fix for effect double restart problem when cross-fade is enabled
we only use palette and brightness transitions, so effect restart at the transition end is not required.
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@@ -8,7 +8,7 @@
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*/
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// version code in format yymmddb (b = daily build)
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#define VERSION 2411270
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#define VERSION 2411271
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// WLEDMM - you can check for this define in usermods, to only enabled WLEDMM specific code in the "right" fork. Its not defined in AC WLED.
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#define _MoonModules_WLED_
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@@ -393,7 +393,7 @@ WLED_GLOBAL byte briS _INIT(128); // default brightness
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WLED_GLOBAL byte nightlightTargetBri _INIT(0); // brightness after nightlight is over
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WLED_GLOBAL byte nightlightDelayMins _INIT(60);
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WLED_GLOBAL byte nightlightMode _INIT(NL_MODE_FADE); // See const.h for available modes. Was nightlightFade
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WLED_GLOBAL bool fadeTransition _INIT(false); // enable crossfading color transition // WLEDMM disabled - has bugs that will be solved in upstream beta4
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WLED_GLOBAL bool fadeTransition _INIT(true); // enable crossfading color transition // WLEDMM only do color x-fade -- effect x-fade has bugs that will be solved in upstream beta4
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WLED_GLOBAL uint16_t transitionDelay _INIT(750); // default crossfade duration in ms
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WLED_GLOBAL uint_fast16_t briMultiplier _INIT(100); // % of brightness to set (to limit power, if you set it to 50 and set bri to 255, actual brightness will be 127)
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