#include "wled.h" /* * WebSockets server for bidirectional communication */ #ifdef WLED_ENABLE_WEBSOCKETS static volatile uint16_t wsLiveClientId = 0; // WLEDMM added "static" static volatile unsigned long wsLastLiveTime = 0; // WLEDMM //uint8_t* wsFrameBuffer = nullptr; #if !defined(ARDUINO_ARCH_ESP32) || defined(WLEDMM_FASTPATH) // WLEDMM #define WS_LIVE_INTERVAL_MAX 120 #define WS_LIVE_INTERVAL_MIN 25 #else #define WS_LIVE_INTERVAL_MAX 80 #define WS_LIVE_INTERVAL_MIN 40 #endif void wsEvent(AsyncWebSocket * server, AsyncWebSocketClient * client, AwsEventType type, void * arg, uint8_t *data, size_t len) { if(type == WS_EVT_CONNECT){ //client connected DEBUG_PRINTLN(F("WS client connected.")); sendDataWs(client); } else if(type == WS_EVT_DISCONNECT){ //client disconnected if (client->id() == wsLiveClientId) wsLiveClientId = 0; DEBUG_PRINTLN(F("WS client disconnected.")); } else if(type == WS_EVT_DATA){ DEBUG_PRINTLN(F("WS event data.")); // data packet AwsFrameInfo * info = (AwsFrameInfo*)arg; if(info->final && info->index == 0 && info->len == len){ // the whole message is in a single frame and we got all of its data (max. 1450 bytes) if(info->opcode == WS_TEXT) { if (len > 0 && len < 10 && data[0] == 'p') { // application layer ping/pong heartbeat. // client-side socket layer ping packets are unanswered (investigate) client->text(F("pong")); return; } bool verboseResponse = false; if (!requestJSONBufferLock(11)) { client->text(F("{\"error\":3}")); // ERR_NOBUF return; } DeserializationError error = deserializeJson(doc, data, len); JsonObject root = doc.as(); if (error || root.isNull()) { releaseJSONBufferLock(); return; } if (root["v"] && root.size() == 1) { //if the received value is just "{"v":true}", send only to this client verboseResponse = true; } else if (root.containsKey("lv")) { wsLiveClientId = root["lv"] ? client->id() : 0; } else { verboseResponse = deserializeState(root); } releaseJSONBufferLock(); // will clean fileDoc if (!interfaceUpdateCallMode) { // individual client response only needed if no WS broadcast soon if (verboseResponse) { sendDataWs(client); } else { // we have to send something back otherwise WS connection closes client->text(F("{\"success\":true}")); } // force broadcast in 500ms after updating client //lastInterfaceUpdate = millis() - (INTERFACE_UPDATE_COOLDOWN -500); // ESP8266 does not like this } } } else { //message is comprised of multiple frames or the frame is split into multiple packets //if(info->index == 0){ //if (!wsFrameBuffer && len < 4096) wsFrameBuffer = new uint8_t[4096]; //} //if (wsFrameBuffer && len < 4096 && info->index + info->) //{ //} if((info->index + len) == info->len){ if(info->final){ if(info->message_opcode == WS_TEXT) { client->text(F("{\"error\":9}")); //we do not handle split packets right now } } } DEBUG_PRINTLN(F("WS multipart message.")); } } else if(type == WS_EVT_ERROR){ //error was received from the other end USER_PRINTLN(F("WS error.")); } else if(type == WS_EVT_PONG){ //pong message was received (in response to a ping request maybe) DEBUG_PRINTLN(F("WS pong.")); } } void sendDataWs(AsyncWebSocketClient * client) { DEBUG_PRINTF("sendDataWs\n"); if (!ws.count()) return; if (!requestJSONBufferLock(12)) { if (client) { client->text(F("{\"error\":3}")); // ERR_NOBUF } else { ws.textAll(F("{\"error\":3}")); // ERR_NOBUF } return; } JsonObject state = doc.createNestedObject("state"); serializeState(state); JsonObject info = doc.createNestedObject("info"); serializeInfo(info); size_t len = measureJson(doc); DEBUG_PRINTF("JSON buffer size: %u for WS request (%u).\n", doc.memoryUsage(), len); #ifdef ESP8266 size_t heap1 = ESP.getFreeHeap(); // WLEDMM moved into 8266 specific section DEBUG_PRINT(F("heap ")); DEBUG_PRINTLN(ESP.getFreeHeap()); if (len>heap1) { DEBUG_PRINTLN(F("Out of memory (WS)!")); return; } #else // DEBUG_PRINTF("%s min free stack %d\n", pcTaskGetTaskName(NULL), uxTaskGetStackHighWaterMark(NULL)); //WLEDMM #endif if (len < 1) return; // WLEDMM do not allocate 0 size buffer AsyncWebSocketBuffer buffer(len); #ifdef ESP8266 size_t heap2 = ESP.getFreeHeap(); DEBUG_PRINT(F("heap ")); DEBUG_PRINTLN(ESP.getFreeHeap()); #else size_t heap1 = len+16; // WLEDMM size_t heap2 = 0; // ESP32 variants do not have the same issue and will work without checking heap allocation #endif if (!buffer || heap1-heap2text(std::move(buffer)); DEBUG_PRINTLN(F("to a single client.")); } else { ws.textAll(std::move(buffer)); DEBUG_PRINTLN(F("to multiple clients.")); } releaseJSONBufferLock(); } // WLEDMM function to recover full-bright pixel (based on code from upstream alt-buffer, which is based on code from NeoPixelBrightnessBus) static uint32_t restoreColorLossy(uint32_t c, uint_fast8_t _restaurationBri) { if (_restaurationBri == 255) return c; if (_restaurationBri == 0) return 0; uint8_t* chan = (uint8_t*) &c; for (uint_fast8_t i=0; i<4; i++) { uint_fast16_t val = chan[i]; chan[i] = ((val << 8) + _restaurationBri) / (_restaurationBri + 1); //adding _bri slightly improves recovery / stops degradation on re-scale } return c; } static bool sendLiveLedsWs(uint32_t wsClient) // WLEDMM added "static" { AsyncWebSocketClient * wsc = ws.client(wsClient); if (!wsc || wsc->queueLength() > 0) return false; //only send if queue free #ifdef ESP8266 constexpr size_t MAX_LIVE_LEDS_WS = 256U; #else constexpr size_t MAX_LIVE_LEDS_WS = 4096U; //WLEDMM use 4096 as max matrix size #endif size_t used;// = strip.getLengthTotal(); size_t n;// = ((used -1)/MAX_LIVE_LEDS_WS) +1; //only serve every n'th LED if count over MAX_LIVE_LEDS_WS //WLEDMM skipping lines done right #ifndef WLED_DISABLE_2D if (strip.isMatrix) { used = Segment::maxWidth * Segment::maxHeight; if (used > MAX_LIVE_LEDS_WS*4) n = 4; else if (used > MAX_LIVE_LEDS_WS) n = 2; else n = 1; } else { used = strip.getLengthTotal(); n = ((used -1)/MAX_LIVE_LEDS_WS) +1; //only serve every n'th LED if count over MAX_LIVE_LEDS_WS } #else used = strip.getLengthTotal(); n = ((used -1)/MAX_LIVE_LEDS_WS) +1; //only serve every n'th LED if count over MAX_LIVE_LEDS_WS #endif size_t pos = (strip.isMatrix ? 4 : 2); size_t bufSize = pos + (used/n)*3; if ((bufSize < 1) || (used < 1)) return(false); // WLEDMM should not happen AsyncWebSocketBuffer wsBuf(bufSize); if (!wsBuf) { static unsigned long last_err_time = 0; if (millis() - last_err_time > 300) { // WLEDMM limit to 3 messages per second USER_PRINTF("WS buffer allocation failed (!wsBuf %u bytes).\n", bufSize); last_err_time = millis(); } errorFlag = ERR_LOW_WS_MEM; return false; //out of memory } uint8_t* buffer = reinterpret_cast(wsBuf.data()); if (!buffer) { USER_PRINTLN(F("WS buffer allocation failed.")); errorFlag = ERR_LOW_WS_MEM; return false; //out of memory } buffer[0] = 'L'; buffer[1] = 1; //version #ifndef WLED_DISABLE_2D if (strip.isMatrix) { buffer[1] = 2; //version //WLEDMM skipping lines done right buffer[2] = MIN(Segment::maxWidth/n, (uint16_t) 255); // WLEDMM prevent overflow on buffer type uint8_t buffer[3] = MIN(Segment::maxHeight/n, (uint16_t) 255); } #endif uint8_t stripBrightness = strip.getBrightness(); for (size_t i = 0; pos < bufSize -2; i += n) { //WLEDMM skipping lines done right #ifndef WLED_DISABLE_2D if (strip.isMatrix && n > 1) { if ((i/Segment::maxWidth)%(n)) i += Segment::maxWidth * (n-1); } #endif uint32_t c = restoreColorLossy(strip.getPixelColor(i), stripBrightness); // WLEDMM full bright preview - does _not_ recover ABL reductions //uint32_t c = strip.getPixelColorRestored(i); // WLEDMM begin: preview with color gamma correction if (gammaCorrectPreview) { uint8_t w = W(c); // not sure why, but it looks better if using "white" without corrections if (w>0) c = color_add(c, RGBW32(w, w, w, 0), false); // add white channel to RGB channels - color_add() will prevent over-saturation buffer[pos++] = unGamma8(R(c)); //R buffer[pos++] = unGamma8(G(c)); //G buffer[pos++] = unGamma8(B(c)); //B } else { // WLEDMM end uint8_t w = W(c); // WLEDMM small optimization buffer[pos++] = qadd8(w, R(c)); //R, add white channel to RGB channels as a simple RGBW -> RGB map buffer[pos++] = qadd8(w, G(c)); //G buffer[pos++] = qadd8(w, B(c)); //B } } wsc->binary(std::move(wsBuf)); return true; } void handleWs() { if ((millis() - wsLastLiveTime) > (unsigned long)(max(WS_LIVE_INTERVAL_MIN, min((strip.getLengthTotal()/80), WS_LIVE_INTERVAL_MAX)))) //WLEDMM dynamic nr of peek frames per second { #ifdef ESP8266 ws.cleanupClients(3); #else ws.cleanupClients(); #endif bool success = true; if (wsLiveClientId) success = sendLiveLedsWs(wsLiveClientId); wsLastLiveTime = millis(); if (!success) wsLastLiveTime -= 20; //try again in 20ms if failed due to non-empty WS queue } } #else void handleWs() {} void sendDataWs(AsyncWebSocketClient * client) {} #pragma message "WebSockets disabled - no live preview." #endif