* Initial checkin for ESP-NOW remote feature
* cleanup irrelevant comment
* don't bring in espnow package includes when feature disabled
* Formatting and removing inaccurate call mode hardcoding
* Fork ESP Now code by platform (8266 v. esp32)
* compiled html update
* Disable ESP-NOW remote by default on ESP32 until tested
* Enable ESP-NOW remote for ESP32
* Rename ESP NOW define
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Co-authored-by: cschwinne <dev.aircoookie@gmail.com>
cleanup:
- version increase
- clean up debug messages
- minor fixes in platformio.ini
- fix compilation with -D WLED_DISABLE_2D
helping the compiler to optimize:
- a few more __attribute__((pure))
- fx.cpp marked a few local functions as "static"
* handling of stop = 0 when calculating sizes (avoid unsigned underflow)
* make sure groupLength() is never zero (to avoid div/0)
* gapmaps: check for "(gapSize > 0)" added.
not sure if all the checks are 100% needed, but they will improve robustness in corner cases.
* Avoid uint16 underflow in width() and height(): stop > start is possible, and means "inactive segment".
* use size_t for ledsrgbSize, _dataLen and _usedSegmentData - uint16_t could overflow in some situations.
* try to catch attempts to allocate zero bytes (inactive segment => size 0)
* added option to use original floating point code that features anti-aliasing.
Looks nice, but requires hardware floating point support (ESP32-S3, or "classic" ESP32 dual core).
This disables parts of the new feature that might lead to delays, so basicially there is some detection, but no protection any more.
further development needed --> audio_fastpath branch
compile with -D WLEDMM_PROTECT_SERVICE to enable full protection.
FX.h: add ledsrgbSize and allocLeds()
FX_fcn.cpp:
- copy constructor: allocLeds()
- move constructor: no change
- copy assignment: reuse! + allocLeds()
- move asignment: no change
- resetIfRequired: no free
- setUpLeds/resetSegments: allocLeds()
unless...: copy constructor aften called. That is the bad boy causing re-allocs at every effect change!
* PSRAM_Allocator was missing the "reallocate" method, which lead to undefined behaviour when dynamic JSON doc needed to grow/shrink
* Segment::setUpLeds() quickfix for length() == 0 (should not happen, but it did happen for me once)
* leds in PSRAM causes major slowdown on wrover boards - disabled.
index.js:
- add callNode
- populateNodes more info and button calling node
remove fetchAndExecute from artifx.js (use the one in index.js) and add parms parameter
index.css: make #nodes div 980px wide
* blurz: some visual improvements
* Matripix: improved color smoothness, Color by frequency (instead of volume), option to use sound pressure
* pixelwave: improved color selection, use sound energy instead of volume
* freqwave: some speedups, option to show frequency with "musical scale"
* gravfreq: fixed some math accidents that lead to horrible flickering
* default setting improved for some effects
* use _fast_ integer types in loops - in contrast to "uint16_t" etc, the compiler can leave out range/overflow corrections, so it might run faster.
* fcn_declare.h: revive "WLED_USE_REAL_MATH" option, which can be a bit faster on ESP32.