Commit Graph

13 Commits

Author SHA1 Message Date
Ewoud
b01893e8fe Random Cycle ☾, ☾ symbol on MM specific features
Adding ☾ symbol on MM specific features
- Custom Effect
- Games
- Generate presets
- Adjusted effects (Stream, Stream 2, GoL, Lissajous, Waverly, GEQ
- Palettes: Random Cycle, Audio Responsive

Bugfix ledmap 2D: delete table
Adding Random Cycle ☾: continues tranisition
2023-01-31 10:40:41 +01:00
Ewoud
91aed65f99 Generate presets !
Fix 1d/2d default in customeffect, games and weather

index.htm: add buttons and text area for genPresets

index.js: add genPresets, uploadFileWithText and savePresetsGen

fx,cpp: set fire 2012 default palette 0 (fire colors)

Bonus: battery USERMOD_BATTERY_MEASUREMENT_PIN default -1
2023-01-12 17:32:11 +01:00
Ewoud
ab22beb0c3 Minor changes 2023-01-07 15:10:21 +01:00
Ewoud
05971a2ffe fix Custom Effect button missing in action 2022-12-21 13:39:42 +01:00
Ewoud
949373df91 Add usermod help links for AR, 4LD and weather
Other usermods: 

void appendConfigData()
{
... 
 oappend(SET_F("addInfo('<modname>:help',0,'<a href=\"https:// \">Help</a>');"));
   ...
}
2022-12-19 16:42:07 +01:00
Ewoud
27bbccc314 Custom Effects: add fftResult
Version 0.14.0.11
Custom Effects
- Update to wledv033.json
- change sampleAvg to volume
- custom effects is 1d effect (to enable expand function), however 2D just possible!
2022-12-16 14:07:30 +01:00
Ewoud
e799cb5bd1 CustomFX, platformIO and bin name: small updates
platformio: 
- remove ABL_MILLIAMPS_DEFAULT from build_flags_min, set default 1500 in const.h
- add default in wemos_shield_esp32_4MB_max_base
- add wemos_shield_esp32_16MB_SPM1423_max

arti_wled.h: bugfix use all leds in 2D
usermod_v2_customeffects.h: fill black if call==0

index.js and xml.cpp: bin name: replace one _ by ' ' to enable line wrap in info tab and ota update
2022-11-29 15:32:26 +01:00
Ewowi
8447f7399f Add FX_MODE_CUSTOMEFFECT = 187 (fixed!!) 2022-10-16 14:40:24 +02:00
Ewowi
a20501a6a6 CustomEffects: Remove unused variables which conflict with other mods 2022-09-08 10:20:54 +02:00
Ewowi
06c0c0edfb CustomEffects as usermod: step 4: modify wledv123.json, add drawLine/Arc
General (for CE, but also used by M12_pArc)
- add drawArc

Custom Effects
- add WLEDSR Custom Effects comment to places in WLED where it is hooked in
- move from wled.json to wledv123.json
- rename matrixWidth/Heigth to width/height and use virtualWidth/Height
- remove setPixels
- add drawLine / drawArc
2022-08-31 13:14:51 +02:00
Ewowi
8626855953 Add CustomEffects as usermod: step 3: effects start working 2022-08-30 23:12:04 +02:00
Ewowi
068089751d Add CustomEffects as usermod: step 2: ui works 2022-08-30 12:55:01 +02:00
Ewowi
9a87d2bd8e Add CustomEffects as usermod: step 1: c compiles
- Only C part, it only compiles
- UI to be done
- Needs to be tested
2022-08-29 13:56:46 +02:00