diff --git a/usermods/usermod_v2_animartrix/usermod_v2_animartrix.h b/usermods/usermod_v2_animartrix/usermod_v2_animartrix.h index 944f3298..ad21ae63 100644 --- a/usermods/usermod_v2_animartrix/usermod_v2_animartrix.h +++ b/usermods/usermod_v2_animartrix/usermod_v2_animartrix.h @@ -20,7 +20,7 @@ //based on: https://gist.github.com/StefanPetrick/9c091d9a28a902af5a7b540e40442c64 -class StefanPetrickCore { +class AnimartrixCore { private: public: @@ -60,11 +60,11 @@ class StefanPetrickCore { float noise_angle_c, noise_angle_d, noise_angle_e, noise_angle_f; // angles based on linear noise travel float dir_c, dir_d, dir_e, dir_f; // direction multiplicators - StefanPetrickCore() { - USER_PRINTLN("StefanPetrickCore constructor"); + AnimartrixCore() { + USER_PRINTLN("AnimartrixCore constructor"); } - ~StefanPetrickCore() { - USER_PRINTLN("StefanPetrickCore destructor"); + ~AnimartrixCore() { + USER_PRINTLN("AnimartrixCore destructor"); } void init() { @@ -177,7 +177,7 @@ class StefanPetrickCore { } }; -class PolarBasics:public StefanPetrickCore { +class PolarBasics:public AnimartrixCore { private: public: @@ -262,7 +262,7 @@ class PolarBasics:public StefanPetrickCore { void calculate_oscillators() { - StefanPetrickCore::calculate_oscillators(); + AnimartrixCore::calculate_oscillators(); uint16_t noi; noi = inoise16(10000 + linear_c * 100000); // some noise controlled angular offsets @@ -369,7 +369,7 @@ class PolarBasics:public StefanPetrickCore { //based on https://gist.github.com/StefanPetrick/35ffd8467df22a77067545cfb889aa4f //and Fastled podcast nr 3: https://www.youtube.com/watch?v=3tfjP7GJnZo -class CircularBlobs:public StefanPetrickCore { +class CircularBlobs:public AnimartrixCore { private: float fade(float t){ return t * t * t * (t * (t * 6 - 15) + 10); } @@ -498,7 +498,7 @@ class CircularBlobs:public StefanPetrickCore { void calculate_oscillators() { - StefanPetrickCore::calculate_oscillators(); + AnimartrixCore::calculate_oscillators(); float n;