fix for outputs not working any more when receiving DDP or art-net pixels
This disables bus caching (and related speedups) while receiving realtime UDP pixels. Its still totally unclear to me what happens, and why disabling the cache solves problems.
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@@ -87,8 +87,8 @@ void loop() {
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USER_PRINTF("%lu lps\t", lps);
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USER_PRINTF("%u fps\t", strip.getFps());
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//USER_PRINTF("%lu lps without show\t\t", lps2);
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USER_PRINTF("frametime %d\t", int(strip.getFrameTime()));
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USER_PRINTF("targetFPS %d\n", int(strip.getTargetFps()));
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USER_PRINTF("target frametime %dms\t", int(strip.getFrameTime()));
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USER_PRINTF("target FPS %d\n", int(strip.getTargetFps()));
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}
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lastMillis = millis();
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loopCounter = 0;
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