Decimation instead of averaging.
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@@ -382,14 +382,15 @@ class I2SSource : public AudioSource {
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}
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if (_sampleRate == 96000) {
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int final_samples = num_samples/4;
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for (int i = 0; i < final_samples; i++) {
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newSamples[i] = 0;
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for (int x = 0; x < 4; x++) {
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newSamples[i] += newSamples4x[(i*4)+x]/4;
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}
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for (int i = 0; i < num_samples/4; i++) {
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// Code for averaging. Decimation seems fine too.
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// newSamples[i] = 0;
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// for (int x = 0; x < 4; x++) {
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// newSamples[i] += newSamples4x[(i*4)+x]/4;
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// }
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newSamples[i] = newSamples4x[(i*4)]; // every 4th sample, skip the rest.
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}
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num_samples = final_samples;
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num_samples /= 4; // back to 512 samples
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}
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// Store samples in sample buffer and update DC offset
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