Commit Graph

527 Commits

Author SHA1 Message Date
Frank
8905992a89 code spell checking - part4 (MM specific) 2023-12-15 00:14:57 +01:00
Frank
ced03f1f08 code spell checking - part1 (core)
I've found a code spellchecker, so this is what can be corrected easily. Changes are only affecting comments, readme and a few user-visible strings. So no functional impact expected.
2023-12-14 22:05:55 +01:00
Blaz Kristan
3eb360dfe1 Fix for #3403 2023-10-06 17:19:25 +02:00
Ewoud
342f99ca27 Effects to Instances: effects non-deterministic: now instead of millis
index.js
- genPresets: Temporary for deterministic effects test: Set to 11/Raibow instead of 1/Random smooth palette

FX.cpp
- replace all millis() by strip.now
2023-09-30 12:23:53 +02:00
Frank
e6e30abfeb 8266: improve accuracy of FPS calculation
based on a similar correction I made in upstream recently.
2023-08-25 16:51:07 +02:00
Frank
eecb0e700b quickfix for effect "double startup" problem
temporary workaround until fixed in upstream.

--> Please disable "Crossfade" in LEDs settings.
2023-08-10 13:58:57 +02:00
Frank
4984c578cc minor speedups
* added IRAM_ATTR_YN to some frequently used color functions
* small optimization for fade_out: pixel already has "target color"
2023-07-21 15:59:32 +02:00
Frank
9a3a97eff1 pre-merge
cleanup:
- version increase
- clean up debug messages
- minor fixes in platformio.ini
- fix compilation with -D WLED_DISABLE_2D

helping the compiler to optimize:
- a few more __attribute__((pure))
- fx.cpp marked a few local functions as "static"
2023-07-13 19:58:48 +02:00
Frank
0fb5edc4a2 robustness improvements from upstream
(from upstream alt-buffer branch)
* prevent drawing into inactive segments
* robustness improvements for transitions
2023-07-13 18:34:46 +02:00
Frank
c64f74a611 fix for random crashes on changing presets (UI)
Segments are created/deleted on-the-fly; it seems that "local leds" buffers did not follow properly.
* revise segment copy/move constructors
* de-optimize use of local leds (as they need to be re-allocated when segment size changes)
* minor stability improvements
2023-07-08 22:40:43 +02:00
Frank
a45306b141 blur speedup
it seems that SEGMENT.blur() is the main bottleneck for many 2D effects.

This change optimizes performance of the function:
* avoid to re-write unchanged pixels
* early exit when blur_amount == 0 (=nothing to do)
* use _fast_ types where possible

I've seen up to 20% speedup with this change.
2023-07-08 20:06:52 +02:00
Frank
5fe12eef5a Merge branch 'mdev' into audio_fastpath 2023-07-08 19:23:36 +02:00
Frank
2562f308ca fix power calculation for NeoPixelBusLg
power estimation results from estimateCurrentAndLimitBri() were too low (example: estimated 1.3Amp, measured 1.6Amp). This change corrects the power calculation. Due to the changed behavior of getPixelColor, powerSum must be used as-is, not scaled down again by brightness.
2023-07-08 19:13:20 +02:00
Frank
7e34781212 ABL optimization
this optimization avoids to apply brightness two times .

NeoPixelBusLg has already applied global brightness at sPC. Due to internal working of the Lg bus, its sufficient to only post-apply scaling, and set the new (scaled) brightness for the next frame.
2023-07-03 19:41:51 +02:00
Frank
a71be02b89 de-optimization
first version still cased some flickering.
This de-optimization makes LEDs more stable.
2023-07-03 19:41:51 +02:00
Frank
358f37b7ca optimization for ABL hotfix
* adding an optional parameter to setBrightness(). ApplyPostAdjustments() will only be called if `immediate=true`. Only ABL will use immediate=true, to ensure electrical safety of equipment.

This allows some optimizations of performance, as ApplyPostAdjustments() is time consuming.

* busses.setBrightness(bri) --> applied to all future pixels (fast, lossless)
* busses.setBrightness(bri, true) --> applied directly to all previously set pixels (slower, lossy)
2023-07-03 19:41:50 +02:00
Frank
29644ccf79 ABL optimization
this optimization avoids to apply brightness two times .

NeoPixelBusLg has already applied global brightness at sPC. Due to internal working of the Lg bus, its sufficient to only post-apply scaling, and set the new (scaled) brightness for the next frame.
2023-07-03 19:26:02 +02:00
Frank
ecf331792b de-optimization
first version still cased some flickering.
This de-optimization makes LEDs more stable.
2023-07-03 19:26:02 +02:00
Frank
3cc1d30090 optimization for ABL hotfix
* adding an optional parameter to setBrightness(). ApplyPostAdjustments() will only be called if `immediate=true`. Only ABL will use immediate=true, to ensure electrical safety of equipment.

This allows some optimizations of performance, as ApplyPostAdjustments() is time consuming.

* busses.setBrightness(bri) --> applied to all future pixels (fast, lossless)
* busses.setBrightness(bri, true) --> applied directly to all previously set pixels (slower, lossy)
2023-07-01 20:23:39 +02:00
Frank
582b96f846 robustness improvements
* handling of stop = 0 when calculating sizes (avoid unsigned underflow)
* make sure groupLength() is never zero (to avoid div/0)
* gapmaps: check for "(gapSize > 0)" added.

not sure if all the checks are 100% needed, but they will improve robustness in corner cases.
2023-06-21 13:30:40 +02:00
Frank
310daa61a8 improve segment code robustness
* Avoid uint16 underflow in width() and height(): stop > start is possible, and means "inactive segment".

* use size_t for ledsrgbSize, _dataLen and _usedSegmentData -  uint16_t could overflow in some situations.

* try to catch attempts to allocate zero bytes (inactive segment => size 0)
2023-06-21 01:43:26 +02:00
Frank
3127c60b41 Merge branch 'mdev' into audio_fastpath 2023-06-15 20:54:57 +02:00
Ewoud
a450334e46 Part 3 2023-06-15 11:51:22 +02:00
Ewoud
3195606ca8 Part 2 2023-06-15 11:41:19 +02:00
Ewoud
117dd52ce4 Ledmap 1D / no width/height 2023-06-15 11:29:41 +02:00
Ewoud
07fdeb3ab7 Ledmaps without width and height specified 2023-06-13 17:58:00 +02:00
Frank
d4a37ecaea clean up ledmap names when directly reading from file 2023-06-09 17:26:44 +02:00
Frank
64139efc13 clean up ledmap names when directly reading from file 2023-06-09 17:03:04 +02:00
Frank
7dcc8f1d1f enumerateLedmaps improvements
improve reading on ledmap names
* remove trailing " " "," "\r"
* clear buffer between reads
* fix for a 1-byte buffer overflow
2023-06-08 22:31:39 +02:00
Frank
23ea201b43 enumerateLedmaps improvements
improve reading on ledmap names
* remove trailing " " "," "\r"
* clear buffer between reads
* fix for a 1-byte buffer overflow
2023-06-08 22:26:55 +02:00
Ewoud
b473a40037 Tiny things 2023-06-08 19:25:38 +02:00
Ewoud
5c7937507b Bug fix segment view, use ledmapMaxSize (TroyHack) 2023-06-08 19:24:37 +02:00
Ewoud
3560b27dc1 Tiny things 2023-06-08 18:47:56 +02:00
Ewoud
8d43af6acc Bug fix segment view, use ledmapMaxSize (TroyHack) 2023-06-08 18:34:10 +02:00
Ewoud
b95ff2d74f Merge remote-tracking branch 'upstream/main' into mdev 2023-06-07 20:54:04 +02:00
Frank
af6091b493 fixing some memory leaks
* audio_reactive.h: catch memory errors from WiFiUDP
* udp: explicitly flush unused receive buffers.
* wled.cpp: additional debug info about "largest available block"
* FX_fcn.cpp: free _globalLeds before running purgeSegments().
2023-06-07 17:10:32 +02:00
TroyHacks
143f84238f WLED_DEBUG_MAPS flag added 2023-06-06 19:44:02 -04:00
Frank
aded74d8b1 suspendStripService improvements
* also suspend Transitions, Notifications and Live LED updates while strip or segments are under update from the Web UI.
2023-06-04 20:30:03 +02:00
Frank
63b03a4139 Merge branch 'mdev' into audio_fastpath 2023-06-01 21:58:34 +02:00
Frank
404fb566fa partly disable waitUntilIdle() as its still work-in-progress
This disables parts of the new feature that might lead to delays, so basicially there is some detection, but no protection any more.

further development needed --> audio_fastpath branch

compile with -D WLEDMM_PROTECT_SERVICE to enable full protection.
2023-06-01 21:55:46 +02:00
Frank
333f5ac2a1 waitUntilIdle() improvements
* protect deserializeMap()
* better handling of recursion in deserializeSegment() and deserializeState
* don't use yield() on esp32
2023-06-01 21:28:46 +02:00
Frank
52fe8e28a3 Merge branch 'mdev' into audio_fastpath 2023-06-01 17:44:36 +02:00
Frank
0a5bfb656d avoid updating strip / segments while draving effects (ESP32 only)
💫 this is the way🌟
A new locking mechanism that allows to wait until strip.service() has completed.
2023-06-01 17:41:36 +02:00
Sebastian
9d22a06969 Changes for allowing Alexa to change light color to White when auto-calculating from RGB (#3211)
* Changes for allowing Alexa to change light color to White when auto-calculating from RGB

* Update alexa.cpp

Indention

* Do not rely on global auto white override

(gets white mode from segment light capabilities)

* alexa.cpp: Removed unnecessary whitespaces

---------

Co-authored-by: Aircoookie <21045690+Aircoookie@users.noreply.github.com>
2023-05-31 20:12:17 +02:00
Frank
1daeecc7dd Merge branch 'mdev' into audio_fastpath 2023-05-30 20:44:10 +02:00
Blaž Kristan
69ab2ce402 Merge branch 'main' into feature 2023-05-30 16:20:20 +02:00
Blaz Kristan
0a5aac724a Merge branch 'main' into seg-groups 2023-05-29 21:35:52 +02:00
Ewoud
5081cfb891 Bug fix, allocate string to store ledmap name 2023-05-29 19:16:17 +02:00
Ewoud
b1e9f825ca Bug fix, allocate string to store ledmap name 2023-05-29 18:33:49 +02:00
Blaz Kristan
5a8a8dc292 Feature implementation
- #2236
  - #1984
Better PSRAM handling
platformio.ini update
On/Off bus handling
2023-05-28 22:50:19 +02:00