Change WLEDSR to WLEDMM in comments
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@@ -211,7 +211,7 @@ static const char _data_FX_MODE_IMUTest[] PROGMEM = "🎮 IMUTest@;;;2d";
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#endif
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//WLEDSR 3D to 2D mapping
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//WLEDMM 3D to 2D mapping
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struct Voxel {
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float x;
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float y;
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