- Created pio-scripts/set_nightly_version.py following existing set_version.py pattern
- Script sets VERSION to yymmddb format with build number 0 for nightly builds
- Modified build.yml to accept nightly_build boolean input
- Modified nightly.yml to pass nightly_build=true flag
- Added set_nightly_version.py to platformio.ini extra_scripts
- Uses WLED_NIGHTLY_BUILD environment variable to conditionally set VERSION
Co-authored-by: softhack007 <91616163+softhack007@users.noreply.github.com>
- Modified build.yml to accept optional version input parameter
- Modified nightly.yml to calculate VERSION from build date in format yymmddb
- VERSION is passed as PLATFORMIO_BUILD_FLAGS to override default in wled.h
- Other workflows (wled-ci.yml, release.yml) unchanged and will use default VERSION
Co-authored-by: softhack007 <91616163+softhack007@users.noreply.github.com>
* allows for easier support of other MCUs (p4, c6, etc)
* removes a second place where the version strings had to be maintained
* use the same codename "next step" for v14.8
Only call hideHub75() when Hub75 is actually disabled. Track with window.hub75Hidden flag set when hideHub75() is first called by backend.
Co-authored-by: softhack007 <91616163+softhack007@users.noreply.github.com>
disable SPC optimizations when outputs overlap
With overlapping outputs, MM specific optimizations in busses.setPixelColor() need to be disabled - a single sPC must be forwarded to all busses. gPC can stay in optimized mode, because each possible bus pixel will have the same value.
AR Sound receive: better handling of outdated packets
* new user option "skip old packets" with default "auto".
* packets are auto-skipped when the receiver is behind, typicially due to slow effects which slow down the main loop.
* improvements to sequence checking
* add "override" to all methods that oveeride the base usermod class
* fixing a minor copy-paste mistake
* ovoid shadowing class attributes
* spelling, grammar and other nitpick
* make currentMode() inline
* move currentColor() to FX.h
* move Segment::color_wheel() and Segment::color_from_palette() to FX.h
* add a little helper function to fx.h, so it can access strip.paletteBlend which is not defined yet