index.js:
- add global ledmap variable
- updateLen conditional draw parameter
- draw black out not mapped
json.cpp:
- add "ledmap" in (de)serializeState (not info)
- use loadedLedmap
wled.cpp/h:
- loadLedMap is boolean, use loadedLedmap for ledmap
- show * password
liveviewws2D: colorAmp
settings2D: add id and name, change max to 255
pio.ini: remove ping pong clock from _all
ce.js: change on error handling
liveviewws2D: add colorAdjust
json.cpp: ledmaps will be stored in json/info
settings_2D: fieldChange at loadJS
FX_(2D)fcn.cpp:
- loadedLedmap default 0 (default)
- loadedLedmap active then only use if index <size
index.js:
- global ledmap set to active value
- draw to drawSegments
- gradient colored leds
- add ledmaps to graphics
- add fetchAndExecute (from custom effects), used by drawSegments to get ledmap contents
- graphics bigger in non pc mode