From dc4964a491bbdec3985bbb044965d4b7985e77b9 Mon Sep 17 00:00:00 2001
From: Frank <91616163+softhack007@users.noreply.github.com>
Date: Mon, 4 Nov 2024 13:47:05 +0100
Subject: [PATCH] small update
based on feedback from the PR to upstream
* support "0 FPS" meaning "unlimited"
* keep FRAMETIME_FIXED fixed
---
wled00/FX.h | 15 ++++++++-------
wled00/FX_fcn.cpp | 14 +++++++-------
wled00/data/settings_leds.htm | 6 ++++--
3 files changed, 19 insertions(+), 16 deletions(-)
diff --git a/wled00/FX.h b/wled00/FX.h
index af79c514..f20b1caf 100644
--- a/wled00/FX.h
+++ b/wled00/FX.h
@@ -43,20 +43,21 @@ bool strip_uses_global_leds(void) __attribute__((pure)); // WLEDMM implemented
#endif
/* Not used in all effects yet */
-#define FPS_UNLIMITED 249
+#define FPS_UNLIMITED 250
+#define FPS_UNLIMITED_AC 0 // WLEDMM upstream uses "0 fps" for unlimited. We support both ways
#if defined(ARDUINO_ARCH_ESP32) && defined(WLEDMM_FASTPATH) // WLEDMM go faster on ESP32
-#define WLED_FPS 120
-#define FRAMETIME_FIXED (strip.getFrameTime() < 10 ? 12 : 24)
-#define WLED_FPS_SLOW 60
-#define FRAMETIME_FIXED_SLOW (15) // = 66 FPS => 1000/66
#define FRAMETIME strip.getFrameTime()
#define MIN_SHOW_DELAY (max(2, (_frametime*5)/8)) // WLEDMM support higher framerates (up to 250fps) -- 5/8 = 62%
+#define WLED_FPS 120
+#define WLED_FPS_SLOW 60
+#define FRAMETIME_FIXED 24 // used in Blurz, Freqmap, Scrolling text
+//#define FRAMETIME_FIXED (strip.getFrameTime() < 10 ? 12 : 24)
+#define FRAMETIME_FIXED_SLOW (15) // = 66 FPS => 1000/66 // used in Solid, Colortwinkles, Candle
#else
#define WLED_FPS 42
#define FRAMETIME_FIXED (1000/WLED_FPS)
-#define WLED_FPS_SLOW 42
+#define WLED_FPS_SLOW 42
#define FRAMETIME_FIXED_SLOW (1000/WLED_FPS_SLOW)
-//#define FRAMETIME _frametime
#define FRAMETIME strip.getFrameTime()
//#define MIN_SHOW_DELAY (_frametime < 16 ? 8 : 15) // Upstream legacy
#define MIN_SHOW_DELAY (_frametime < 16 ? (_frametime <8? (_frametime <7? (_frametime <6 ? 2 :3) :4) : 8) : 15) // WLEDMM support higher framerates (up to 250fps)
diff --git a/wled00/FX_fcn.cpp b/wled00/FX_fcn.cpp
index 44642689..5ad6583c 100644
--- a/wled00/FX_fcn.cpp
+++ b/wled00/FX_fcn.cpp
@@ -1877,15 +1877,15 @@ void WS2812FX::service() {
#if defined(ARDUINO_ARCH_ESP32) && defined(WLEDMM_FASTPATH) // WLEDMM go faster on ESP32
//if (_suspend) return;
if (elapsed < 2) return; // keep wifi alive
- if ( !_triggered && (_targetFps < FPS_UNLIMITED) && (_targetFps > 0)) {
+ if ( !_triggered && (_targetFps != FPS_UNLIMITED) && (_targetFps != FPS_UNLIMITED_AC)) {
if (elapsed < MIN_SHOW_DELAY) return; // WLEDMM too early for service
}
#else // legacy
- if (elapsed < MIN_SHOW_DELAY) return;
+ if (nowUp - _lastShow < MIN_SHOW_DELAY) return;
#endif
bool doShow = false;
- unsigned speedLimit = (_targetFps < FPS_UNLIMITED) ? (0.85f * FRAMETIME) : 1; // WLEDMM lower limit for effect frametime
+ unsigned speedLimit = (_targetFps != FPS_UNLIMITED) && (_targetFps != FPS_UNLIMITED_AC) ? (0.85f * FRAMETIME) : 1; // WLEDMM minimum for effect frametime
_isServicing = true;
_segment_index = 0;
@@ -2120,10 +2120,10 @@ uint16_t WS2812FX::getFps() const {
}
void WS2812FX::setTargetFps(uint8_t fps) {
- if (fps > 0 && fps <= 251) _targetFps = fps; // WLEDMM allow higher framerates
- _frametime = 1000 / _targetFps;
- if (_frametime < 1) _frametime = 1; // WLEDMM better safe than sorry
- if (fps >= FPS_UNLIMITED) _frametime = 3; // WLEDMM unlimited mode
+ if (fps <= 251) _targetFps = fps; // WLEDMM allow higher framerates
+ if (fps > 0) _frametime = 1000 / _targetFps;
+ else _frametime = 2; // AC WLED compatibility
+ if (fps >= FPS_UNLIMITED) _frametime = 2; // WLEDMM unlimited mode
}
void WS2812FX::setMode(uint8_t segid, uint8_t m) {
diff --git a/wled00/data/settings_leds.htm b/wled00/data/settings_leds.htm
index 35d32321..7deff3a4 100644
--- a/wled00/data/settings_leds.htm
+++ b/wled00/data/settings_leds.htm
@@ -166,7 +166,8 @@
gId('ampwarning').style.display = (d.Sf.MA.value > 7200) ? 'inline':'none';
- gId('fpswarning').style.display = (d.Sf.FR.value > 69) ? 'block':'none'; // WLEDMM
+ gId('fpsNone').style.display = ((d.Sf.FR.value == 0) || (d.Sf.FR.value > 249))? 'block':'none'; // WLEDMM
+ gId('fpswarning').style.display = (d.Sf.FR.value > 69) || (d.Sf.FR.value == 0) ? 'block':'none'; // WLEDMM
gId('fpshelp1').style.display = ((d.Sf.FR.value > 80) && (d.Sf.FR.value < 132)) ? 'block':'none'; // WLEDMM
gId('fpshelp2').style.display = ((d.Sf.FR.value > 132) && (d.Sf.FR.value < 196)) ? 'block':'none'; // WLEDMM
gId('fpshelp3').style.display = (d.Sf.FR.value > 196) ? 'block':'none'; // WLEDMM
@@ -732,7 +733,8 @@ Length: Linear (never wrap)
- Target refresh rate: FPS
+ Target refresh rate: FPS
+