* switch-cases that fall through
* potential buffer overflow in improv.cpp
* potentially uninitialized variables in FX.cpp
* potential array out-of-range on segment::col[]
* minor optimization: only apply gamma correction when result is needed
* tag some possibly unused variables with [[maybe_unused]]
Introduces new memory allocation functions, based on wled#4895 by @DedeHai
* keep a minimum of 15KB RAM available to UI - improves stability
* S3/S2/C3 automatically use "fast RTC Ram" for small data (reduces fragmentation)
* auto-detects PSRAM (or no PSRAM) when firmware was built with -D BOARD_HAS_PSRAM
* d_malloc() and d_calloc() prefer DRAM if possible (faster), but fall back to PSRAM when free RAM gets low.
* separate mutexes for improved performance:
- busses.show and effect drawing
- critical changes to segment vector
- block out critical segment changes while strip.service() loops over segments
* UDP realtime acquires mutex before drawing
- prevents corrupted outputs, caused by parallel tasks updating pixels while busses.show() runs
revised mutex and critical section handling for segment drawing
- simplified code with macros (no more #if ESP32 ... #endif)
- remove some critical sections (prevents interrupt stalling)
- added mutex to functions that change the list of segments
- added mutexes to all (potential) background drawing code
- use recursive mutexes to prevent accidental self-locking of tasks
* protect pixel buffer changes with critical section
* protect segment list modification with critical section
* make _isServicing and _triggered atomic (move out of packed bitarray)
* allow custom timeout for waitUntilIdle - DDP needs a longer timeout
* protect strip.show() and effect drawing functions with mutex, to prevent crashes
-> distortion waves 3x speedup
-> hiphotic 2x speedup
-> waving cell 1.5x speedup
* replace sin8_t by lookup-table with pre-computed values
* moved integer sin and cos to fcn_declare.h (inlined by the compiler)
* moved gamma32 to fcn_declare.h (inlined by the compiler)
* a few other small tweaks
* mark synchronization variables volatile (thread-safe)
* additional logic in closeFile() to avoid file write while leds are pushed out by NPB driver
* some comments and analysis
* replace "yield()" after file ops with "delay(0)" before operations.
* make sure that gamma LUT is always initialized
* remove some unnecessary safety checks
* make gamma8() inline, for more speed
* use fast unGamma8 for preview
* add super-fast unGamma8 for HUB75 - old function lost 3-10 fps, this version does not reduce fps at all *grins*