Merge pull request #3732 from wled-install/patch-1
UM Audioreactive: add two compiler options
This commit is contained in:
@@ -145,7 +145,11 @@ static float fftAvg[NUM_GEQ_CHANNELS] = {0.0f}; // Calculated frequency chann
|
||||
static float agcSensitivity = 128; // AGC sensitivity estimation, based on agc gain (multAgc). calculated by getSensitivity(). range 0..255
|
||||
|
||||
// user settable parameters for limitSoundDynamics()
|
||||
static bool limiterOn = true; // bool: enable / disable dynamics limiter
|
||||
#ifdef UM_AUDIOREACTIVE_DYNAMICS_LIMITER_OFF
|
||||
static bool limiterOn = false; // bool: enable / disable dynamics limiter
|
||||
#else
|
||||
static bool limiterOn = true;
|
||||
#endif
|
||||
static uint16_t attackTime = 50; // int: attack time in milliseconds. Default 0.08sec
|
||||
static uint16_t decayTime = 300; // int: decay time in milliseconds. New default 300ms. Old default was 1.40sec
|
||||
|
||||
@@ -1024,7 +1028,7 @@ class AudioReactive : public Usermod {
|
||||
#define UDPSOUND_MAX_PACKET 96 // max packet size for audiosync, with a bit of "headroom"
|
||||
|
||||
// set your config variables to their boot default value (this can also be done in readFromConfig() or a constructor if you prefer)
|
||||
#ifdef SR_ENABLE_DEFAULT
|
||||
#if defined(SR_ENABLE_DEFAULT) || defined(UM_AUDIOREACTIVE_ENABLE)
|
||||
bool enabled = true; // WLEDMM
|
||||
#else
|
||||
bool enabled = false;
|
||||
|
||||
Reference in New Issue
Block a user