype)
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{
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case 'c': //checkbox
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oappend(ds);
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oappend(key);
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oappend(".checked=");
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oappendi(val);
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oappend(";");
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break;
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case 'v': //numeric
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oappend(ds);
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oappend(key);
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oappend(".value=");
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oappendi(val);
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oappend(";");
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break;
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case 'i': //selectedIndex
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oappend(ds);
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oappend(key);
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oappend(SET_F(".selectedIndex="));
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oappendi(val);
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oappend(";");
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break;
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}
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}
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//append a string setting to buffer
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void sappends(char stype, const char* key, char* val)
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{
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switch(stype)
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{
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case 's': {//string (we can interpret val as char*)
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String buf = val;
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//convert "%" to "%%" to make EspAsyncWebServer happy
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//buf.replace("%","%%");
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oappend("d.Sf.");
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oappend(key);
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oappend(".value=\"");
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oappend(buf.c_str());
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oappend("\";");
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break;}
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case 'm': //message
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oappend(SET_F("d.getElementsByClassName"));
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oappend(key);
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oappend(SET_F(".innerHTML=\""));
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oappend(val);
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oappend("\";");
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break;
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}
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}
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bool oappendi(int i)
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{
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char s[16]; // WLEDMM max 32bit integer needs 11 chars (sign + 10) not 10
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snprintf(s, 15, "%d", i); // WLEDMM
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return oappend(s);
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}
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static bool squeezeStrings = false;
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void oappendUseDeflate(bool OnOff) { squeezeStrings = OnOff; }
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bool oappend(const char* txt)
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{
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String str = squeezeStrings ? String(txt) : String("");
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if (squeezeStrings) {
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// simple fixed-dictionary deflate
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str.replace(F("addField("), F("adF("));
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str.replace(F("addDropdown("), F("adD("));
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str.replace(F("addOption("), F("adO("));
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str.replace(F("addInfo("), F("adI("));
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}
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const char* finalTxt = squeezeStrings ? str.c_str() : txt;
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size_t len = strlen(finalTxt);
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if ((obuf == nullptr) || (olen + len >= SETTINGS_STACK_BUF_SIZE)) { // sanity checks
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if (obuf == nullptr) { USER_PRINTLN(F("oappend() error: obuf == nullptr."));
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} else {
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USER_PRINT(F("oappend() error: buffer full. Increase SETTINGS_STACK_BUF_SIZE for "));
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USER_PRINTF("%2u bytes \t\"", len /*1 + olen + len - SETTINGS_STACK_BUF_SIZE*/);
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USER_PRINT(finalTxt);
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USER_PRINTLN(F("\""));
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errorFlag = ERR_LOW_AJAX_MEM;
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}
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return false; // buffer full
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}
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strcpy(obuf + olen, finalTxt);
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olen += len;
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return true;
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}
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void prepareHostname(char* hostname)
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{
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sprintf_P(hostname, "wled-%*s", 6, escapedMac.c_str() + 6);
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const char *pC = serverDescription;
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uint8_t pos = 5; // keep "wled-"
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while (*pC && pos < 24) { // while !null and not over length
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if (isalnum(*pC)) { // if the current char is alpha-numeric append it to the hostname
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hostname[pos] = *pC;
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pos++;
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} else if (*pC == ' ' || *pC == '_' || *pC == '-' || *pC == '+' || *pC == '!' || *pC == '?' || *pC == '*') {
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hostname[pos] = '-';
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pos++;
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}
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// else do nothing - no leading hyphens and do not include hyphens for all other characters.
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pC++;
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}
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//last character must not be hyphen
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if (pos > 5) {
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while (pos > 4 && hostname[pos -1] == '-') pos--;
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hostname[pos] = '\0'; // terminate string (leave at least "wled")
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}
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}
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bool isAsterisksOnly(const char* str, byte maxLen)
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{
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for (byte i = 0; i < maxLen; i++) {
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if (str[i] == 0) break;
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if (str[i] != '*') return false;
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}
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//at this point the password contains asterisks only
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return (str[0] != 0); //false on empty string
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}
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//threading/network callback details: https://github.com/Aircoookie/WLED/pull/2336#discussion_r762276994
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bool requestJSONBufferLock(uint8_t module)
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{
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bool haveLock = false;
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#ifdef ARDUINO_ARCH_ESP32
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// We use a recursive mutex to prevent parallel JSON writes from parallel tasks.
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// This also fixes hanging up for the full timeout interval in cases when the contention is from the same task.
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// see https://github.com/wled/WLED/pull/4089 for more details.
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if (esp32SemTake(jsonBufferLockMutex, 1800) == pdTRUE) haveLock = true; // WLEDMM must wait longer than suspendStripService timeout = 1500ms
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#else
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// 8266: only wait in case that can_yield() tells us we can yield and delay
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if (can_yield()) {
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unsigned long now = millis();
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while (jsonBufferLock && millis()-now < 1800) delay(1); // wait for fraction for buffer lock // WLEDMM must wait longer than suspendStripService timeout = 1500ms
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if (!jsonBufferLock) haveLock = true;
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}
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#endif
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if (jsonBufferLock || !haveLock) {
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if (haveLock) esp32SemGive(jsonBufferLockMutex); // we got the mutex, but jsonBufferLock says the opposite -> give up
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delay(10); // WLEDMM experimental: small extra wait, in case that esp32 cores temporarily disagree on the value of jsonBufferLock
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USER_PRINT(F("ERROR: Locking JSON buffer failed! (still locked by "));
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USER_PRINT(jsonBufferLock);
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USER_PRINTLN(")");
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return false; // waiting time-outed
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}
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// success - we keep holding the mutex until releaseJSONBufferLock()
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jsonBufferLock = module ? module : 255;
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DEBUG_PRINT(F("JSON buffer locked. ("));
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DEBUG_PRINT(jsonBufferLock);
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DEBUG_PRINTLN(")");
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fileDoc = &doc; // used for applying presets (presets.cpp)
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doc.clear();
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return true;
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}
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void releaseJSONBufferLock()
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{
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DEBUG_PRINT(F("JSON buffer released. ("));
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DEBUG_PRINT(jsonBufferLock);
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DEBUG_PRINTLN(")");
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fileDoc = nullptr;
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jsonBufferLock = 0;
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esp32SemGive(jsonBufferLockMutex); // return the mutex
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}
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// extracts effect mode (or palette) name from names serialized string
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// caller must provide large enough buffer for name (including SR extensions)!
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uint8_t extractModeName(uint8_t mode, const char *src, char *dest, uint8_t maxLen)
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{
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if (src == JSON_mode_names || src == nullptr) {
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if (mode < strip.getModeCount()) {
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char lineBuffer[256] = { '\0' };
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//strcpy_P(lineBuffer, (const char*)pgm_read_dword(&(WS2812FX::_modeData[mode])));
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strncpy_P(lineBuffer, strip.getModeData(mode), sizeof(lineBuffer)/sizeof(char)-1);
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lineBuffer[sizeof(lineBuffer)/sizeof(char)-1] = '\0'; // terminate string
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size_t len = strlen(lineBuffer);
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size_t j = 0;
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for (; j < maxLen && j < len; j++) {
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if (lineBuffer[j] == '\0' || lineBuffer[j] == '@') break;
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dest[j] = lineBuffer[j];
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}
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dest[j] = 0; // terminate string
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return strlen(dest);
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} else return 0;
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}
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if (src == JSON_palette_names && mode > (GRADIENT_PALETTE_COUNT + 13)) {
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snprintf_P(dest, maxLen, PSTR("~ Custom %d ~"), 255-mode);
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dest[maxLen-1] = '\0';
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return strlen(dest);
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}
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uint8_t qComma = 0;
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bool insideQuotes = false;
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uint8_t printedChars = 0;
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char singleJsonSymbol;
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size_t len = strlen_P(src);
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// Find the mode name in JSON
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for (size_t i = 0; i < len; i++) {
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singleJsonSymbol = pgm_read_byte_near(src + i);
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if (singleJsonSymbol == '\0') break;
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if (singleJsonSymbol == '@' && insideQuotes && qComma == mode) break; //stop when SR extension encountered
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switch (singleJsonSymbol) {
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case '"':
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insideQuotes = !insideQuotes;
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break;
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case '[':
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case ']':
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break;
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case ',':
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if (!insideQuotes) qComma++;
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default:
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if (!insideQuotes || (qComma != mode)) break;
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dest[printedChars++] = singleJsonSymbol;
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}
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if ((qComma > mode) || (printedChars >= maxLen)) break;
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}
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dest[printedChars] = '\0';
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return strlen(dest);
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}
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// extracts effect slider data (1st group after @)
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uint8_t extractModeSlider(uint8_t mode, uint8_t slider, char *dest, uint8_t maxLen, uint8_t *var)
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{
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dest[0] = '\0'; // start by clearing buffer
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if (mode < strip.getModeCount()) {
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String lineBuffer = FPSTR(strip.getModeData(mode));
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if (lineBuffer.length() > 0) {
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int16_t start = lineBuffer.indexOf('@');
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int16_t stop = lineBuffer.indexOf(';', start);
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if (start>0 && stop>0) {
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String names = lineBuffer.substring(start, stop); // include @
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int16_t nameBegin = 1, nameEnd, nameDefault;
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if (slider < 10) {
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for (size_t i=0; i<=slider; i++) {
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const char *tmpstr;
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dest[0] = '\0'; //clear dest buffer
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if (nameBegin == 0) break; // there are no more names
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nameEnd = names.indexOf(',', nameBegin);
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if (i == slider) {
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nameDefault = names.indexOf('=', nameBegin); // find default value
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if (nameDefault > 0 && var && ((nameEnd>0 && nameDefault<nameEnd) || nameEnd<0)) {
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*var = (uint8_t)atoi(names.substring(nameDefault+1).c_str());
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}
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if (names.charAt(nameBegin) == '!') {
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switch (slider) {
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case 0: tmpstr = PSTR("FX Speed"); break;
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case 1: tmpstr = PSTR("FX Intensity"); break;
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case 2: tmpstr = PSTR("FX Custom 1"); break;
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case 3: tmpstr = PSTR("FX Custom 2"); break;
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case 4: tmpstr = PSTR("FX Custom 3"); break;
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default: tmpstr = PSTR("FX Custom"); break;
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}
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strncpy_P(dest, tmpstr, maxLen); // copy the name into buffer (replacing previous)
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dest[maxLen-1] = '\0';
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} else {
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// WLEDMM bugfix for WLED-MM #272
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// names.substring(...).c_str() returns a pointer to a temporary; it’s invalid by the next statement. Added result buffer "sub" to avoid use-after-free
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String sub = (nameEnd<0) ? names.substring(nameBegin) : names.substring(nameBegin, nameEnd); // special handling in case we did not find "," (last name)
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strlcpy(dest, sub.c_str(), maxLen); // copy the name into buffer (replacing previous)
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}
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}
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nameBegin = nameEnd+1; // next name (if "," is not found it will be 0)
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} // next slider
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} else if (slider == 255) {
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// palette
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strlcpy(dest, "pal", maxLen);
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names = lineBuffer.substring(stop+1); // stop has index of color slot names
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nameBegin = names.indexOf(';'); // look for palette
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if (nameBegin >= 0) {
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nameEnd = names.indexOf(';', nameBegin+1);
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if (!isdigit(names[nameBegin+1])) nameBegin = names.indexOf('=', nameBegin+1); // look for default value
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if (nameEnd >= 0 && nameBegin > nameEnd) nameBegin = -1;
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if (nameBegin >= 0 && var) {
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*var = (uint8_t)atoi(names.substring(nameBegin+1).c_str());
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}
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}
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}
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// we have slider name (including default value) in the dest buffer
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for (size_t i=0; i<strlen(dest); i++) if (dest[i]=='=') { dest[i]='\0'; break; } // truncate default value
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} else {
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// defaults to just speed and intensity since there is no slider data
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switch (slider) {
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case 0: strncpy_P(dest, PSTR("FX Speed"), maxLen); break;
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case 1: strncpy_P(dest, PSTR("FX Intensity"), maxLen); break;
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}
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dest[maxLen] = '\0'; // strncpy does not necessarily null terminate string
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}
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}
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return strlen(dest);
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}
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return 0;
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}
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// extracts mode parameter defaults from last section of mode data (e.g. "Juggle@!,Trail;!,!,;!;sx=16,ix=240,1d")
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int16_t extractModeDefaults(uint8_t mode, const char *segVar)
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{
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if (mode < strip.getModeCount()) {
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char lineBuffer[256] = { '\0' };
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strncpy_P(lineBuffer, strip.getModeData(mode), sizeof(lineBuffer)/sizeof(char)-1);
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lineBuffer[sizeof(lineBuffer)/sizeof(char)-1] = '\0'; // terminate string
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if (lineBuffer[0] != 0) {
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char* startPtr = strrchr(lineBuffer, ';'); // last ";" in FX data
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if (!startPtr) return -1;
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char* stopPtr = strstr(startPtr, segVar);
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if (!stopPtr) return -1;
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stopPtr += strlen(segVar) +1; // skip "="
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return atoi(stopPtr);
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}
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}
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return -1;
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}
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void checkSettingsPIN(const char* pin) {
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if (!pin) return;
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if (!correctPIN && millis() - lastEditTime < PIN_RETRY_COOLDOWN) return; // guard against PIN brute force
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bool correctBefore = correctPIN;
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correctPIN = (strlen(settingsPIN) == 0 || strncmp(settingsPIN, pin, 4) == 0);
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if (correctBefore != correctPIN) createEditHandler(correctPIN);
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lastEditTime = millis();
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}
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uint16_t crc16(const unsigned char* data_p, size_t length) {
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uint8_t x;
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uint16_t crc = 0xFFFF;
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if (!length) return 0x1D0F;
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while (length--) {
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x = crc >> 8 ^ *data_p++;
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x ^= x>>4;
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crc = (crc << 8) ^ ((uint16_t)(x << 12)) ^ ((uint16_t)(x <<5)) ^ ((uint16_t)x);
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}
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return crc;
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}
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// fastled beatsin: 1:1 replacements to remove the use of fastled sin16()
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// Generates a 16-bit sine wave at a given BPM that oscillates within a given range. see fastled for details.
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uint16_t beatsin88_t(accum88 beats_per_minute_88, uint16_t lowest, uint16_t highest, uint32_t timebase, uint16_t phase_offset)
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{
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uint16_t beat = beat88( beats_per_minute_88, timebase);
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uint16_t beatsin (sin16_t( beat + phase_offset) + 32768);
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uint16_t rangewidth = highest - lowest;
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uint16_t scaledbeat = scale16( beatsin, rangewidth);
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uint16_t result = lowest + scaledbeat;
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return result;
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}
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// Generates a 16-bit sine wave at a given BPM that oscillates within a given range. see fastled for details.
|
||
uint16_t beatsin16_t(accum88 beats_per_minute, uint16_t lowest, uint16_t highest, uint32_t timebase, uint16_t phase_offset)
|
||
{
|
||
uint16_t beat = beat16( beats_per_minute, timebase);
|
||
uint16_t beatsin = (sin16_t( beat + phase_offset) + 32768);
|
||
uint16_t rangewidth = highest - lowest;
|
||
uint16_t scaledbeat = scale16( beatsin, rangewidth);
|
||
uint16_t result = lowest + scaledbeat;
|
||
return result;
|
||
}
|
||
|
||
// Generates an 8-bit sine wave at a given BPM that oscillates within a given range. see fastled for details.
|
||
uint8_t beatsin8_t(accum88 beats_per_minute, uint8_t lowest, uint8_t highest, uint32_t timebase, uint8_t phase_offset)
|
||
{
|
||
uint8_t beat = beat8( beats_per_minute, timebase);
|
||
uint8_t beatsin = sin8_t( beat + phase_offset);
|
||
uint8_t rangewidth = highest - lowest;
|
||
uint8_t scaledbeat = scale8( beatsin, rangewidth);
|
||
uint8_t result = lowest + scaledbeat;
|
||
return result;
|
||
}
|
||
|
||
///////////////////////////////////////////////////////////////////////////////
|
||
// Begin simulateSound (to enable audio enhanced effects to display something)
|
||
///////////////////////////////////////////////////////////////////////////////
|
||
// Currently 4 types defined, to be fine tuned and new types added
|
||
// (only 2 used as stored in 1 bit in segment options, consider switching to a single global simulation type)
|
||
typedef enum UM_SoundSimulations {
|
||
UMS_BeatSin = 0,
|
||
UMS_WeWillRockYou,
|
||
UMS_10_13,
|
||
UMS_14_3
|
||
} um_soundSimulations_t;
|
||
|
||
um_data_t* simulateSound(uint8_t simulationId)
|
||
{
|
||
static uint8_t samplePeak;
|
||
static float FFT_MajorPeak;
|
||
static uint8_t maxVol;
|
||
static uint8_t binNum;
|
||
|
||
static float volumeSmth;
|
||
static uint16_t volumeRaw;
|
||
static float my_magnitude;
|
||
static uint16_t zeroCrossingCount = 0; // number of zero crossings in the current batch of 512 samples
|
||
|
||
//arrays
|
||
uint8_t *fftResult;
|
||
|
||
static um_data_t* um_data = nullptr;
|
||
|
||
if (!um_data) {
|
||
//claim storage for arrays
|
||
fftResult = (uint8_t *)malloc(sizeof(uint8_t) * 16);
|
||
|
||
// initialize um_data pointer structure
|
||
// NOTE!!!
|
||
// This may change as AudioReactive usermod may change
|
||
um_data = new um_data_t;
|
||
um_data->u_size = 12;
|
||
um_data->u_type = new um_types_t[um_data->u_size];
|
||
um_data->u_data = new void*[um_data->u_size];
|
||
um_data->u_data[0] = &volumeSmth;
|
||
um_data->u_data[1] = &volumeRaw;
|
||
um_data->u_data[2] = fftResult;
|
||
um_data->u_data[3] = &samplePeak;
|
||
um_data->u_data[4] = &FFT_MajorPeak;
|
||
um_data->u_data[5] = &my_magnitude;
|
||
um_data->u_data[6] = &maxVol;
|
||
um_data->u_data[7] = &binNum;
|
||
um_data->u_data[8] = &FFT_MajorPeak; // dummy (FFT Peak smoothed)
|
||
um_data->u_data[9] = &volumeSmth; // dummy (soundPressure)
|
||
um_data->u_data[10] = &volumeSmth; // dummy (agcSensitivity)
|
||
um_data->u_data[11] = &zeroCrossingCount;
|
||
} else {
|
||
// get arrays from um_data
|
||
fftResult = (uint8_t*)um_data->u_data[2];
|
||
}
|
||
|
||
uint32_t ms = millis();
|
||
|
||
switch (simulationId) {
|
||
default:
|
||
case UMS_BeatSin:
|
||
for (int i = 0; i<16; i++)
|
||
fftResult[i] = beatsin8_t(120 / (i+1), 0, 255);
|
||
// fftResult[i] = (beatsin8_t(120, 0, 255) + (256/16 * i)) % 256;
|
||
volumeSmth = fftResult[8];
|
||
break;
|
||
case UMS_WeWillRockYou:
|
||
if (ms%2000 < 200) {
|
||
volumeSmth = random8(255);
|
||
for (int i = 0; i<5; i++)
|
||
fftResult[i] = random8(255);
|
||
}
|
||
else if (ms%2000 < 400) {
|
||
volumeSmth = 0;
|
||
for (int i = 0; i<16; i++)
|
||
fftResult[i] = 0;
|
||
}
|
||
else if (ms%2000 < 600) {
|
||
volumeSmth = random8(255);
|
||
for (int i = 5; i<11; i++)
|
||
fftResult[i] = random8(255);
|
||
}
|
||
else if (ms%2000 < 800) {
|
||
volumeSmth = 0;
|
||
for (int i = 0; i<16; i++)
|
||
fftResult[i] = 0;
|
||
}
|
||
else if (ms%2000 < 1000) {
|
||
volumeSmth = random8(255);
|
||
for (int i = 11; i<16; i++)
|
||
fftResult[i] = random8(255);
|
||
}
|
||
else {
|
||
volumeSmth = 0;
|
||
for (int i = 0; i<16; i++)
|
||
fftResult[i] = 0;
|
||
}
|
||
break;
|
||
case UMS_10_13:
|
||
for (int i = 0; i<16; i++)
|
||
fftResult[i] = perlin8(beatsin8_t(90 / (i+1), 0, 200)*15 + (ms>>10), ms>>3);
|
||
volumeSmth = fftResult[8];
|
||
break;
|
||
case UMS_14_3:
|
||
for (int i = 0; i<16; i++)
|
||
fftResult[i] = perlin8(beatsin8_t(120 / (i+1), 10, 30)*10 + (ms>>14), ms>>3);
|
||
volumeSmth = fftResult[8];
|
||
break;
|
||
}
|
||
|
||
samplePeak = random8() > 250;
|
||
FFT_MajorPeak = 21 + (volumeSmth*volumeSmth) / 8.0f; // walk thru full range of 21hz...8200hz
|
||
maxVol = 31; // this gets feedback fro UI
|
||
binNum = 8; // this gets feedback fro UI
|
||
volumeRaw = volumeSmth;
|
||
my_magnitude = 10000.0f / 8.0f; //no idea if 10000 is a good value for FFT_Magnitude ???
|
||
if (volumeSmth < 1 ) my_magnitude = 0.001f; // noise gate closed - mute
|
||
zeroCrossingCount = floorf(FFT_MajorPeak / 36.0f); // 9Khz max frequency => 255 zero crossings
|
||
|
||
return um_data;
|
||
}
|
||
|
||
//WLEDMM enumerateLedmaps moved to FX_fcn.cpp
|
||
|
||
//WLEDMM netmindz ar palette
|
||
CRGB getCRGBForBand(int x, uint8_t *fftResult, int pal) {
|
||
CRGB value;
|
||
CHSV hsv;
|
||
if(pal == 71) { // bit hacky to use palette id here, but don't want to litter the code with lots of different methods. TODO: add enum for palette creation type
|
||
if(x == 1) {
|
||
value = CRGB(fftResult[10]/2, fftResult[4]/2, fftResult[0]/2);
|
||
}
|
||
else if(x == 255) {
|
||
value = CRGB(fftResult[10]/2, fftResult[0]/2, fftResult[4]/2);
|
||
}
|
||
else {
|
||
value = CRGB(fftResult[0]/2, fftResult[4]/2, fftResult[10]/2);
|
||
}
|
||
}
|
||
else if(pal == 72) {
|
||
int b = map(x, 1, 255, 0, 10); // convert palette position to lower half of freq band
|
||
hsv = CHSV(fftResult[b], 255, map(fftResult[b], 0, 255, 30, 255)); // pick hue
|
||
hsv2rgb_rainbow(hsv, value); // convert to R,G,B
|
||
}
|
||
else if(pal == 73) {
|
||
int b = map(x, 0, 255, 0, 8); // convert palette position to lower half of freq band
|
||
hsv = CHSV(uint8_t(fftResult[b]), 255, x);
|
||
hsv2rgb_rainbow(hsv, value); // convert to R,G,B
|
||
}
|
||
|
||
return value;
|
||
}
|
||
|
||
/*
|
||
* Returns a new, random color wheel index with a minimum distance of 42 from pos.
|
||
*/
|
||
uint8_t get_random_wheel_index(uint8_t pos) {
|
||
uint8_t r = 0, x = 0, y = 0, d = 0;
|
||
while (d < 42) {
|
||
r = hw_random8();
|
||
x = abs(pos - r);
|
||
y = 255 - x;
|
||
d = MIN(x, y);
|
||
}
|
||
return r;
|
||
}
|
||
|
||
// float version of map() - WLEDMM not used
|
||
//float mapf(float x, float in_min, float in_max, float out_min, float out_max) {
|
||
// return (x - in_min) * (out_max - out_min) / (in_max - in_min) + out_min;
|
||
//}
|
||
|
||
//uint32_t hashInt(uint32_t s) { // WLEDMM not used
|
||
// // borrowed from https://stackoverflow.com/questions/664014/what-integer-hash-function-are-good-that-accepts-an-integer-hash-key
|
||
// s = ((s >> 16) ^ s) * 0x45d9f3b;
|
||
// s = ((s >> 16) ^ s) * 0x45d9f3b;
|
||
// return (s >> 16) ^ s;
|
||
//}
|
||
|
||
|
||
// WLEDMM extended "trim string" function to support enumerateLedmaps
|
||
// The function takes char* as input, and removes all leading and trailing "decorations" like spaces, tabs, line endings, quotes, colons
|
||
// The conversion is "in place" (destructive).
|
||
// example: cleanUpName("\t \"Ring241x 60/9 squeeze \" ,\r") returns "Ring241x 60/9 squeeze"
|
||
//
|
||
// Null pointer and zero size "C strings" are handled correctly.
|
||
// Will not work with flash strings. Unicode encoded multi-byte char strings may get corrupted.
|
||
//
|
||
static const char *unwantedChars = "\r\n\t\b ,;:\"\'`´\\"; // list of chars to delete
|
||
//
|
||
char *cleanUpName(char *in) {
|
||
if (nullptr == in) return(in);
|
||
size_t len = strlen(in);
|
||
if (len == 0) return(in);
|
||
|
||
// delete trailing garbage
|
||
while ((len > 0) && (strchr(unwantedChars, in[len-1]) != nullptr)) {
|
||
in[len-1] = '\0'; // deletes last char
|
||
len--;
|
||
}
|
||
// delete leading garbage
|
||
while ((len > 0) && (strchr(unwantedChars, in[0]) != nullptr)) {
|
||
(void) memmove(in, in+1, len); // shifts string left by one
|
||
len--;
|
||
}
|
||
|
||
return(in);
|
||
}
|
||
|
||
|
||
// 32 bit hardware random number generator, inlining uses more code, use hw_random16() if speed is critical (see fcn_declare.h)
|
||
uint32_t hw_random(uint32_t upperlimit) {
|
||
uint32_t rnd = hw_random();
|
||
uint64_t scaled = uint64_t(rnd) * uint64_t(upperlimit);
|
||
return scaled >> 32;
|
||
}
|
||
|
||
int32_t hw_random(int32_t lowerlimit, int32_t upperlimit) {
|
||
if(lowerlimit >= upperlimit) {
|
||
return lowerlimit;
|
||
}
|
||
uint32_t diff = upperlimit - lowerlimit;
|
||
return hw_random(diff) + lowerlimit;
|
||
}
|
||
|
||
// Platform-agnostic SHA1 computation from String input
|
||
String computeSHA1(const String& input) {
|
||
#ifdef ESP8266
|
||
return sha1(input); // ESP8266 has built-in sha1() function
|
||
#else
|
||
// ESP32: Compute SHA1 hash using mbedtls
|
||
unsigned char shaResult[20]; // SHA1 produces 20 bytes
|
||
mbedtls_sha1_context ctx;
|
||
|
||
mbedtls_sha1_init(&ctx);
|
||
mbedtls_sha1_starts_ret(&ctx);
|
||
mbedtls_sha1_update_ret(&ctx, (const unsigned char*)input.c_str(), input.length());
|
||
mbedtls_sha1_finish_ret(&ctx, shaResult);
|
||
mbedtls_sha1_free(&ctx);
|
||
|
||
// Convert to hexadecimal string
|
||
char hexString[41];
|
||
for (int i = 0; i < 20; i++) {
|
||
sprintf(&hexString[i*2], "%02x", shaResult[i]);
|
||
}
|
||
hexString[40] = '\0';
|
||
|
||
return String(hexString);
|
||
#endif
|
||
}
|
||
|
||
#ifdef ESP32
|
||
String generateDeviceFingerprint() {
|
||
uint32_t fp[2] = {0, 0}; // create 64 bit fingerprint
|
||
esp_chip_info_t chip_info;
|
||
esp_chip_info(&chip_info);
|
||
esp_efuse_mac_get_default((uint8_t*)fp);
|
||
fp[1] ^= ESP.getFlashChipSize();
|
||
#if ESP_IDF_VERSION >= ESP_IDF_VERSION_VAL(4, 4, 4)
|
||
fp[0] ^= chip_info.full_revision | (chip_info.model << 16);
|
||
#else
|
||
fp[0] ^= chip_info.revision | (chip_info.model << 16);
|
||
#endif
|
||
// mix in ADC calibration data:
|
||
esp_adc_cal_characteristics_t ch;
|
||
#if SOC_ADC_MAX_BITWIDTH == 13 // S2 has 13 bit ADC
|
||
constexpr auto myBIT_WIDTH = ADC_WIDTH_BIT_13;
|
||
#else
|
||
constexpr auto myBIT_WIDTH = ADC_WIDTH_BIT_12;
|
||
#endif
|
||
esp_adc_cal_characterize(ADC_UNIT_1, ADC_ATTEN_DB_11, myBIT_WIDTH, 1100, &ch);
|
||
fp[0] ^= ch.coeff_a;
|
||
fp[1] ^= ch.coeff_b;
|
||
if (ch.low_curve) {
|
||
for (int i = 0; i < 8; i++) {
|
||
fp[0] ^= ch.low_curve[i];
|
||
}
|
||
}
|
||
if (ch.high_curve) {
|
||
for (int i = 0; i < 8; i++) {
|
||
fp[1] ^= ch.high_curve[i];
|
||
}
|
||
}
|
||
char fp_string[17]; // 16 hex chars + null terminator
|
||
sprintf(fp_string, "%08X%08X", fp[1], fp[0]);
|
||
return String(fp_string);
|
||
}
|
||
|
||
#else // ESP8266
|
||
String generateDeviceFingerprint() {
|
||
uint32_t fp[2] = {0, 0}; // create 64 bit fingerprint
|
||
WiFi.macAddress((uint8_t*)&fp); // use MAC address as fingerprint base
|
||
fp[0] ^= ESP.getFlashChipId();
|
||
fp[1] ^= ESP.getFlashChipSize() | ESP.getFlashChipVendorId() << 16;
|
||
char fp_string[17]; // 16 hex chars + null terminator
|
||
sprintf(fp_string, "%08X%08X", fp[1], fp[0]);
|
||
return String(fp_string);
|
||
}
|
||
#endif
|
||
|
||
// Generate a device ID based on SHA1 hash of MAC address salted with other unique device info
|
||
// Returns: original SHA1 + last 2 chars of double-hashed SHA1 (42 chars total)
|
||
String getDeviceId() {
|
||
static String cachedDeviceId = "";
|
||
if (cachedDeviceId.length() > 0) return cachedDeviceId;
|
||
// The device string is deterministic as it needs to be consistent for the same device, even after a full flash erase
|
||
// MAC is salted with other consistent device info to avoid rainbow table attacks.
|
||
// If the MAC address is known by malicious actors, they could precompute SHA1 hashes to impersonate devices,
|
||
// but as WLED developers are just looking at statistics and not authenticating devices, this is acceptable.
|
||
// If the usage data was exfiltrated, you could not easily determine the MAC from the device ID without brute forcing SHA1
|
||
|
||
String firstHash = computeSHA1(generateDeviceFingerprint());
|
||
|
||
// Second hash: SHA1 of the first hash
|
||
String secondHash = computeSHA1(firstHash);
|
||
|
||
// Concatenate first hash + last 2 chars of second hash
|
||
cachedDeviceId = firstHash + secondHash.substring(38);
|
||
|
||
return cachedDeviceId;
|
||
}
|
||
|
||
/*
|
||
* Fixed point integer based Perlin noise functions by @dedehai
|
||
* Note: optimized for speed and to mimic fastled inoise functions, not for accuracy or best randomness
|
||
*/
|
||
#define PERLIN_SHIFT 1
|
||
|
||
// calculate gradient for corner from hash value
|
||
static inline __attribute__((always_inline)) int32_t hashToGradient(uint32_t h) {
|
||
// using more steps yields more "detailed" perlin noise but looks less like the original fastled version (adjust PERLIN_SHIFT to compensate, also changes range and needs proper adustment)
|
||
// return (h & 0xFF) - 128; // use PERLIN_SHIFT 7
|
||
// return (h & 0x0F) - 8; // use PERLIN_SHIFT 3
|
||
// return (h & 0x07) - 4; // use PERLIN_SHIFT 2
|
||
return (h & 0x03) - 2; // use PERLIN_SHIFT 1 -> closest to original fastled version
|
||
}
|
||
|
||
// Gradient functions for 1D, 2D and 3D Perlin noise note: forcing inline produces smaller code and makes it 3x faster!
|
||
static inline __attribute__((always_inline)) int32_t gradient1D(uint32_t x0, int32_t dx) {
|
||
uint32_t h = x0 * 0x27D4EB2D;
|
||
h ^= h >> 15;
|
||
h *= 0x92C3412B;
|
||
h ^= h >> 13;
|
||
h ^= h >> 7;
|
||
return (hashToGradient(h) * dx) >> PERLIN_SHIFT;
|
||
}
|
||
|
||
static inline __attribute__((always_inline)) int32_t gradient2D(uint32_t x0, int32_t dx, uint32_t y0, int32_t dy) {
|
||
uint32_t h = (x0 * 0x27D4EB2D) ^ (y0 * 0xB5297A4D);
|
||
h ^= h >> 15;
|
||
h *= 0x92C3412B;
|
||
h ^= h >> 13;
|
||
return (hashToGradient(h) * dx + hashToGradient(h>>PERLIN_SHIFT) * dy) >> (1 + PERLIN_SHIFT);
|
||
}
|
||
|
||
static inline __attribute__((always_inline)) int32_t gradient3D(uint32_t x0, int32_t dx, uint32_t y0, int32_t dy, uint32_t z0, int32_t dz) {
|
||
// fast and good entropy hash from corner coordinates
|
||
uint32_t h = (x0 * 0x27D4EB2D) ^ (y0 * 0xB5297A4D) ^ (z0 * 0x1B56C4E9);
|
||
h ^= h >> 15;
|
||
h *= 0x92C3412B;
|
||
h ^= h >> 13;
|
||
return ((hashToGradient(h) * dx + hashToGradient(h>>(1+PERLIN_SHIFT)) * dy + hashToGradient(h>>(1 + 2*PERLIN_SHIFT)) * dz) * 85) >> (8 + PERLIN_SHIFT); // scale to 16bit, x*85 >> 8 = x/3
|
||
}
|
||
|
||
// fast cubic smoothstep: t*(3 - 2t²), optimized for fixed point, scaled to avoid overflows
|
||
static uint32_t smoothstep(const uint32_t t) {
|
||
uint32_t t_squared = (t * t) >> 16;
|
||
uint32_t factor = (3 << 16) - ((t << 1));
|
||
return (t_squared * factor) >> 18; // scale to avoid overflows and give best resolution
|
||
}
|
||
|
||
// simple linear interpolation for fixed-point values, scaled for perlin noise use
|
||
static inline int32_t lerpPerlin(int32_t a, int32_t b, int32_t t) {
|
||
return a + (((b - a) * t) >> 14); // match scaling with smoothstep to yield 16.16bit values
|
||
}
|
||
|
||
// 1D Perlin noise function that returns a value in range of -24691 to 24689
|
||
int32_t IRAM_ATTR_YN perlin1D_raw(uint32_t x, bool is16bit) {
|
||
// integer and fractional part coordinates
|
||
int32_t x0 = x >> 16;
|
||
int32_t x1 = x0 + 1;
|
||
if(is16bit) x1 = x1 & 0xFF; // wrap back to zero at 0xFF instead of 0xFFFF
|
||
|
||
int32_t dx0 = x & 0xFFFF;
|
||
int32_t dx1 = dx0 - 0x10000;
|
||
// gradient values for the two corners
|
||
int32_t g0 = gradient1D(x0, dx0);
|
||
int32_t g1 = gradient1D(x1, dx1);
|
||
// interpolate and smooth function
|
||
int32_t tx = smoothstep(dx0);
|
||
int32_t noise = lerpPerlin(g0, g1, tx);
|
||
return noise;
|
||
}
|
||
|
||
// 2D Perlin noise function that returns a value in range of -20633 to 20629
|
||
int32_t IRAM_ATTR_YN perlin2D_raw(uint32_t x, uint32_t y, bool is16bit) {
|
||
int32_t x0 = x >> 16;
|
||
int32_t y0 = y >> 16;
|
||
int32_t x1 = x0 + 1;
|
||
int32_t y1 = y0 + 1;
|
||
|
||
if(is16bit) {
|
||
x1 = x1 & 0xFF; // wrap back to zero at 0xFF instead of 0xFFFF
|
||
y1 = y1 & 0xFF;
|
||
}
|
||
|
||
int32_t dx0 = x & 0xFFFF;
|
||
int32_t dy0 = y & 0xFFFF;
|
||
int32_t dx1 = dx0 - 0x10000;
|
||
int32_t dy1 = dy0 - 0x10000;
|
||
|
||
int32_t g00 = gradient2D(x0, dx0, y0, dy0);
|
||
int32_t g10 = gradient2D(x1, dx1, y0, dy0);
|
||
int32_t g01 = gradient2D(x0, dx0, y1, dy1);
|
||
int32_t g11 = gradient2D(x1, dx1, y1, dy1);
|
||
|
||
uint32_t tx = smoothstep(dx0);
|
||
uint32_t ty = smoothstep(dy0);
|
||
|
||
int32_t nx0 = lerpPerlin(g00, g10, tx);
|
||
int32_t nx1 = lerpPerlin(g01, g11, tx);
|
||
|
||
int32_t noise = lerpPerlin(nx0, nx1, ty);
|
||
return noise;
|
||
}
|
||
|
||
// 3D Perlin noise function that returns a value in range of -16788 to 16381
|
||
int32_t IRAM_ATTR_YN perlin3D_raw(uint32_t x, uint32_t y, uint32_t z, bool is16bit) {
|
||
int32_t x0 = x >> 16;
|
||
int32_t y0 = y >> 16;
|
||
int32_t z0 = z >> 16;
|
||
int32_t x1 = x0 + 1;
|
||
int32_t y1 = y0 + 1;
|
||
int32_t z1 = z0 + 1;
|
||
|
||
if(is16bit) {
|
||
x1 = x1 & 0xFF; // wrap back to zero at 0xFF instead of 0xFFFF
|
||
y1 = y1 & 0xFF;
|
||
z1 = z1 & 0xFF;
|
||
}
|
||
|
||
int32_t dx0 = x & 0xFFFF;
|
||
int32_t dy0 = y & 0xFFFF;
|
||
int32_t dz0 = z & 0xFFFF;
|
||
int32_t dx1 = dx0 - 0x10000;
|
||
int32_t dy1 = dy0 - 0x10000;
|
||
int32_t dz1 = dz0 - 0x10000;
|
||
|
||
int32_t g000 = gradient3D(x0, dx0, y0, dy0, z0, dz0);
|
||
int32_t g001 = gradient3D(x0, dx0, y0, dy0, z1, dz1);
|
||
int32_t g010 = gradient3D(x0, dx0, y1, dy1, z0, dz0);
|
||
int32_t g011 = gradient3D(x0, dx0, y1, dy1, z1, dz1);
|
||
int32_t g100 = gradient3D(x1, dx1, y0, dy0, z0, dz0);
|
||
int32_t g101 = gradient3D(x1, dx1, y0, dy0, z1, dz1);
|
||
int32_t g110 = gradient3D(x1, dx1, y1, dy1, z0, dz0);
|
||
int32_t g111 = gradient3D(x1, dx1, y1, dy1, z1, dz1);
|
||
|
||
uint32_t tx = smoothstep(dx0);
|
||
uint32_t ty = smoothstep(dy0);
|
||
uint32_t tz = smoothstep(dz0);
|
||
|
||
int32_t nx0 = lerpPerlin(g000, g100, tx);
|
||
int32_t nx1 = lerpPerlin(g010, g110, tx);
|
||
int32_t nx2 = lerpPerlin(g001, g101, tx);
|
||
int32_t nx3 = lerpPerlin(g011, g111, tx);
|
||
int32_t ny0 = lerpPerlin(nx0, nx1, ty);
|
||
int32_t ny1 = lerpPerlin(nx2, nx3, ty);
|
||
|
||
int32_t noise = lerpPerlin(ny0, ny1, tz);
|
||
return noise;
|
||
}
|
||
|
||
// scaling functions for fastled replacement
|
||
uint16_t perlin16(uint32_t x) {
|
||
return ((perlin1D_raw(x) * 1159) >> 10) + 32803; //scale to 16bit and offset (fastled range: about 4838 to 60766)
|
||
}
|
||
|
||
uint16_t perlin16(uint32_t x, uint32_t y) {
|
||
return ((perlin2D_raw(x, y) * 1537) >> 10) + 32725; //scale to 16bit and offset (fastled range: about 1748 to 63697)
|
||
}
|
||
|
||
uint16_t perlin16(uint32_t x, uint32_t y, uint32_t z) {
|
||
return ((perlin3D_raw(x, y, z) * 1731) >> 10) + 33147; //scale to 16bit and offset (fastled range: about 4766 to 60840)
|
||
}
|
||
|
||
uint8_t perlin8(uint16_t x) {
|
||
return (((perlin1D_raw((uint32_t)x << 8, true) * 1353) >> 10) + 32769) >> 8; //scale to 16 bit, offset, then scale to 8bit
|
||
}
|
||
|
||
uint8_t perlin8(uint16_t x, uint16_t y) {
|
||
return (((perlin2D_raw((uint32_t)x << 8, (uint32_t)y << 8, true) * 1620) >> 10) + 32771) >> 8; //scale to 16 bit, offset, then scale to 8bit
|
||
}
|
||
|
||
uint8_t perlin8(uint16_t x, uint16_t y, uint16_t z) {
|
||
return (((perlin3D_raw((uint32_t)x << 8, (uint32_t)y << 8, (uint32_t)z << 8, true) * 2015) >> 10) + 33168) >> 8; //scale to 16 bit, offset, then scale to 8bit
|
||
}
|