Dynamic Peek framerates 🎉
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@@ -9,11 +9,7 @@ static volatile uint16_t wsLiveClientId = 0; // WLEDMM added "static"
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static volatile unsigned long wsLastLiveTime = 0; // WLEDMM
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//uint8_t* wsFrameBuffer = nullptr;
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#ifdef WLEDMM_FASTPATH
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#define WS_LIVE_INTERVAL 80 // WLEDMM reduced update interval, to have more time for LEDs
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#else
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#define WS_LIVE_INTERVAL 40
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#endif
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#define WS_LIVE_INTERVAL 160
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void wsEvent(AsyncWebSocket * server, AsyncWebSocketClient * client, AwsEventType type, void * arg, uint8_t *data, size_t len)
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{
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@@ -180,11 +176,7 @@ static bool sendLiveLedsWs(uint32_t wsClient) // WLEDMM added "static"
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#ifdef ESP8266
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constexpr size_t MAX_LIVE_LEDS_WS = 256U;
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#else
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#if !defined(WLEDMM_FASTPATH)
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constexpr size_t MAX_LIVE_LEDS_WS = 4096U; //WLEDMM use 4096 as max matrix size
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#else
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constexpr size_t MAX_LIVE_LEDS_WS = 2048U; //WLEDMM use 2048 as max matrix size - reduce "effect hickups" due to long transmissions
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#endif
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#endif
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size_t n = ((used -1)/MAX_LIVE_LEDS_WS) +1; //only serve every n'th LED if count over MAX_LIVE_LEDS_WS
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size_t pos = (strip.isMatrix ? 4 : 2);
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@@ -244,7 +236,7 @@ static bool sendLiveLedsWs(uint32_t wsClient) // WLEDMM added "static"
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void handleWs()
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{
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if (millis() - wsLastLiveTime > WS_LIVE_INTERVAL)
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if (millis() - wsLastLiveTime > MAX((strip.getLengthTotal()/20), WS_LIVE_INTERVAL)) //WLEDMM dynamic nr of peek frames per second
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{
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#ifdef ESP8266
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ws.cleanupClients(3);
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