code spell checking - part1 (core)
I've found a code spellchecker, so this is what can be corrected easily. Changes are only affecting comments, readme and a few user-visible strings. So no functional impact expected.
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@@ -231,7 +231,7 @@ void releaseJSONBufferLock()
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// extracts effect mode (or palette) name from names serialized string
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// caller must provide large enough buffer for name (incluing SR extensions)!
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// caller must provide large enough buffer for name (including SR extensions)!
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uint8_t extractModeName(uint8_t mode, const char *src, char *dest, uint8_t maxLen)
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{
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if (src == JSON_mode_names || src == nullptr) {
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